toasty
Smash Hero
exactly, sage, no knockback or stun. AAA has both. it's also much faster than you might think.
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lulzIf they get hit by the fair, give 'em the bat. But now I'm thinking like a Marth player. =P
In all seriousness, I love having you on here Ether...a non-Ness player giving input on what may or may not work...esp since you know so much about spacing for just about every move [just don't become a future M2K...it would suck to see you waste away like that and become a robot...well, I mean, as long as you still show at Otis's =D hahaha] that and you've played enough [but still nowhere nearly enough!!!] against my Ness and AngryLobster's to know a lil about what you're saying...so yeah, thanks...keep this mess going!!!!!!!!!!!!!!!!!!!!!!
as for dtilt-->ftilt/AAA...sounds good, and Ether, while you're right about it being so fast that he should be able to follow it up with more than just more dtilts, ftilt and AAA are just about the ONLY things fast enough to follow it up with...sadness I'll have to try the single/double A--->grab though...I don't think it'll work. I don't know if the first hits have enough stun for someone to let you grab them...and not to mention the crappy range =/
guess we'll see, eh?
I WILL FIND SOME TIME!!! If anything I'll MAKE some time for this...and man am I excited to see what you guys did...yet another VHS Tape of Greatness?Anyone wanna try this technique out? I can't do the YYG. Someone give it a shot.
z0mg "you got mindgamesd SON" haha now i rly wanna do this ^_^You got it. The idea is to get some breathing room with downtilt, WD back, and charge an upsmash that they'll run into if they take the bait. Obviously make sure you have some retreating room behind you. Anyone wanna try this technique out? I can't do the YYG. Someone give it a shot.
classic Ness move =D my favorite baiting-for-a-bair trick with Ness [and it's sooo bizarre how I've been doing this even before I learned anything like WDing or SHing or L-cancel with the same group of people [like over a year ago] and it STILL works a sufficient percent of the time]:Well if I can put my 2 cents in, if I actually could L-cancel fast enough to get the AAA in I'd do AAA and then try to dash retreat to bait the enemy into running into a DjC bair. Or would a dash be too slow?
oh okay, that's what I figured, didn't want to just assume in case there was something I was missing out on...but yeah that's actually why I was interested in using Zelda, Ness does his fair share of baiting for DJ-aerials...but obviously: Zelda's aerials hurt infinitely more...and you don't need the double jump to do it, hell it's even sweeter at lower % to do the aerial and then double jump toward them for ANOTHER stiletto to the face =D man...I have crazy goals for my characters...like Ness? Spike Jacket --> PKflash [I bout died when I finally landed it on someone, and they're good too!!!...I just need to master the Star Jacket, my timing is off on the DJCuair, so I just do a regular jump and do the uair right as I reach the ground]bait&switch is zelda's strongest game(and also one of her weaknesses)
the basics of it consist of baiting the opponent into an offensive while u are in a retreat or defensive position then using proper spacing to switch instantly from defense to offense using zelda's fast and superiorly ranged aerials
im pretty sure this is the reason why Zelda uses more retreating fairs than any other character
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