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The Solid Snake for Smash DLC thread! Such a lust for Smash news....WHOOOOOOOO?

Katty Shepherd

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Random thought for another track:
I know its from ZoE...but its on Ground Zeroes Walkman. And its nice. Imagine it playing during Smash Run as Snake.
I'm not familiar with that game, is it any good?
Here's another song, from the Phantom Pain trailer. Nuclear. It's a bit dark for smash though, most of the Phantom Pain songs are a bit dark for smash, hell it's dark for Metal Gear.
But it's all I've been listening to lately.
Jesus there are so many songs from Metal Gear I just can't pick!
 
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Ekans647

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That split kick is perfectly possible. I remember going to a black belt meeting with one of my sensei's about a year ago. There was this black belt, a fifth degree I believe, huge guy, big as Snake, easily. He just stops under the doorframe, pauses and then kicks the top of the door frame. Just like Snake does in brawl. It was scary as hell. I used my "yes, sir" and "no, sir" for that guy.
We're just trooping on aren't we. XD
I know that move is possible, just extremely difficult. It just looks funny when you pause it. What martial art do you practice? I practice Ju-jitsu and am currently a orange belt. I'm aiming for my green belt soon though.


Fun Fact: Solid Snake is only 6ft tall, while Big Boss is 6ft 3inches.
 

Skyfox2000

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Sorry I'm late to posting to this thread I thought we was switching over to the DLC thread. So here is what I want from Metal Gear Stage's and Songs.
I've Got several ideas for stage's
Zanzibar Land

This is were Solid Snake and Gray Fox fought "Bare handed in a minefield" this would be a bigger stretched out version. I guess the only hazard would be an attack from Metal Gear D
VR Training Stage

It would be a call back to the original MGS, they would be no hazards except the Next Generation Special Forces would show up and when they seen you the infamous ! would show up above there heads.
And what @HylianHeroBigBoss said I could see Mother Base as a stage in the Wii U Version to promote MGS5 like Shadow Moses was to promote MGS4.
I can see Rokovoj Bereg as a 3DS stage where Naked Snake and the Boss Fought.

There will be no stage hazards. but the Boss will say sometimes "Snake, try to remember some of the basics of CQC"
"Look at this scar. This is proof that I was once a mother." (referring to Ocelot) "Prove your loyalty come and face me"
As for Music, Here's some music I would like to see.
Metal Gear 2: Solid Snake- Zanzibar Breeze https://www.youtube.com/watch?v=nVS_IhkOj50
Metal Gear Solid - The Best is yet to come- https://www.youtube.com/watch?v=6miaTf1gF4g
Metal Gear Solid: Ghost Babel -Infiltration 2- https://www.youtube.com/watch?v=R3iBVhMkpjU
Metal Gear Solid 2- Main Theme- https://www.youtube.com/watch?v=jUho_LJbFfs (This is long overdue it was suppose to be in Brawl but it was scrapped for some reason)
Metal Gear Solid 3- Virtuous Mission Opening- https://www.youtube.com/watch?v=U4hX8N65iug
Metal Gear Solid 3- Way to Fall- https://www.youtube.com/watch?v=NdX7j0w5zj4
Metal Gear Solid 3- Snake Eater- https://www.youtube.com/watch?v=9aHQnDTd1y4 (I don't know why Brawl didn't have it is long overdue as well)
Metal Gear Solid 4-Main Theme- https://www.youtube.com/watch?v=uPxWAIal64M
Metal Gear Solid 5: Ground Zeroes -Alert Theme- https://www.youtube.com/watch?v=Yu4gBrDyx5k
Metal Gear Solid 5: Ground Zeroes- Escape- https://www.youtube.com/watch?v=B4RphZv0C1M
Metal Gear Solid 5: Ground Zeroes- Encounter-https://www.youtube.com/watch?v=7FM_cUOB5Vc
That's All folks!!!
 
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Katty Shepherd

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I know that move is possible, just extremely difficult. It just looks funny when you pause it. What martial art do you practice? I practice Ju-jitsu and am currently a orange belt. I'm aiming for my green belt soon though.


