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The ULTIMATE Samus Guide

ZeroL

Smash Apprentice
Joined
Apr 5, 2010
Messages
198
Location
The Netherlands, Europe
I think I found one more TRUE combo! According to the practice mode's consecutive hits meter it's a combo.

Uair > Airjump > Zair

This works great for gimping and stuff, after Zairing your opponent of the stage you can land a super of homing missile. Or you can go for the spike. I'll post a video of it later if that's prefered.
 

Cherry64

Smash Master
Joined
Dec 7, 2008
Messages
3,029
Location
Southern Alberta,Canada
NNID
Willzasarus
Switch FC
SW-2905-1228-1895
Err, yet to prove this offline, but it's been working VERY well for me. first off, have afully charged shot ready, then hit the enemy with a short Zair, like the beginning of the TGM combo, > jab>charge shot. it worked online when I wasn't used to online lag (Still aren't) so Maybe I got lucky and buffered something but I will try this in real matches sometime
 
Joined
Mar 28, 2008
Messages
4,285
Samus' Jab has like no hitstun on it, and the charge shot takes a very long time to come out, not a real combo imo, but very close to one.
 

Cherry64

Smash Master
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Messages
3,029
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Southern Alberta,Canada
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Willzasarus
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Samus' Jab has like no hitstun on it, and the charge shot takes a very long time to come out, not a real combo imo, but very close to one.
Yes lol, I know. I've been in a jab fight, it sucks. but the zair and jab knock the opponent into the air, but not high enough to actually do anything to retaliate before we launch our charge shot
 
Joined
Mar 28, 2008
Messages
4,285
So Xyro. That frame data video, im going to assume its not coming anymore?

If not, im sure I can find somebody to get one done for us.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
So Xyro. That frame data video, im going to assume its not coming anymore?

If not, im sure I can find somebody to get one done for us.
I said a while back that the guy who was gonna do it for me backed out. Ive asked so many of those B+ nerds to help me out but they say it takes too long and samus is weird so it would take 4 times as long just do do her hitbubbles and frame data
 
Joined
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Messages
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I said a while back that the guy who was gonna do it for me backed out. Ive asked so many of those B+ nerds to help me out but they say it takes too long and samus is weird so it would take 4 times as long just do do her hitbubbles and frame data
Must have missed that post. I'll attempt to find someone to do it, in the mean time, try to look for someone. By the by, the frame data for dair is missing from the OP.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
Must have missed that post. I'll attempt to find someone to do it, in the mean time, try to look for someone. By the by, the frame data for dair is missing from the OP.
yea i know. i deleted some of the data and forgot to replace it.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
I apologize for the double post but i really think its worth it.

I contacted a guy about hitbubbles and he said he would do them for samus. The funny thing is, he started almost instantly and he said he already hase like 5 moves done so i already know hes SERIOUS about this. Give him a few more days(due to him study for finals) and a video should be up. Im also gonna get some one to get us EXACT and EXTENDED frame data.
 
Joined
Mar 28, 2008
Messages
4,285
I apologize for the double post but i really think its worth it.

I contacted a guy about hitbubbles and he said he would do them for samus. The funny thing is, he started almost instantly and he said he already hase like 5 moves done so i already know hes SERIOUS about this. Give him a few more days(due to him study for finals) and a video should be up. Im also gonna get some one to get us EXACT and EXTENDED frame data.
I love you.

Don't worry, it's not a double post <3.
After hearing that, I wouldn't infract you for it anyway
 
Joined
Mar 28, 2008
Messages
4,285
Posts removed from request of Cherry. Good lord it's hard to do anything when your using a freaking touchpad x.x.

Do we have any information on IASA frames? That's an area im not particularly educated in tbh :/
 

Cherry64

Smash Master
Joined
Dec 7, 2008
Messages
3,029
Location
Southern Alberta,Canada
NNID
Willzasarus
Switch FC
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Posts removed from request of Cherry. Good lord it's hard to do anything when your using a freaking touchpad x.x.

