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Landing hit is -6. It is not safe on shield I'm sorry. That is factoring shield stun.you forgot about shield stun on the landing hit. Bair is safe on shield
Jab --> USmash. Sounds familiar...Also M2's jab 2 sets up for Up Smash so perfectly. M2 confirmed broken
I'm pretty sure you can SDI a move up if it lifts you off the ground, which almost all moves doYou can't sdi any move up if you're on the ground.
It's called forbidden sdi and has been in every smash game
This is good to know. So anything that sends you above horizontal or higher can be SDI'd down, but can't ground tech?If a move picks you up, you can SDI up, hence why people SDI jab resets upward to be put into the air.
http://gfycat.com/SplendidLiveAntarcticfurseal
It's only moves that send you horizontally/downward and are untechable that are not affected by SDI up.
How can you be so sure Falcon isn't really 8 stocks to 1?pretty sure that's a crew battle
Tfw double stick DI ruins your evil ROB jab reset shenanigansworth noting that SDI up doesn't ruin jab resets or w/e, it just means that sometimes you should use a different move to pick them up off the ground, something that they would want to DI away. a strong vertical kill move, or a vertical combo launcher, etc. If you convince them they need to be DIing away for those moves, the jab option opens up again because they can't spam SDI up while DIing away simultaneously.
Also @ Boiko you can't buffer get-up options during a true jab reset. There are weird jab resets that happen at higher knockbacks that let you buffer a roll afterwards but I'm not sure exactly when that is allowed
he'll just float over everyone forever.ROB is evil, I can't wait for 3.6 to fail to address him
Just like the evil of Ganondorf shall forever go unchecked
but ROB isn't even that good at jab resets, his jab is high and jab sweetspot picks up off the groundTfw double stick DI ruins your evil ROB jab reset shenanigans
Correct me if I'm mistaken, but so long as you input an action prior to being jabbed, and the jab interrupts the start up of that action, your action will occur immediately after the jab, rather than a forced get up.Also @ Boiko you can't buffer get-up options during a true jab reset. There are weird jab resets that happen at higher knockbacks that let you buffer a roll afterwards but I'm not sure exactly when that is allowed
no that's not how jab resets/knockdown worksCorrect me if I'm mistaken, but so long as you input an action prior to being jabbed, and the jab interrupts the start up of that action, your action will occur immediately after the jab, rather than a forced get up.
Unless you're talking about attempting to a buffer an option AFTER being jabbed, in which case, yes, we're on the same page of experience but unknowing.
Can you give examples of moves that are below the knockback you're speaking of?no that's not how jab resets/knockdown works
there is strictly a strength of reset knockback that allows you to roll afterwards, anything below that you are forced to stand no matter your inputs, assuming you missed the SDI up
Guess I'll just start resetting with the first hit of fair now instead of jab.no that's not how jab resets/knockdown works
there is strictly a strength of reset knockback that allows you to roll afterwards, anything below that you are forced to stand no matter your inputs, assuming you missed the SDI up
http://smashboards.com/threads/tier-list-speculation.331666/page-677#post-18726713 is a pretty solid one. i don't think there's any overall agreed upon list anywhere, but that one hasn't gotten too much flak. it is a little old, though.I can't seem to find a generally accepted tier list (Or any at all for that matter other than loleventhubs) is there a basic placing of characters for 3.5?
most jabs are below it at 0% afaikCan you give examples of moves that are below the knockback you're speaking of?
Just saw this just now ROFL but even counting from when you post it, ive been only playing marf since march last year. I wish i had years of experience. I was maining toon link until the very first smashing grounds and and only played marf for a couple of weeks prior in friendlies (Randomly against Nza before i knew who he was)! I didnt even use him at apex 2014. Just for one match though. For fun.I think if you want an accurate representation of a PM Marth, you have to pick someone who actually dedicates their time to establishing Marth in the PM metagame, as opposed to just bringing over their Melee Marth and seeing how that goes. You should check out Sora, who's been a dedicated Marth main in Project M for years now, and is arguably the best PM player in Massachusetts. I don't think you can say Marth isn't that great when he has plus matchups with more than half the cast.