Fun Fact: Solid Snake is only 6ft tall, while Big Boss is 6ft 3inches.
The highest kick I've gotten is when I managed to nail a 6'6 guy in the face with a roundhouse, I'm 5'5. I had to jump and I pulled a muscle. But I got it. I take a style known as taeashikido, it's an eclectic, it combines karate, chang mu kwan do, kong fu etc. I'm a advanced green belt (fourth belt if you don't count white) and I should be promoting to blue in the next week or two, meaning I'd be half way to black. But yeah, where I go we get a lot of visiting black belts, including the one mentioned above. There's one guy whose used to be a professional fighter and is a sixth degree black belt in karate, he's a bada**. The great part about Metal Gear is I get to try all the CQC things they do and be like "holy s*** that works!"
Snake's height depends on your source, in MGS it even out to about 6'1. But yeah that's about right, maybe he didn't eat as much food as BB and that's how he ended up shorter.
Sorry I'm late to posting to this thread I thought we was switching over to the DLC thread. So here is what I want from Metal Gear Stage's and Songs.
I've Got several ideas for stage's
Zanzibar Land

This is were Solid Snake and Gray Fox fought "Bare handed in a minefield" this would be a bigger stretched out version. I guess the only hazard would be an attack from Metal Gear D
VR Training Stage

It would be a call back to the original MGS, they would be no hazards except the Next Generation Special Forces would show up and when they seen you the infamous ! would show up above there heads.
And what @HylianHeroBigBoss said I could see Mother Base as a stage in the Wii U Version to promote MGS5 like Shadow Moses was to promote MGS4.
I can see Rokovoj Bereg as a 3DS stage where Naked Snake and the Boss Fought.

There will be no stage hazards. but the Boss will say sometimes "Snake, try to remember some of the basics of CQC"
"Look at this scar. This is proof that I was once a mother." (referring to Ocelot) "Prove your loyalty come and face me"
As for Music, Here's some music I would like to see.
Metal Gear 2: Solid Snake- Zanzibar Breeze https://www.youtube.com/watch?v=nVS_IhkOj50
Metal Gear Solid - The Best is yet to come- https://www.youtube.com/watch?v=6miaTf1gF4g
Metal Gear Solid: Ghost Babel -Infiltration 2- https://www.youtube.com/watch?v=R3iBVhMkpjU
Metal Gear Solid 2- Main Theme- https://www.youtube.com/watch?v=jUho_LJbFfs (This is long overdue it was suppose to be in Brawl but it was scrapped for some reason)
Metal Gear Solid 3- Virtuous Mission Opening- https://www.youtube.com/watch?v=U4hX8N65iug
Metal Gear Solid 3- Way to Fall- https://www.youtube.com/watch?v=NdX7j0w5zj4
Metal Gear Solid 3- Snake Eater- https://www.youtube.com/watch?v=9aHQnDTd1y4 (I don't know why Brawl didn't have it is long overdue as well)
Metal Gear Solid 4-Main Theme- https://www.youtube.com/watch?v=uPxWAIal64M
Metal Gear Solid 5: Ground Zeroes -Alert Theme- https://www.youtube.com/watch?v=Yu4gBrDyx5k
Metal Gear Solid 5: Ground Zeroes- Escape- https://www.youtube.com/watch?v=B4RphZv0C1M
Metal Gear Solid 5: Ground Zeroes- Encounter-https://www.youtube.com/watch?v=7FM_cUOB5Vc
That's All folks!!!
Great stage ideas!
If you do the Rokovoj than you could have The Boss as a boss like the yellow giant from the Mega Man stage. I'm still pretty attached to Groznyj Grad though.
 

Spinosaurus

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Really cool to see martial artists here! While it's more of a sport I box myself.

One of the best thing about Snake in Smash is that he brought a more realistic fighting style and was the only one until Mac came along. (Though he has a really exaggerated boxing style.)
 

Katty Shepherd

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Really cool to see martial artists here! While it's more of a sport I box myself.

One of the best thing about Snake in Smash is that he brought a more realistic fighting style and was the only one until Mac came along. (Though he has a really exaggerated boxing style.)
I've seen a few nuances in Snake (mostly footwork) but otherwise he's really good. I love that jump kick he has for his fair.
However I haven't gotten to really look Liitle Mac, so I don't know. Plus I don't box. I'm more of a kicker. So not exactly my expertise.
 

