I agree with you, but tier lists are always made completely wrong in the 1st try... but there is always going to be a first for everything.
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Things I notice about the tier list.
-Top/High tiers in Melee are almost always top/high in a lot of peoples speculation. I can almost garantee this is due to more exposure with the character, even though there are characters that are similar put way low.
-Moves that differ from the Melee top/high characters moveset are deemed OP
-A lot of people judge the tier list on results and stuff. For Example: X character won X tournament, so he's definitely top 5... or X *random PM player* used X character to beat *some Melee top player* therefore that character is broken. (even if they're not)
-No one knows what a lot of characters can do, we need more time in the lab with characters, yet people
seem to already know what every character does and what counters it, based on either that person's playstyle, or a select few they saw play the character's playstyle.
Im not saying any of this is bad, its just the 1st step. After a year, (assuming no one gets harshly nerfed) we'll look back on our TLS and laugh... thinking "Wow we put Fox as top 3, lmao, hes no better than Mid" or something along those lines.