I apologize if I'm coming off as outspoken, but many ideas do seem to vastly change the way these characters play. If Fox is better then everyone, it's not so much of a significant margin that his kit has to be that altered. TBH, giving him a crouch cancelled shine was the only thing I've ever considered reasonable and logical.
And I have taken on people who are much better, execution wise anyways, and whether I win or lose it comes off as a pretty solid match that I would never pin the victory on the character.
a) I can respect whatever opinion people have, but trying to downplay an entire viewpoint through dismissive terms is my personal berserk button. This is a
forum, after all. Discussion is the entire point.
b) I'm going to level with you here. The spacies do not deserve their playstyle. They have way too many options. Fox's ability to confirm kills and his extensive combo tree combined with his mobility augmented with a safe way to tack on damage at range so he can win wars off attrition when it comes to tough choices in neutral has too much going to for it. His weaknesses don't outweigh his strengths at all and he wasn't hurt by the engine changes as much as his compatriots were.
c) Nobody should care if Fox is clear #1 broken tier 64 Pika Brawl MK level in this game. Things can and have been removed or adjusted simply because they are
bad design choices that are
too universally applicable or present
too much reward for too little risk. Ike, Sonic, Lucario, Ivy are the major examples while even little things here and there are touched up - 2.6 Wario, Bowser's Fortresshog, effing super armor on DDD's Up-B. The question of Fox's placement is
wholly and entirely independent of the question "Should Fox/the spacies be changed?" Because they are the epitome of poor design choices.