Skyfox2000

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The highest kick I've gotten is when I managed to nail a 6'6 guy in the face with a roundhouse, I'm 5'5. I had to jump and I pulled a muscle. But I got it. I take a style known as taeashikido, it's an eclectic, it combines karate, chang mu kwan do, kong fu etc. I'm a advanced green belt (fourth belt if you don't count white) and I should be promoting to blue in the next week or two, meaning I'd be half way to black. But yeah, where I go we get a lot of visiting black belts, including the one mentioned above. There's one guy whose used to be a professional fighter and is a sixth degree black belt in karate, he's a bada**. The great part about Metal Gear is I get to try all the CQC things they do and be like "holy s*** that works!"
Snake's height depends on your source, in MGS it even out to about 6'1. But yeah that's about right, maybe he didn't eat as much food as BB and that's how he ended up shorter.

Great stage ideas!
If you do the Rokovoj than you could have The Boss as a boss like the yellow giant from the Mega Man stage. I'm still pretty attached to Groznyj Grad though.
What would the boss do CQC I know she couldn't pull out her patriot
 

Ekans647

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The highest kick I've gotten is when I managed to nail a 6'6 guy in the face with a roundhouse, I'm 5'5. I had to jump and I pulled a muscle. But I got it. I take a style known as taeashikido, it's an eclectic, it combines karate, chang mu kwan do, kong fu etc. I'm a advanced green belt (fourth belt if you don't count white) and I should be promoting to blue in the next week or two, meaning I'd be half way to black. But yeah, where I go we get a lot of visiting black belts, including the one mentioned above. There's one guy whose used to be a professional fighter and is a sixth degree black belt in karate, he's a bada**. The great part about Metal Gear is I get to try all the CQC things they do and be like "holy s*** that works!"
Snake's height depends on your source, in MGS it even out to about 6'1. But yeah that's about right, maybe he didn't eat as much food as BB and that's how he ended up shorter.

Great stage ideas!
If you do the Rokovoj than you could have The Boss as a boss like the yellow giant from the Mega Man stage. I'm still pretty attached to Groznyj Grad though.
That's awesome! Good luck on your next belt! About the CQC, I like how Kojima actual made it realistic, and how it translated well over into SSBB.
 

Katty Shepherd

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That's awesome! Good luck on your next belt! About the CQC, I like how Kojima actual made it realistic, and how it translated well over into SSBB.
Thanks, good luck to you too. Be sure to stick with it! The most important thing you can learn is how to defend yourself (and I'm going into the military so it helps...)
They actually have a motion capture artist especially for action scenes. If you remember in MGS3 when Eva kissed Snake at the top of the moment before they went to Groznyj Grad? He pulled away because it was actually motion capture artist for the action scenes and not the one for the talking scenes. Kojima just decided to keep it because it was in character for Snake.
 

Ekans647

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Thanks, good luck to you too. Be sure to stick with it! The most important thing you can learn is how to defend yourself (and I'm going into the military so it helps...)
They actually have a motion capture artist especially for action scenes. If you remember in MGS3 when Eva kissed Snake at the top of the moment before they went to Groznyj Grad? He pulled away because it was actually motion capture artist for the action scenes and not the one for the talking scenes. Kojima just decided to keep it because it was in character for Snake.
I never knew that. That's interesting. What are you hoping to do in the military?
 

Katty Shepherd

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I never knew that. That's interesting. What are you hoping to do in the military?
There's a lot of stories about the motion capture artists, like how Raiden's motion capture actor could do a good impression of a monkey and that's how Drebin got a monkey in MGS4.
I'm going to be an officer, but I'm torn between the marine corp or the navy. By the time I go in the ban on women being in combat will be off and I'll try to go infantry, which is the marine corp. But if I decide I don't want combat than I'll do navy. It something that I'll have to think about.
 

Ekans647

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There's a lot of stories about the motion capture artists, like how Raiden's motion capture actor could do a good impression of a monkey and that's how Drebin got a monkey in MGS4.
I'm going to be an officer, but I'm torn between the marine corp or the navy. By the time I go in the ban on women being in combat will be off and I'll try to go infantry, which is the marine corp. But if I decide I don't want combat than I'll do navy. It something that I'll have to think about.
I thought about joining the army before, but I decided on something else.
 

