Attack11
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.1111112)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=11)
Set_Loop(Iterations=2)
{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=3, Angle=0x50, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4, X=0, Y=12.5, Z=13, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=3, Angle=0x50, KBG=0x64, WBKB=0x28, BKB=0x0, Size=3.2, X=0, Y=12.5, Z=9.5, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=12.5, Z2=5.5)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Goto(Unknown=-91)
}
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x169, KBG=0x78, WBKB=0x0, BKB=0x28, Size=6, X=0, Y=12.5, Z=13, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=5, Angle=0x169, KBG=0x78, WBKB=0x0, BKB=0x28, Size=3.6, X=0, Y=12.5, Z=9.5, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=12.5, Z2=5.5)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Script_End()
AttackDash
Asynchronous_Timer(Frames=6)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x3C, KBG=0x44, WBKB=0x0, BKB=0x64, Size=2.5, X=0, Y=10, Z=12.8, Effect=0x1A, Trip=0, Hitlag=1.2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=9, Angle=0x3C, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=10, Z=13.8, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=10, Z2=7.8)
Synchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x1)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=6, Angle=0x3C, KBG=0x3C, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=10, Z=13.8, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=10, Z2=7.8)
Asynchronous_Timer(Frames=11)
Remove_All_Hitboxes()
Script_End()
AttackS3S
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6666667)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=11)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=12, Angle=0x169, KBG=0x5C, WBKB=0x0, BKB=0x30, Size=4, X=3.5, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x11, Damage=12, Angle=0x169, KBG=0x5C, WBKB=0x0, BKB=0x30, Size=3.5, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x10, Damage=12, Angle=0x169, KBG=0x5C, WBKB=0x0, BKB=0x30, Size=3, X=-1, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=14)
Set_Frame_Duration(Speed=0.75)
Script_End()
AttackHi3
Asynchronous_Timer(Frames=7)
Hitbox(ID=0x0, Part=0x0, Bone=0x16, Damage=9, Angle=0x64, KBG=0x60, WBKB=0x0, BKB=0x38, Size=5, X=4, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, Part=0x0, Bone=0x16, Damage=9, Angle=0x64, KBG=0x60, WBKB=0x0, BKB=0x38, Size=3, X=1, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x2, Part=0x0, Bone=0x15, Damage=9, Angle=0x64, KBG=0x60, WBKB=0x0, BKB=0x38, Size=3, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=19)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=20)
Set_Frame_Duration(Speed=0.8181819)
Script_End()
AttackLw3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6666667)
Asynchronous_Timer(Frames=4)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=5)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x9, Damage=5, Angle=0x0, KBG=0x28, WBKB=0x0, BKB=0x14, Size=3.6, X=6, Y=0, Z=0, Effect=0x0, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=-1, Y2=0, Z2=0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=30)
Allow_Interrupt()
Script_End()
AttackS4S
Asynchronous_Timer(Frames=11)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=16)
Set_Loop(Iterations=4)
{
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=2, Angle=0x16E, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4.5, X=0, Y=9.1, Z=8, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=9.1, Z2=16)
Extended_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=2, Angle=0x64, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4.5, X=0, Y=9.1, Z=8, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=9.1, Z2=16)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Goto(Unknown=-61)
}
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x169, KBG=0x88, WBKB=0x0, BKB=0x28, Size=6, X=0, Y=9.1, Z=9.5, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=9.1, Z2=16)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Script_End()
AttackHi4
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=9)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.2, X=0, Y=11, Z=0, Effect=0x1A, Trip=0, Hitlag=0.5, SDI=0.5, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=18, Z2=0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.2, X=0, Y=11, Z=0, Effect=0x1A, Trip=0, Hitlag=0.5, SDI=0.5, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=18, Z2=0)
Extended_Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.2, X=0, Y=17, Z=-5, Effect=0x1A, Trip=0, Hitlag=0.5, SDI=0.5, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=17, Z2=5)
Extended_Special_Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.2, X=0, Y=17, Z=-5, Effect=0x1A, Trip=0, Hitlag=0.5, SDI=0.5, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=17, Z2=5)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x5A, KBG=0xC8, WBKB=0x0, BKB=0x24, Size=7.5, X=0, Y=21, Z=0, Effect=0x1A, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=15, Z2=0)
Extended_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=5, Angle=0x5A, KBG=0xC8, WBKB=0x0, BKB=0x24, Size=7.5, X=0, Y=18, Z=-6, Effect=0x1A, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=18, Z2=6)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=36)
Set_Frame_Duration(Speed=0.5)
Script_End()
AttackLw4