Do we have any information on IASA frames? That's an area im not particularly educated in tbh :/
/put in Q&A thread pl0x. Yes. we doo, did you delete the legit one about Our bombs? :(

Fail <3
 

chainmaillekid

Smash Journeyman
Joined
Jul 13, 2008
Messages
236
NNID
CHAINMAILLEKID
3DS FC
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Um, looking WAY back at the OP...

I was reading a the description for low charge shot, and I was thinking that it HAS to be able to do more than just hitting crawling people.

So I played around with it, and made a quick video.
http://www.youtube.com/watch?v=AsZuo7bYXCQ

I have some addition information on it.

The main thing, a fully, charged LCS will actually be lower than the platform, allowing you to hit people on the ledge.

This isn't any different from a normal CS, but you have enough time to do a seeking missile and a LCS from a full hop.

Not really very significant, so I didn't want to make a thread about it.
 
Joined
Mar 28, 2008
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That is quite an old technique tbh. Not noticed enough because it really is just a good combination of a missile and a CS. Still, nice to see you're helping out.
 

chainmaillekid

Smash Journeyman
Joined
Jul 13, 2008
Messages
236
NNID
CHAINMAILLEKID
3DS FC
1805-2525-8280
That is quite an old technique tbh. Not noticed enough because it really is just a good combination of a missile and a CS. Still, nice to see you're helping out.
I'm not saying it isn't old, or useful. Just that the description in the OP really only mentions it being able to hit crawling people, and doesn't mention people on the ledge. which at least seems more useful than hitting crawling people.
 

-Crews-

a Strawhat Pirate
Joined
Jun 20, 2008
Messages
448
Location
B-town Brown.
I'm not saying it isn't old, or useful. Just that the description in the OP really only mentions it being able to hit crawling people, and doesn't mention people on the ledge. which at least seems more useful than hitting crawling people.
If I'm not mistaken, it was Hive who made a video showing that. I could be totally wrong though.
 
Joined
Mar 28, 2008
Messages
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Okay guys the guide has had a major revamp, I hope you can all give it a read <3.

All we need is that frame data and this will be complete.
 

Dragonmaster_Omega

Smash Journeyman
Joined
May 20, 2010
Messages
397
Location
Just call me Omega
Okay guys the guide has had a major revamp, I hope you can all give it a read <3.

All we need is that frame data and this will be complete.
I like the revamp. Especially how things were gone into more in-depth, especially the various descriptions and "tier listing" on Samus's moves.
Nicely done. Still need that frame data though. Hopefully we will get it soon.
 

Zanx8

Smash Journeyman
Joined
Sep 4, 2011
Messages
419
Are you coming back Tudor? O_o
On topic, shouldn't this guide be updated or whatever?
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
if it did get an update it wouldnt be too big. MUs and stuff didnt change almost at all. and tbh, i dont wanna update this for a board that is DEAD
 

Zanx8

Smash Journeyman
Joined
Sep 4, 2011
Messages
419
Any update is better than none. I wish the boards weren't dead, but I guess that can't be controlled.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
Yea it is. Samus is bad and the way rulesets are being created these days, it highly promotes high/top tier characters. low tier is pointless unless its a low tier tournament.
 

Zanx8

Smash Journeyman
Joined
Sep 4, 2011
Messages
419
I know, that's why I'm picking up Zero Suit Samus so I can switch to her in the middle of a match since that makes Samus a little more useful. What do you think could make Samus better? Rule-set wise?
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
17,885
Location
Houston,Tx
I know, that's why I'm picking up Zero Suit Samus so I can switch to her in the middle of a match since that makes Samus a little more useful. What do you think could make Samus better? Rule-set wise?
get rid of MK.

Stop taking away stages like brinstar/japes/cruise/ps2....ect

Ban/limit infinite CGs.


this stuff wont make Samus climb the tier list but at least it will give us a slightly better chance at doing well.
 

Zanx8

Smash Journeyman
Joined
Sep 4, 2011
Messages
419
I miss PS2 so much. :( It would be good for stages to come back like those. So now I know what rule-set I could try supporting. What is a general good CP for the common rule-sets?
 

Zanx8

Smash Journeyman
Joined
Sep 4, 2011
Messages
419
What is a good stage to CP for generally a lot of bad MUs? I'm never sure :/ I mean since some people do ban PS1.
 
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