But even your signature complains about spacies and iirc it has for the past year, which would be understandable in melee, but not in this game.
Truer words have never been spoken (nothing against the guy with the sig but more about people complaining about top tier in melee and then transferring over those complaints as if they apply 1:1).
I've been standing my ground about falco in particular not deserving the #2 spot for the past 15-20 pages in this thread. To sum up my argument:
Spacies were gods in melee.
Spacies are not gods in pm.
The reason why they were so good in melee is because their onstage game was so crazy good that it was insanely difficult to get them off stage to
exploit their weakness, which is their inability to recover well (mainly for falco but not so much for fox)
However, in PM,
EVERYONE HAS GREAT ONSTAGE GAME, and
MANY characters have
AMAZING OFFSTAGE/RECOVERY GAME so being able to get falco off stage is nowhere near as much of a problem as it was before, and therefore, we are able to exploit his weakness MUCH more often. We now have characters like mewtwo (who's considered a mid-tier), sonic, MK, Pit, Link (the list goes on) who are able to take falco off stage gimp him easily, which characters were not able to do with similar ease in the past. Don't get me wrong, Falco is still a beast (he is in the middle of the high tier probably somewhere near wolf imo) but to say that he is EASILY THE SECOND BEST character in the game in part because his skill transferred over easily is going bit overboard.
There is so much "fox/falco best in da game" circle jerk going on it's ridiculous and people, with the exception of a select few, see it a bit differently for an entirely new game. We also should take into consideration what M2K mentioned about his metagame already being mastered and falco (and even fox) is still very much beatable with characters who's full potential is still very far away.
Lastly I want to make 2 very important points in moving forward, and that is:
1.
Don't be ***** to M2k. Even if you agree entirely, disagree entirely, somewhat agree/disagree, he is one (possibly even the) best SSB series player and his future opinions, regardless of what you think his current opinions are, matter (like everyone else's) in being able to move forward. When we say things like,
"We need to look at characters and their potential in high level play in order to determine their placing in the tier list"
M2k is quite LITERALLY the "high level play" we are talking about. So just keep that in mind and try to promote the idea of high level players freely posting on these forums without having the get into a flame war. We also don't want to set a bad example for other top players (both old and new) to give their opinions on these forums.
2. What m2k said about multi-maining is going to be more prevalent than people think. This is not melee (and even in melee we see people not being able to make it all the way without having a pocket character). In PM WE WILL HAVE TO MAIN MORE THAN 1 CHARACTER. We can already see this with characters like falco getting bodied by mew2 and other cast members, yet we know falco is placed higher. If you are not able to have another character at hand, it is going to extremely difficult for you to place high in tournaments in the future.
With that said, I think that the idea of a tier list using an ordinal scale (from #1-#41 ranking from best to worse) might not work as fluidly in this game (probably not at all). I think the concept of a "tier list" might not even be a list at all but rather some sort of circle with characters simply having favorable characteristics vs a group of cast members and those groups having other favorable characteristics vs some other groups. However, this would be insanely difficult to intergrate and so a character match up list might be all we need for now.
I think for PM, since it is a game by the community, for the community, making no profit and having no alternative motives actually grants us the possibility of having a truly balanced game. With a truly balanced game, the idea of a tier list might have to be scratched off and simply keep a match-up list.
"But DontHate, characters with least unfavorable match ups will be placed in the top you idiot."
Believe it or not, there will be a lot of characters who have a similar amount of favorable and unfavorable match ups so the idea of ranking one character higher than another becomes nearly meaningless/obsolete.