Frost | Odds
Puddings: 1 /// Odds: 0
M2/jiggs is really bad, but at least utilt->rest works, hilariously.
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Diddy player here. We've yet to have a top eight placement at a national and people still say he's OP, mostly because he's super popular among good former Brawl players in MD/VA and gets a lot of stream time. There is so much Diddy salt because people don't want to learn item ATs or how to DI his moves so he doesn't get a followup.Sonic's another one. Ivy and Sonic cause obscene amounts of salt for some reason.
Yeah, the barrel misfire is the only thing that's dumb with Diddy. People usually edgeguard him so badly because they assume he's going to sweetspot, or they edgehog too early and he keeps charging.TBH, people playing characters with good wavedashes shouldn't have banana salt, just pick them up
Diddy's pretty annoying to play against, admittedly, but he's nowhere near OP. Unless your opponent is a yung god with sweetspotting his up-b, you should be getting pretty decent edgeguards (even better if remove the barrel misfire which is dumb)
lol saltydiddy is just stupid.
up-b hitbox being so big along with jet pack homing is stupid
command grab having no growth is stupid
fair being stronger and sending lower than sheik's fair is stupid
Uthrow kills floaties around 140%, but doesn't kill fastfallers til around 180% with DI.What kill moves does diddy have besides fair and up throw? Forward and down smash?
WhatMarth's fsmash
This is how I'm reacting to people who want to nerf Diddy's fair. I feel you.What
Who in the world would want to nerf Marth's fsmash
Please let him have ONE kill move
Huh? Not really...All smashes basically. Diddy is a bit like Wolf in that aspect. One very strong kill move (fair for Diddy, side-b for Wolf) and lots of solid ones
Isn't grounded glide toss into F-smash a common kill with Diddy? Obviously you can tech it, but I wouldn't call that a hard read.Huh? Not really...
Fsmash is like Falcon's fsmash, hard read only, there are no setups in to it.
Well f-smash is a read but not a hard read, up-smash is a anti-floaty thing. Granted, Wolf overall has better kill setups but I mean the principle is the same.Huh? Not really...
Fsmash is like Falcon's fsmash, hard read only, there are no setups in to it.
Upsmash never ever kills, it's a purely combo move.
Dsmash is the only smash that kills, and it has a ton of cooldown and only hits in front and hits low, so it's only useful out of techchases. And it's pretty average in terms of knockback.
Wolf's smashes are all fast, all have great range,all kill, and all have less cooldown (except for fsmash).
Diddy's saving grace is that he has a lot of setups in to fair. On fastfallers, nair sets up in to fair. His throws can set up in to fair if you DI them wrong, kind of like Marth's throw > fsmash mindgames, and he can techchase you to a smash or a grab or a nair from a banana or knockdown. If you let him have control of his naners.
No, this is a "low level" play combo.Isn't grounded glide toss into F-smash a common kill with Diddy? Obviously you can tech it, but I wouldn't call that a hard read.
As a Falcon main, I have to disagree with the f smash comparison. And the one match I played ddk, I ko'd with upsmash... and was surprised how easy it was. This was on Tuesday.Huh? Not really...
Fsmash is like Falcon's fsmash, hard read only, there are no setups in to it.
Upsmash never ever kills, it's a purely combo move.
Dsmash is the only smash that kills, and it has a ton of cooldown and only hits in front and hits low, so it's only useful out of techchases. And it's pretty average in terms of knockback.
Wolf's smashes are all fast, all have great range,all kill, and all have less cooldown (except for fsmash).
Diddy's saving grace is that he has a lot of setups in to fair. On fastfallers, nair sets up in to fair. His throws can set up in to fair if you DI them wrong, kind of like Marth's throw > fsmash mindgames, and he can techchase you to a smash or a grab or a nair from a banana or knockdown. If you let him have control of his naners.
sorry praxis but diddy is blatantly hardcore OP. there's diddy salt because the character is godlike even by PM buffed brawl character standards.Diddy player here. We've yet to have a top eight placement at a national and people still say he's OP, mostly because he's super popular among good former Brawl players in MD/VA and gets a lot of stream time. There is so much Diddy salt because people don't want to learn item ATs or how to DI his moves so he doesn't get a followup.
I think Diddy is popular among Brawl players because he relies on a lot of Brawl ATs and generally moves like his Brawl counterpart. Even wavedashing moves you about the same distance as glide tossing, so Diddy players are used to thinking in those same distances for movement techniques. So Brawl players that played Peach, Zero Suit Samus, or Diddy, or even Wario (bike tire dribbling), pick up Diddy and learn him fast.Diddy is, imo, similar to how he plays in Brawl, like a faster more combo oriented one that doesn't have to rely on nanners quite as much, which is why I think Brawl player might gravitate towards him more. I mean, he still has difference of course, mainly because of the new engine, but of all the Brawl characters in PM he is the one that feels the most like he was in Brawl and still being really good.
But I dunno, maybe I'm just talking out of my ***.