Asynchronous_Timer(Frames=2)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=5)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=15, Angle=0x14, KBG=0x50, WBKB=0x0, BKB=0x28, Size=4.2, X=0, Y=3, Z=12.5, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=5, Z2=7)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=13)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=15, Angle=0x14, KBG=0x50, WBKB=0x0, BKB=0x28, Size=4.2, X=0, Y=3, Z=-11, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=7, Z2=-4.5)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
AttackAirB
Asynchronous_Timer(Frames=3)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=6)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0xB, Damage=20, Angle=0x169, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=2.5, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x14, SFXLevel=0x3, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x9, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x3, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4.5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x3, Part=0x0, Bone=0xB, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x0)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.5714286)
Synchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=52)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirF
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5714286)
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=8)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=9)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x7, Damage=20, Angle=0x169, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=2.5, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x14, SFXLevel=0x3, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x5, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x3, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4.5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x3, Part=0x0, Bone=0x7, Damage=5, Angle=0x169, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=5, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Delete_Hitbox(ID=0x0)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=50)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirHi
Asynchronous_Timer(Frames=5)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=14)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=17, Angle=0x5A, KBG=0x50, WBKB=0x0, BKB=0x24, Size=8, X=0, Y=23, Z=0.5, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFX=0xB, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=0.6666667)
Asynchronous_Timer(Frames=56)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirLw
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=14)
Hitbox(ID=0x0, Part=0x0, Bone=0x7, Damage=18, Angle=0x10E, KBG=0x64, WBKB=0x0, BKB=0x14, Size=4, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0xA, SFXLevel=0x3, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, Part=0x0, Bone=0x5, Damage=6, Angle=0x10E, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=6, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFX=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6)
Synchronous_Timer(Frames=2)
Hitbox(ID=0x0, Part=0x0, Bone=0x7, Damage=6, Angle=0x10E, KBG=0x3C, WBKB=0x0, BKB=0x14, Size=4, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFX=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6)
Asynchronous_Timer(Frames=25)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=40)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirN
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=6)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.7, X=0, Y=11, Z=7.6, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=12, Z2=-6)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0x64, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.7, X=0, Y=11, Z=7.6, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=12, Z2=-6)
Asynchronous_Timer(Frames=22)
Extended_Hitbox(ID=0x0, Part=0x1, Bone=0x0, Damage=5, Angle=0x169, KBG=0xA0, WBKB=0x0, BKB=0x28, Size=4, X=0, Y=12, Z=-6, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=11, Z2=7.6)
Hitbox(ID=0x1, Part=0x1, Bone=0x3, Damage=5, Angle=0x169, KBG=0xA0, WBKB=0x0, BKB=0x28, Size=6, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x2, Part=0x1, Bone=0x13, Damage=5, Angle=0x169, KBG=0xA0, WBKB=0x0, BKB=0x28, Size=6, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=26)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=38)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
SpecialN
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5454546)
Asynchronous_Timer(Frames=5)
Bit_Variable_Set(Variable=0x2100000E)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=13)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=2, Angle=0xA0, KBG=0x64, WBKB=0x28, BKB=0x0, Size=6, X=0, Y=8, Z=-4, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=4)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=2, Angle=0xA0, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4, X=0, Y=8, Z=-10, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=10)
Asynchronous_Timer(Frames=26)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=28)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=7, X=0, Y=8, Z=-4, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=4)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=5, X=0, Y=8, Z=-11, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=11)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=30)
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=43)
Bit_Variable_Set(Variable=0x2100000F)
Script_End()
SpecialN_C2
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=1.5)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=0.5)
