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Smash Apprentice
cc is significantly stronger in PM, so that doesn't quite follow. Also roy is probably top 8 imo.If you can't actually deal with CC dtilt you couldn't deal with Roy in Melee so...
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cc is significantly stronger in PM, so that doesn't quite follow. Also roy is probably top 8 imo.If you can't actually deal with CC dtilt you couldn't deal with Roy in Melee so...
PM Roy dtilt is a lot better than melee.If you can't actually deal with CC dtilt you couldn't deal with Roy in Melee so...
Frame-wise and KB-wise, dtilt is unchanged. I guess the hitbox could be better but as I'm comparing the two it looks unchanged there as well. Followups are definitely stronger now, although in Melee it wasn't so much that dtilt didn't set up into things, as much as moves like fair being subpar at continuing the strings dtilt began (unless they fell fast enough to follow up w/ ground options).PM Roy dtilt is a lot better than melee.
pm Roy also has actual followups from dtilt, unlike melee.
I never said it couldn't be dealt with, that doesn't mean its not silly and really good. I wasn't even complaining about Roy lol.
And this is the sole reason I am considering playing him in 3.5, probably as a secondary. Because of the way people react to him.Except sonic and lucario, **** them
I've heard that gravity is virtually irrelevant because you are only in the air for 1 frame when asdi makes you land. Which seems to make sense though I don't have a solid source to back that up.its the same, its just more of the cast has a weight+gravity which makes it useful
the tip has +20 BKB compared to Melee, all else equal.Frame-wise and KB-wise, dtilt is unchanged. I guess the hitbox could be better but as I'm comparing the two it looks unchanged there as well. Followups are definitely stronger now, although in Melee it wasn't so much that dtilt didn't set up into things, as much as moves like fair being subpar at continuing the strings dtilt began (unless they fell fast enough to follow up w/ ground options).
Ehhpm Roy also has actual followups from dtilt, unlike melee.
delay the fair and l cancel into side bEhh
Melee Roy had really good follow ups on dtilt
Fsmash/grab on low % spacies, fair -> fsmash/grab on low percent semi FFers, nair/nB at mid-high percents
(God help you if you have to follow it up with fair though. The "dtilt -> fair -> try not to get punished on hit" struggle is real)
She's a MASSIVE noobslayer imo. It's very easy to be successful with her, especially at lower levels of play. Just spam missiles and if your opponent happens to get close enough to punish you, hold down and mash C-stick and now your opponent is offstage and facing the wrong way. If they do land a solid hit on you, mash A to keep them from comboing you.Talking about Roy in melee is soooooo good.
So Project M.... Is Samus actually good or only on paper? Because she haunts my dreams almost like Sheik.
I saw this man Chevy tear up Anther and the entire Netplay bracket with Samus, and other than ESAM that's the only time I've seen the character win in PM. Her recovery is sooooo good.
If there's a stage with a wall she can pretty much always make it to that wall via bombs and then she can wall jump b-reverse stuff kind of like Lucario to climb walls. That's definitely really good along with her tether still being extraordinarily far and her extreme weight.Samus has a stricly worse recovery than she did in melee, without wall tethers for mixups it's extremely linear.
I used to think samus was sleeper op but I don't think she's anything special anymore. Her on stage game is still pretty strong though, and she deals with pressure well.
Her recovery is worse, but not strictly. I'm fairly certain that you can get farther off of max distance bomb jumps. And if she can get to a wall, the b-reverse charge shot climb let's her gain nearly infinite height if performed properly. That said, I don't know for sure where I'd place her. I see everyone putting her at like number 2 next to Fox, and I can't agree with that. She has a handful of pretty bad matchups that I think will always keep her out of top tier. I'd say at the lowest she's high-mid though.Samus has a stricly worse recovery than she did in melee, without wall tethers for mixups it's extremely linear.
I used to think samus was sleeper op but I don't think she's anything special anymore. Her on stage game is still pretty strong though, and she deals with pressure well.
I meant on the tier list. About the same spot, similar playstyle and stuff like that. I'm not saying she's the same as 3.02 link. Not that it's relevant to my point, but I despise Samus. I think she's cancer outside of high level competitive play.No one fills the spot that Link used to. As proof, people actually *like* Samus
Aye man he didn't tear up Anther, ma boy was rusty from playing dat smash 4.Talking about Roy in melee is soooooo good.
So Project M.... Is Samus actually good or only on paper? Because she haunts my dreams almost like Sheik.
I saw this man Chevy tear up Anther and the entire Netplay bracket with Samus, and other than ESAM that's the only time I've seen the character win in PM. Her recovery is sooooo good.
Speak of the devil..Her recovery is worse, but not strictly. I'm fairly certain that you can get farther off of max distance bomb jumps. And if she can get to a wall, the b-reverse charge shot climb let's her gain nearly infinite height if performed properly. That said, I don't know for sure where I'd place her. I see everyone putting her at like number 2 next to Fox, and I can't agree with that. She has a handful of pretty bad matchups that I think will always keep her out of top tier. I'd say at the lowest she's high-mid though.
He plays that game.... He got tore up even more then.Aye man he didn't tear up Anther, ma boy was rusty from playing dat smash 4.
I'ts hard to say, I don't get to play a lot of different top level players. The only matchups that I really find to be easy are Bowser, DK, Gandondorf, and Charizard. Bowser is a little harder in 3.5 with his mobility buffs, and he can still kill her off of one dash attack or Koopa Klaw above 40 percent, without good DI. She still definitely wins the matchup, but it's not completely free. I think she beats Kirby, Ness, and GnW, but you have to camp them out and never let them in, because they can all combo Samus pretty well. Meanwhile, she has a bad time with Marth, Toon Link, and maybe Ike. Mewtwo is still bad, and R.O.B. is absolutely atrocious. I also don't like Mario or Zelda but I'm more willing to believe it's my own incompetence at dealing with them. She does alright against spacies, probably close to even on either end. I feel like she probably slightly beats or goes even with just about everyone else on virtue of being a solid character all around.Speak of the devil..
What are Samus' MUs looking like now?
No way I'd place her 2nd, that's reserved for Sheik. Her movement still isn't good, and that's why people say Zelda is bad *jokes
feels awful for G&W from what i've played of itI think that Mario still beats Samus probably. It wasn't the easiest MU in Melee either, or so I have heard.
Not entirely sure about GnW vs Samus. This is not a MU I have much experience in.
whats obvious to you isn't obvious to everyone and a lot of people read this threaddo we really need to state l-cancels