Mario & Sonic Guy
Old rivalries live on!
Let's not forget that the future update that will support Corrin and Bayonetta may make some more gameplay adjustments.
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Yeah, that's actually true. When those two come out it definitely won't be the last patch, especially of both need certain adjustments.Let's not forget that the future update that will support Corrin and Bayonetta may make some more gameplay adjustments.
I think they're just gonna make it the final patch anywayYeah, that's actually true. When those two come out it definitely won't be the last patch, especially of both need certain adjustments.
They might not, tho! The Final presentation might signify the end of DLC announcements, but there might still be balance patches!I think they're just gonna make it the final patch anyway
I hopeThey might not, tho! The Final presentation might signify the end of DLC announcements, but there might still be balance patches!
We just have to be hopeful and wish for the best...![]()
Sheik has definitely been buffed up a bit too much when you consider that her air speed was originally at below average levels. I guess you could give Sheik the Antiglide equipment to make her feel a bit more like her Melee incarnation.I hope we get some adjustments for Sheik. However... sometimes I wonder if Sheik is better left alone.
I've played a lot of games where the dev's definition of "nerfing" something considered OP is nerfing them to the ground and making them completely useless. So, who would you rather have? OP Sheik, or useless "butt of jokes" Sheik?
I'm just scared the devs will make her like Brawl Sheik, brrrrrrr...Sheik has definitely been buffed up a bit too much when you consider that her air speed was originally at below average levels. I guess you could give Sheik the Antiglide equipment to make her feel a bit more like her Melee incarnation.
What I find to be very ironic is that even though Meta Knight is no longer the monster he once was, he actually received an air speed buff for Smash 3DS / Wii U. Back in Brawl, Meta Knight had one of the worst air speed statistics in the game, but I guess being able to glide helped him bypass that weakness.I'm just scared the devs will make her like Brawl Sheik, brrrrrrr...
Imagine the horror...
Nobody's perfect, not even Brawl Meta Knight, even if low speed is the only thing he doesn't excel in.What I find to be very ironic is that even though Meta Knight is no longer the monster he once was, he actually received an air speed buff for Smash 3DS / Wii U. Back in Brawl, Meta Knight had one of the worst air speed statistics in the game, but I guess being able to glide helped him bypass that weakness.
Brawl was... a weird game. I tried playing it with my friend, recently... and we just couldn't. It feels so awkward. I never realised how slow and floaty it was until I replayed it after playing Melee, PM and Smash 4 for so long.What I find to be very ironic is that even though Meta Knight is no longer the monster he once was, he actually received an air speed buff for Smash 3DS / Wii U. Back in Brawl, Meta Knight had one of the worst air speed statistics in the game, but I guess being able to glide helped him bypass that weakness.
Brawl was okie for me. At least there was a Grass Pokemon there...Brawl was... a weird game. I tried playing it with my friend, recently... and we just couldn't. It feels so awkward. I never realised how slow and floaty it was until I replayed it after playing Melee, PM and Smash 4 for so long.
Still, that air speed buff seemed unnecessary for Meta Knight. Kirby deserved an air speed buff way more, but instead, his air speed got nerfed.Nobody's perfect, not even Brawl Meta Knight, even if low speed is the only thing he doesn't excel in.
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But in the Kirby games Meta Knight is depicted as a fast character dealing quick, strong blows.Still, that air speed buff seemed unnecessary for Meta Knight. Kirby deserved an air speed buff way more, but instead, his air speed got nerfed.
Sheik is already fast on the ground though, and even though her air speed was poor in Melee, she still had a top 5 ranking in the tiers.Shiek's airspeed makes sense imo. I mean, she is a ninja. Having a ninja that's not fast would be kinda lame don't cha think?
That means her air speed probably didn't matter that much to her. It wasn't a sticking point in her playstyle. She can edgeguard and has great aerials.and even though her air speed was poor in Melee, she still had a top 5 ranking in the tiers.
Honestly, I think all of the Kirby characters needed an airspeed buff, considering how terrible they all were in Brawl.Still, that air speed buff seemed unnecessary for Meta Knight. Kirby deserved an air speed buff way more, but instead, his air speed got nerfed.
