I assume this means playing Olimar with no Pikmin? If so, pls don't do that.Nolimar is pretty low, all of his attacks can get CC'ed, it kinda sucks.
Maining Nolimar is a hard life.
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I assume this means playing Olimar with no Pikmin? If so, pls don't do that.Nolimar is pretty low, all of his attacks can get CC'ed, it kinda sucks.
Maining Nolimar is a hard life.
Someone should create an empty 41x41 chart and people could attempt to fill it in.
And so it begins....
Dash Attack chains FF'ers for days.I assume this means playing Olimar with no Pikmin? If so, pls don't do that.
He asked what Mario's bad MUs are, not why he loses them, this isn't a MU thread so I'm not going to explain it here, also for the first five you can just check the Melee boards because all of those MUs are relatively the same as they were in Melee, obviously Mario has more tools now, but he still struggles in those MUs for the same reasons.Yo awesome opinion man, now all you need to do is make it a tiny bit more objective. Im not saying I agree or disagree, I just think it's better than posting blank statements.
Here, all you need to do is copy and paste the following and explain each one:
Mario Vs Fox:
Mario Vs Falco:
Mario Vs Sheik:
Mario Vs Marth:
Mario Vs Peach:
Mario Vs Mewtwo:
Mario Vs ZZS:
Probably. Nolimar's only valid kill move is F-Tilt and that's 130-150% range (I think). Also Nolimar has no grab while Sopo's grab is quite good.Is Nolimar worse than Sopo ?
That in itself is the very issue with a lot of the assumptions made in the game. Pm isn't meleex2 +brawl/2 or something. Those extra tools given to mario go a long way in the meta game. But enough about that, this chart is what should be talked about. I'll admit, it is intimidating, but people should fill out what they know. Also, even though this isn't a matchup thread, in order to organize tier list, there needs to be some understanding of match ups. @ SixSaw , can you post the XL spread sheet so we can edit this?He asked what Mario's bad MUs are, not why he loses them, this isn't a MU thread so I'm not going to explain it here, also for the first five you can just check the Melee boards because all of those MUs are relatively the same as they were in Melee, obviously Mario has more tools now, but he still struggles in those MUs for the same reasons.
You couldn't chuck a bomb at a back roll unless you already had pulled the bomb, though I suppose you could use the time to safely pull a bomb, which you could throw later. Assuming I had no bomb, I'd probably just short hop boomerang. It won't hit, but it sets up further pressure.If you read a roll you can just toss a bomb at it and enjoy a free fair -> grab/usmash hitconfirm for a huge combo, same with jumps. I do agree with you that using his grab is risky on block but that is primarily because it comes out slow, has low active frames and has lots of end lag, something extra range won't really change. On the plus side he forces people to shield very easily, which is still a very profitable situation even without being able to grab as easily.
we already did, and we ended up with the ct tier list >__>If you guys are going to do this and want to have a somewhat professional-looking matchup chart by the end of it, please please PLEASE contact high level Project M players and get their opinion of their respective character's match ups first.
we already did, and we ended up with the ct tier list >__>
If I wanted to get an good idea of how someone like Snake fares versus the rest of the cast, I'm not going to ask M2K or anybody on CT. Maybe for their respective characters, sure, but for Snake? I'd ask Professor Pro or Rolex. If I wanted a good idea of Ike's match ups, I'd ask people like Metroid or Ally. Then go down the list from there. Isn't this obvious?erm a lot of team CT are either only averageish or above average (Chibo/Vex) and most of the rest of them do not play PM very much/it isn't their main game (ZeRo/Salem/Seibrik(???)/NAKAT)
I just won an online wifi tournament with Pikachu, and i say Pikachu is mid tierIf I wanted to get an good idea of how someone like Snake fares versus the rest of the cast, I'm not going to ask M2K or anybody on CT. Maybe for their respective characters, sure, but for Snake? I'd ask Professor Pro or Rolex. If I wanted a good idea of Ike's match ups, I'd ask people Metroid or Ally. Then go down the list from there. Isn't this obvious?
The CT tier list should not be used as an excuse dismiss the claims of EVERY top player out there.
Well, there will always be people that will say it is not the right time. I say we should start now, get all the kinks out, and move forward. If there are characters we don't know, that's fine, we could leave it blank. This is good because it gets a large part of the community to focus on one individual character for a period of time. Once we figure out that characters match up vs most of the cast, then we can move on to another. It's probably best to do it one character at a time like player -0 suggested in the DDD thread (although once a week would take us almost a year since there are 41 characters. I think 2 a week would be good) but people can also grab the chart above and do the whole thing if they'd like (with far lass accuracy of course)I really want a MU chart to start in like a few months or so, Idk i don't want to to turn to **** and then people give up on it.
I also don't want it to turn into what the brawl one was at one point, where the different mains of respective characters disagreed on the MU and had different ratings depending on which character you looked at first
If this is done WELL it will be amazing, but it has way too much potential to turn into horse****.
Don't sweat it Vman, the match-up is definitely an uphill battle, Sonic's actually got some really solid hitboxes that make it tough for Yoshi to get in/fall back to the ground.Just played "Nazo" and his Sonic yesterday. Now that was a treat... I may actually play this game... I seriously might.......
Yoshi vs Sonic... that's not easy...
Is the general consensus that ZSS's standing grab is the worst? I would think it's Yoshi's; that thing is awful. The startup time on it makes it basically unusable.Vectorman pivot grab is great in Yoshi vs Sonic. Also remember his grab is subpar (not really bad like ZSS but subpar) so shielding more often than normally is actually a good idea. You know Yoshi better than me, so otherwise just play Yoshi as you normally do, that are the 2 main specific differences in that matchup
I believe Peach's d-smash does the same damage overall but does less damage due to moves taking longer to stale in PM.@ foxygrandpa Mario, Snake, and Pit definitely aren't even close to as good as spacies, and Peach's only nerf in PM is that her dsmash does less damage, other than that she actually got quite a few buffs, also I shouldn't have to say anything about Sheik, I don't even know how many times Umbreon has explained why she's still amazing.
i think her dash grab is worse tbhIs the general consensus that ZSS's standing grab is the worst? I would think it's Yoshi's; that thing is awful. The startup time on it makes it basically unusable.
Yeah, but Dash Grabs can be cancelled with a jump, luckily.i think her dash grab is worse tbh
Fair enough. I was actually curious if people thought ZSS's standing was worse than Yoshi's. I see her used as an example of a bad grab a lot, but not Yoshi. His seems worse to me; maybe it's just me though.Granted. I just thought we were talking about terrible grabs, heh.
Absurd disjoints coupled with solid combos, healing, crazy edgeguards, and a ton of kill power scattered all across her moveset.So in the last three tier lists I've seen (the CT one, the Smash UK one, and the Hbox one), Ivysaur has always been in the top 8 characters. There seems to be a consensus.
I don't usually discuss tier lists but since this is about my main... Why is that exactly ?