Skyfox2000

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So uh, unrelated in Smash, but I'm a bit of a dilemma.

So apparently I can't find my copy of MGS HD ANYWHERE, but I really want to replay MGS3D. All I have is the 3DS version, which while I love its additions, the atrocious framerate makes me hesitant. Now I managed to beat it before but I'm more sensitive to it now than ever.

What do? Keep looking? Or just go with it? craaap
The only time I noticed a big framerate drop was in Chyornyj Prud other than that little area the framerate really isn't that bad. If you really want to replay MGS3D I recommend getting the Fruit Camo and going back and collect all of the Yoshi's!
 

Tikivoy

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After playing more Ground Zeroes, I think it'll be real awesome if they could somehow incorporate the 5 hit cqc combo he does in there into his SSB moveset...but I guess it's probably not possible. But maybe they could make the CQC like it was in Peace Walker, have him slam his opponent toward the floor for the back and forward throws.

Also, if we need to give a new Final Smash(cause you know, Zero Suit apparently stole his old one), I think they should go crazy with it, give him...



The Solar Gun.



 

Ekans647

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After playing more Ground Zeroes, I think it'll be real awesome if they could somehow incorporate the 5 hit cqc combo he does in there into his SSB moveset...but I guess it's probably not possible. But maybe they could make the CQC like it was in Peace Walker, have him slam his opponent toward the floor for the back and forward throws.

Also, if we need to give a new Final Smash(cause you know, Zero Suit apparently stole his old one), I think they should go crazy with it, give him...



The Solar Gun.



I was thinking that Snake could keep his old one, or he could use Metal Gear REX as his new one.
 

Skyfox2000

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After playing more Ground Zeroes, I think it'll be real awesome if they could somehow incorporate the 5 hit cqc combo he does in there into his SSB moveset...but I guess it's probably not possible. But maybe they could make the CQC like it was in Peace Walker, have him slam his opponent toward the floor for the back and forward throws.

Also, if we need to give a new Final Smash(cause you know, Zero Suit apparently stole his old one), I think they should go crazy with it, give him...



The Solar Gun.



His Final Smash has to be Metal Gear REX!
 

Tikivoy

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Happy (early) Metal Gear Anniversary day. I have a fond memory of once playing every Metal Gear game chronologically to celebrate the 25th anniversary of the series...maybe I should do that every 5 years.

Hopefully Sakurai will celebrate it by revealing Snake this week...maybe?
 

Katty Shepherd

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Happy (early) Metal Gear Anniversary day. I have a fond memory of once playing every Metal Gear game chronologically to celebrate the 25th anniversary of the series...maybe I should do that every 5 years.

Hopefully Sakurai will celebrate it by revealing Snake this week...maybe?
Please, please, please, please, please, please.
Please reveal Snake this week. I'm sending all my thoughts to compel Sakurai.
 

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I slept horrible last night because I thought we would get a Snake tease today. I was in for some major disappointment.
 

Tikivoy

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Characters never get revealed on a Monday, unless its a Nintendo Direct or E3 thing. Friday would be the best day...though I still have doubts.
I get overhyped for every Friday PotD though -_-
 
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Spinosaurus

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Thursday and Friday are the only days where POTD character reveals happen.

I was wondering though, what if instead of a newcomer (keeping the rest of the three secret) for the August direct, we actually get Snake to round it off? Unless it's another Smash direct...we'll just have to wait.
 

Skyfox2000

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Thursday and Friday are the only days where POTD character reveals happen.

I was wondering though, what if instead of a newcomer (keeping the rest of the three secret) for the August direct, we actually get Snake to round it off? Unless it's another Smash direct...we'll just have to wait.
I say we will get another Smash Direct in October or December. The Perfect time to revel Snake is when MGS3D come's to the eshop in NA or JP (it's already came to European I hope it's not some European only release) the only veteran starters left to revel is Lucas, Wario, Ice Climbers and Snake!
 

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Is today the 27th Anniversary of Metal Gear? If so is Kojima Planning Something???
 

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I say we will get another Smash Direct in October or December. The Perfect time to revel Snake is when MGS3D come's to the eshop in NA or JP (it's already came to European I hope it's not some European only release) the only veteran starters left to revel is Lucas, Wario, Ice Climbers and Snake!
The problem is that the 3DS version is gonna be released in only two months in Japan, so we'll know the whole roster by then.