Similarly, it feels very painful to see Peach have a weaker air speed stat than Bowser now, especially when you consider that her air speed ranking in Melee is set at top 5 levels.
As Samus is one of my secondaries, I want to expand on what Feelicks said, as what he stated is true. I can see why it is considered a bad move/hitbox. It can whiff at close range due to it coming out two frames later (Frame 10 from Frame 8 in Brawl). However, that alone should not be enough for it to be considered bad, not when it has plenty of different utilities. Let's break it down...I agree with the Sheik nerf, it's very logical actually.
Also, when people say's dash attack has a bad hitbox I lol. It just comes out late, it being one of the best dash attacks in the game doesn't hurt either. It opens up opportunities for followups into so many moves.
ROLLING AROUND AT THE SPEED OF SO-OUND, GOT PLACES TO GO GOTTA FOLLOW MY RAINBOW!The only dream I have is nerf in rolling, working similar to shields...
Something like this, the more times you use the less invincibility you have or the more end lag you get... recovering over time like shields...
Cause rolling around at the speed of sound is not what I want to watch in matches...
The funny thing is, tier-wise, Kirby was ranked the lowest of all the Kirby series characters in Brawl. Dedede may have the worst air speed of any character, but his viability in Brawl came from his chain-grab game and efficient aerials. However, Smash 3DS / Wii U really hit Dedede hard with the removal of chain-grabs, and some of his aerial attacks got messed up as well (most notably his back aerial).Honestly, I think all of the Kirby characters needed an airspeed buff, considering how terrible they all were in Brawl.
Not very painful to see Peach have poor airspeed, mainly because her aerial game is fantastic either way, and she's already a good character. I find buffing her air speed unnecessary because of that, atleast to that degree.
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Pit and Pittoo have pretty notable players that get good results (Pink Fresh, CHOMPY, Nairo, Earth) though both here in the West and in Japan even though they have much better results in the latter country. I don't know too many Lucinas though, unfortunately.Actually, here's an interesting thing we could do: We could maybe try to organize how represented the characters are in tournaments.
We already talked about how there aren't manyaround and far too many
going 0-2 in tournaments, which makes people not know Pit's potentinal and think Lucina is as bad as Brawl's Ganondorf.
Agreed with this. I feel like we need a system where we focus on discussing the characters we voted on, which were these:Still think it would be a good idea to make that. But yeah, we'd need to know the top players that play the characters and their tournament history, like Dabuz plays Rosa, Ally and Anti play Mario, etc.
I vote we discuss each character here one per day. We can talk about what buffs/nerfs they need, their competitive viability, etc.Agreed with this. I feel like we need a system where we focus on discussing the characters we voted on, which were these:
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Maybe we discuss a certain character each day? We need to get something going.
Sure.How about we start with Duck Hunt tomorrow and go from there?
I'm all for this, I think we should do it!You know what, the one character per day idea sounds pretty cool, I think that's what we should do.
Sure.
What about we start with Duck Hunt Duo tomorrow likeFurret24 said, and then we decide the next character each day by strawpoll? Any objections?
I heavily disagree with Up B (Aerial) moving as far as grounded. He could go from off screen to ledge with the magnet ledges in this game.Marth
Little Mac
Up B (Aerial) moves the same distance as grounded Up B
K.O. Punch kills 20% later.
Smash Attacks deals 5% less and KB slightly reduced.
Vermin does not need a speed buff.Mr. Game & Watch
DSmash startup reduced
Mario
USmash Increase KB, reliable kill move even on heavies.
Jigglypuff
Rest angle from 88 to 75
Little Mac
Up B (Aerial) moves the same distance as grounded Up B
K.O. Punch kills 20% later.
Smash Attacks deals 5% less and KB slightly reduced.
I'm a Mario main, maybe that's why lol !Vermin does not need a speed buff.
Mario's usmash is already crazy good. It does not need to be buffed.
Why are you nerfing Rest and Mac?
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I totally don't think mac deserve this treatment, I mean, it should have a better recovery, while nerfing a bit the power grounded.I heavily disagree with Up B (Aerial) moving as far as grounded. He could go from off screen to ledge with the magnet ledges in this game.