Bit_Variable_Set(Variable=0x2100000E)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0xA0, KBG=0x64, WBKB=0x28, BKB=0x0, Size=10, X=0, Y=8, Z=-4, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=4)
Asynchronous_Timer(Frames=28)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=1)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=2, Angle=0x169, KBG=0x64, WBKB=0x28, BKB=0x0, Size=10, X=0, Y=8, Z=-4, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=4)
Synchronous_Timer(Frames=1)
Extended_Special_Hitbox(ID=0x0, Part=0x1, Bone=0x0, Damage=3, Angle=0x8C, KBG=0x0, WBKB=0x0, BKB=0x0, Size=10, X=0, Y=8, Z=-4, Effect=0x7, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=4)
Bit_Variable_Set(Variable=0x2100000F)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.675)
Script_End()
SpecialN_C3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.8)
Asynchronous_Timer(Frames=13)
Set_Armor(State=0x1, Threshold=0)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x16E, KBG=0x64, WBKB=0x28, BKB=0x0, Size=13, X=0, Y=8, Z=-12, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x2, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=8, Z2=12)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=0, Angle=0xA0, KBG=0x64, WBKB=0x28, BKB=0x0, Size=13, X=0, Y=8, Z=-12, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x1, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=8, Z2=12)
Asynchronous_Timer(Frames=25)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=26)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=27)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=18, Angle=0x169, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=11, X=0, Y=8, Z=-4, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xF, SFXLevel=0x2, SFXType=0xB, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=4)
Synchronous_Timer(Frames=3)
Set_Armor(State=0x0, Threshold=0)
Remove_All_Hitboxes()
Script_End()
SpecialAirHi
Set_Frame_Duration(Speed=1.2)
Asynchronous_Timer(Frames=1)
Allow/Disallow_Ledgegrab(State=0x2)
Hitbox(ID=0x0, Part=0x0, Bone=0x2, Damage=12, Angle=0x169, KBG=0x50, WBKB=0x0, BKB=0x64, Size=16, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFX=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=8)
Bit_Variable_Set(Variable=0x2100000E)
Script_End()
SpecialAirHi_C2
Asynchronous_Timer(Frames=1)
Special_Hitbox(ID=0x1, Part=0x1, Bone=0x2, Damage=0, Angle=0x169, KBG=0x64, WBKB=0xA0, BKB=0x0, Size=15, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=8)
Bit_Variable_Set(Variable=0x2100000E)
Script_End()
SpecialAirHi_C3
Asynchronous_Timer(Frames=1)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x118, KBG=0x8C, WBKB=0x0, BKB=0x3C, Size=10, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=4, Z2=0)
Asynchronous_Timer(Frames=3)
Set_Frame_Duration(Speed=0.4)
Allow/Disallow_Ledgegrab(State=0x2)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=10)
Bit_Variable_Set(Variable=0x2100000E)
Script_End()
SpecialAirHiStart
Allow/Disallow_Ledgegrab(State=0x0)
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=11)
Hitbox(ID=0x0, Part=0x0, Bone=0x2, Damage=6, Angle=0x50, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=10.5, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=34)
Allow/Disallow_Ledgegrab(State=0x2)
Script_End()
SpecialAirHiStart_C2
Set_Frame_Duration(Speed=1.3)
Allow/Disallow_Ledgegrab(State=0x0)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x64, BKB=0x0, Size=10, X=0, Y=6, Z=0, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, StretchToggle=0x0)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0xA0, BKB=0x0, Size=12, X=0, Y=6, Z=-4, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x0, StretchToggle=0x0)
Allow/Disallow_Ledgegrab(State=0x2)
Script_End()
SpecialAirHiStart_C3
Set_Frame_Duration(Speed=0.4)
CLR_SPEED_ALL()
Allow/Disallow_Ledgegrab(State=0x0)
Asynchronous_Timer(Frames=31)
Hitbox(ID=0x0, Part=0x0, Bone=0x2, Damage=4, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x70, Size=10, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Script_End()
SpecialHi
Set_Frame_Duration(Speed=1.2)
Asynchronous_Timer(Frames=1)
Hitbox(ID=0x0, Part=0x0, Bone=0x2, Damage=12, Angle=0x169, KBG=0x50, WBKB=0x0, BKB=0x64, Size=15, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFX=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
SpecialHi_C2
Asynchronous_Timer(Frames=1)
Special_Hitbox(ID=0x1, Part=0x1, Bone=0x2, Damage=0, Angle=0x169, KBG=0x64, WBKB=0xA0, BKB=0x0, Size=15, X=0, Y=0, Z=0, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=3)
Set_Frame_Duration(Speed=0.8)
Remove_All_Hitboxes()
Script_End()
SpecialHiStart
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=11)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=6, Angle=0x5A, KBG=0x1C, WBKB=0x0, BKB=0x78, Size=8, X=0, Y=6, Z=-4, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=6, Z2=4)
Asynchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=34)
Script_End()
SpecialHiStart_C2
Set_Frame_Duration(Speed=1.3)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x64, BKB=0x0, Size=10, X=0, Y=6, Z=0, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x2, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, StretchToggle=0x0)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0xA0, BKB=0x0, Size=12, X=0, Y=6, Z=-4, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x0, StretchToggle=0x0)
Script_End()
SpecialHiStart_C3
Set_Frame_Duration(Speed=0.4)
Asynchronous_Timer(Frames=31)