August is our last direct for a reveal.
 

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I'm honestly having a hard time believing Snake will make a return. Metal Gear Solid has taken a turn to more serious consoles (e.i. Microsoft and Sony). Now, I'm not saying Nintendo doesn't make serious consoles, while they have their rated M games, they don't have many, they're usually aimed more for kids. Yeah, adults play them, but more for nostalgia or for series they've followed since they could pick up a controller. I highly doubt Snake's coming back, I honestly hope he doesn't return.
 

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I'm honestly having a hard time believing Snake will make a return. Metal Gear Solid has taken a turn to more serious consoles (e.i. Microsoft and Sony). Now, I'm not saying Nintendo doesn't make serious consoles, while they have their rated M games, they don't have many, they're usually aimed more for kids. Yeah, adults play them, but more for nostalgia or for series they've followed since they could pick up a controller. I highly doubt Snake's coming back, I honestly hope he doesn't return.
Would you like to tell us why? I promise I won't flame you. I don't see the point in flaming anyways.
 

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im nervous, i really hope he is revealed soon.
 
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Katty Shepherd

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The problem is that the 3DS version is gonna be released in only two months in Japan, so we'll know the whole roster by then.

August is our last direct for a reveal.
We have about three months. I think Sakurai will reveal all the veterans, but keep most of the newcomers hidden. I think we're going to have a roster of about fifty. A grown of about fifteen is pretty comfortable. The only reason characters were taken out after melee was time constraints right?
Would you like to tell us why? I promise I won't flame you. I don't see the point in flaming anyways.
I have a no flaming policy. Can't speak for the others.
 

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Would you like to tell us why? I promise I won't flame you. I don't see the point in flaming anyways.
I just feel like he was a terrible character, and an odd addition, yes I understand why they added him and it took immense strategy to use him but I thought this game was meant to be a tad bit easier then the strategy fighters out there.
 

Katty Shepherd

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I just feel like he was a terrible character, and an odd addition, yes I understand why they added him and it took immense strategy to use him but I thought this game was meant to be a tad bit easier then the strategy fighters out there.
I have hanged around competitive fighters far too long to call this game easy, at least on the competitive scene. Casual is completely different. Take my main Zelda, she is incredibly precise, when using her recovery all it takes is a slight change in the control stick and you can kiss your a** goodbye. Every character has a difficulty in mastering them, Snake just has so many different parts that it takes more time to learn him than others. But once you do...
Plus he's a great character in his own series, represents Konami nicely, and he kicks major butt while looking good. What more can you want?
 

JohannFKNFaust

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I have hanged around competitive fighters far too long to call this game easy, at least on the competitive scene. Casual is completely different. Take my main Zelda, she is incredibly precise, when using her recovery all it takes is a slight change in the control stick and you can kiss your a** goodbye. Every character has a difficulty in mastering them, Snake just has so many different parts that it takes more time to learn him than others. But once you do...
Plus he's a great character in his own series, represents Konami nicely, and he kicks major butt while looking good. What more can you want?
I'm not saying the game is completely easy, I'm just saying, I thought it was less of that kind of strategy. But like I said, his series isn't really for Nintendo anymore, they're more like games you'd search for for XBox or PS.
 

Katty Shepherd

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I'm not saying the game is completely easy, I'm just saying, I thought it was less of that kind of strategy. But like I said, his series isn't really for Nintendo anymore, they're more like games you'd search for for XBox or PS.
No game is easy.
For every game, as you rise on a competitive scene, or as you increase the difficulty, there is strategy. In order to compete with anyone who has the basic understanding of the game you must learn your character, you must know how to shield, how to tilt, how to dodge, and that is the basic mechanics of the game. To compete in tournaments, there are special techniques and strategies for each characters, techniques that are overarching like how to short hop These are there to help you become a better fighter, you can't pick up any game or character and expect it to be easy just because it seems easy.
Some characters have a steeper curve, particularly characters like Snake who are designed to be incredibly complex, than there are characters like Zelda who are simple but require precision, or characters like Meta Knight that anyone could learn because they're just that good.
But no matter what character that you have you must learn them and all the characters require you to learn their idiosyncrasies, some take longer than others. Because that's how you get better, you learn, you practice, nothing comes easily. Just because Snake doesn't meet your expectations, doesn't mean he's a bad character, it just means he's different and you can't say that a character shouldn't be in a game because they're too hard to learn. There's nothing wrong with being different, in fact I welcome the challenge.
Truthfully Metal Gear has never 'truly' been Nintendo but Captain Falcon hasn't had an F-Zero game in seven, eight years? You could argue he's irrelevant, but he's been in every single smash game. He's relevant to Smash Bros. Metal Gear has had games on Nintendo systems, one in the last few years in fact, and not only that Snake's relevant to Smash Bros because not only was he in the games, but he was the first third party character. He has a unique move set and he has a huge following. Metal Gear is a bit of black sheep, but it's still in and we should respect (and celebrate) it's differences, not throw temper tantrums because it's the odd one out.
Because the ones that challenge the norm, change things. Maybe for the better, or maybe for the worse.
But at least they changed it.
And change is good.
 