Godlike? Lol, no way. Mewtwo, Pit, Lucas, and the spacies are all blatantly better, and Mario/Snake/MK/Link probably are too.sorry praxis but diddy is blatantly hardcore OP. there's diddy salt because the character is godlike even by PM buffed brawl character standards.
Nah, it's the same length as Diddy's and the same length it was in in Brawl. It's just her backwards GT that is short, and you can DD or RAR a glide toss to fix that. And turnips got buffed.Doesn't Peach have a really short GT, which kinda makes it not worth it? Her AGT is good though.
Call me nuts, but I'd still be playing Peach if she had her Brawl second jump, or that Ness/Lucas thing.If freepulling was in tho...
Its cuz these people only complain about stuff they see on VGBC, and there hasnt been a dominating DK on there for a good minute, therefore no one discusses it... its a dumb logic i know.I'm suprised that there is almost no discussion about DK (I didn't read every page, but somes here and there and ether I missed all those pages, or no one has talked anything about DK)
DK:s large size and lack of projectile truly gives him trouble in some match ups (Pit, Falco, Snake, diddy...) but I still see DK as potential high tier character due to his amazing punishment game and grapple game. He pretty much takes IC's place as being the main target of "don't get grabbed" -philosophy. Also his improved shield, grab range and recovery gives him much needed boost. He still got his juggling options and moves can now be linked into two potential Spike-attacks (front-B and Front aerial) and the knock back in his Spinning Kong's sweet spot works as very great finisher.
Also he makes great use for new techniques in Ledgejump-aerials and RAR.
Marth is a fast character with an unreasonable grab, who can get fsmashes if you DI wrong. It's much easier to deal with Diddy's grabs, especially since certain ones only work at certain percentages (just like Marth). If you know the percentages on your character, you know to always DI a certain way when you get grabbed at certain percentages."If you disagree with me the clear reason is salt and not any other reason"
Never mind that diddy is already a fast character with a reasonable grab, quick throws that all require different DI but are too quick to DI on reaction. But then he has two projectiles, one of which forces a tech chase. That is the ridiculous part. You keep saying "but you cant tech them!" as if it's a good thing for the player being hit, when you should say "It forces you to tech!" Even if you item game is good there are always going to be situations where reacting to a banana is not an option because you are busy doing something else.
i'll say that diddy is on league with pit mario mk fox and falco. but characters like link snake and lucas? not even close, diddy is WAY better than any character with a mediocre neutral game. results arent everything in a game this new, but you've already noted that diddy is performing well in the major regions anyway. frankly diddy would still be in the top quarter without bananas.Godlike? Lol, no way. Mewtwo, Pit, Lucas, and the spacies are all blatantly better, and Mario/Snake/MK/Link probably are too.
Learn to deal with bananas. Or play a character that can rush him down and prevent him from pulling them.
I think you may be underrating Diddy a bit. I'd argue that no Diddy's placing well has more to do with his small room for error at top play, similar to why foxes weren't winning nationals for a while in melee. If you mess up, you're punished hard, which makes it difficult to get that first place.Godlike? Lol, no way. Mewtwo, Pit, Lucas, and the spacies are all blatantly better, and Mario/Snake/MK/Link probably are too.
Why are his placements not better considering the sheer volume of Diddy players out there? Brawl players tended to gravitate to Diddy and there's a lot of them (NinjaLink, Junebug, Seagull Joe, Boss, etc), but characters like Mewtwo, Pit, and even Snake consistently outperform them. The only Diddy in the top eight at SKTAR was Junebug, who got 8th in doubles, and not one made it in to top eight singles.
Learn to deal with bananas. Or play a character that can rush him down and prevent him from pulling them.
No, I noted that Diddy is performing well in MD/VA, and that's about it.i'll say that diddy is on league with pit mario mk fox and falco. but characters like link snake and lucas? not even close, diddy is WAY better than any character with a mediocre neutral game. results arent everything in a game this new, but you've already noted that diddy is performing well in the major regions anyway. frankly diddy would still be in the top quarter without bananas.
I'd switch MK with Mewtwo. You think MK is better than Mewtwo? I'm not so sure about this, I have a lot of MK experience. I think he's pretty in line with Diddy, and Mewtwo is better than both.To be realistic, Link/Lucas/Snake are clearly worse, Mario/Mewtwo/Pit around Diddy's level and MK slightly better.
Diddy doesn't really need nerfs, just the barrels but also only because they are random.
oh man a three hit combo that does 28% damage somebody call the police
http://youtu.be/z7re2Hw6hJ0?t=1m22s
is Cory the guy playing the Wolf? ? ?18 seconds
notice how terrible Cory is
notice how free the combo is anyway
This shouldn't really fly with the logic you've been using for Diddy. Why does theorycrafting about high ceilings while ignoring the lack of a current presence at nationals only apply to your opinions on Lucas?Also, Lucas worse? He seems to have a very, very high ceiling.