Hitbox(ID=0x0, Part=0x0, Bone=0x2, Damage=4, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x70, Size=10, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFX=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Script_End()
Final
Camera_Closeup(ZoomTime=0x4, Unknown=0x0, Distance=1.5, XRot=0, YRot=0)
Time_Manipulation(Amount=0x3, Duration=0x21)
Asynchronous_Timer(Frames=1)
Generate_Article(ID=0x4)
Asynchronous_Timer(Frames=23)
Normal_Camera()
Asynchronous_Timer(Frames=33)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x18, Damage=1, Angle=0x50, KBG=0x64, WBKB=0x8C, BKB=0x0, Size=3, X=0, Y=0, Z=300, Effect=0x14, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x2)
Asynchronous_Timer(Frames=40)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=50)
Search_Collision(ID=0x0, Part=0x0, Bone=0x18, Size=8, X=0, Y=0, Z=300, Unknown=0x2, Unknown=0x3F, Air/Ground=0x3, Unknown=0x0, Unknown=0xF, Unknown=0x1, Unknown=0x0, RehitRate=0x1, SelfAffectionToggle=0x0, Unknown=0x2)
Bit_Variable_Set(Variable=0x2100000E)
Throw_Specifier(ID=0x0, Bone=0x0, Damage=59, Angle=0x169, KBG=0xC8, WBKB=0x0, BKB=0xC8, Effect?=0x25, Unknown=0, Unknown=1, Unknown=1, Unknown=0x2, SFX?=0x5, airground=0x3, Unknown=0x1, Unknown=0x0, Type?=0x0)
Asynchronous_Timer(Frames=53)
SCH_CLR_ALL()
Script_End()
Catch
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.625)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=10)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=3.8, X=0, Y=9, Z=4, Action=0x3F, AirGround=0x3, X2=0, Y2=9, Z2=11.5)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=4)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
CatchAttack
Asynchronous_Timer(Frames=7)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=3, Angle=0x50, KBG=0x64, WBKB=0x20, BKB=0x0, Size=5, X=0, Y=11, Z=8, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Script_End()
CatchDash
Asynchronous_Timer(Frames=11)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=3, X=0, Y=9, Z=4, Action=0x3F, AirGround=0x3, X2=0, Y2=9, Z2=14.5)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=4)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
CatchTurn
Asynchronous_Timer(Frames=11)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=3.8, X=0, Y=9, Z=-4, Action=0x3F, AirGround=0x3, X2=0, Y2=9, Z2=-16.7)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=4)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
ThrowB
Throw_Specifier(ID=0x0, Bone=0x0, Damage=12, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x2, SFX?=0x10, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=26)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=27)
Reverse_Direction()
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=30)
Set_Frame_Duration(Speed=0.625)
Script_End()
ThrowF
Throw_Specifier(ID=0x0, Bone=0x0, Damage=12, Angle=0x2D, KBG=0x3C, WBKB=0x0, BKB=0x50, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x2, SFX?=0x10, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5714286)
Asynchronous_Timer(Frames=29)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=30)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=32)
Set_Frame_Duration(Speed=0.75)
Script_End()
ThrowHi
Throw_Specifier(ID=0x0, Bone=0x0, Damage=11, Angle=0x5A, KBG=0x3C, WBKB=0x0, BKB=0x54, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x2, SFX?=0x10, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=30)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=32)
Set_Frame_Duration(Speed=0.5714286)
Script_End()
ThrowLw
Throw_Specifier(ID=0x0, Bone=0x0, Damage=2, Angle=0x50, KBG=0x78, WBKB=0x0, BKB=0x3C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x2, SFX?=0x10, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5652174)
Asynchronous_Timer(Frames=24)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=25)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x0, KBG=0x64, WBKB=0xC, BKB=0x0, Size=7.2, X=0, Y=2, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=50)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=51)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=52)
Set_Frame_Duration(Speed=0.5)
Script_End()
DownAttackU
Asynchronous_Timer(Frames=17)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=13, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=5, Z2=4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=21)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=-13, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=5, Z2=-4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
DownAttackD
Asynchronous_Timer(Frames=17)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=13, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=5, Z2=4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=21)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=-13, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=5, Z2=-4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
CliffAttackQuick
Asynchronous_Timer(Frames=24)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x169, KBG=0x64, WBKB=0x70, BKB=0x0, Size=4.5, X=0, Y=4.5, Z=9, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=4.5, Z2=-2.5)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Script_End()
SlipAttack
Asynchronous_Timer(Frames=19)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, X=0, Y=4.5, Z=-12, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=4.5, Z2=-4.5)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=27)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, X=0, Y=4.5, Z=13, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=4.5, Z2=4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()