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No game is easy.
For every game, as you rise on a competitive scene, or as you increase the difficulty, there is strategy. In order to compete with anyone who has the basic understanding of the game you must learn your character, you must know how to shield, how to tilt, how to dodge, and that is the basic mechanics of the game. To compete in tournaments, there are special techniques and strategies for each characters, techniques that are overarching like how to short hop These are there to help you become a better fighter, you can't pick up any game or character and expect it to be easy just because it seems easy.
Some characters have a steeper curve, particularly characters like Snake who are designed to be incredibly complex, than there are characters like Zelda who are simple but require precision, or characters like Meta Knight that anyone could learn because they're just that good.
But no matter what character that you have you must learn them and all the characters require you to learn their idiosyncrasies, some take longer than others. Because that's how you get better, you learn, you practice, nothing comes easily. Just because Snake doesn't meet your expectations, doesn't mean he's a bad character, it just means he's different and you can't say that a character shouldn't be in a game because they're too hard to learn. There's nothing wrong with being different, in fact I welcome the challenge.
Truthfully Metal Gear has never 'truly' been Nintendo but Captain Falcon hasn't had an F-Zero game in seven, eight years? You could argue he's irrelevant, but he's been in every single smash game. He's relevant to Smash Bros. Metal Gear has had games on Nintendo systems, one in the last few years in fact, and not only that Snake's relevant to Smash Bros because not only was he in the games, but he was the first third party character. He has a unique move set and he has a huge following. Metal Gear is a bit of black sheep, but it's still in and we should respect (and celebrate) it's differences, not throw temper tantrums because it's the odd one out.
Because the ones that challenge the norm, change things. Maybe for the better, or maybe for the worse.
But at least they changed it.
And change is good.
While that's all very true, you gotta remember... SSB wasn't meant for the competitive scene. Yeah, this one I'm thinking is but originally as a billion times before said, it wasn't. Sorry if my replies are short, lack of sleep and therefore not much so say, sadly. :urg: My point is though, since it's being very missed, he takes a lot of thinking even in casual.
 

Katty Shepherd

Smash Ace
Joined
Jun 19, 2014
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538
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While that's all very true, you gotta remember... SSB wasn't meant for the competitive scene. Yeah, this one I'm thinking is but originally as a billion times before said, it wasn't. Sorry if my replies are short, lack of sleep and therefore not much so say, sadly. :urg: My point is though, since it's being very missed, he takes a lot of thinking even in casual.
That's okay, I'm like hyped up on like three mountain dews right now, my hands are literally shaking, oh my god it's a little scary.
Yeah Sakurai never intended SSB to end up competitive, welp. That didn't happen. Snake is so hard to learn, particularly when you've been playing Zelda for four years but mastering him is so much fun! A challenge yay!
Have you played Zelda though, f***ing lightning kicks and sweetspot airels that are impossible to land. She has one airel that's not sweet spotted and it's has that shortest range ever, and I've only gotten dair once. It was pretty badass though.
 

JohannFKNFaust

Smash Apprentice
Joined
Jul 6, 2014
Messages
161
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Wasilla, Alaska
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That's okay, I'm like hyped up on like three mountain dews right now, my hands are literally shaking, oh my god it's a little scary.
Yeah Sakurai never intended SSB to end up competitive, welp. That didn't happen. Snake is so hard to learn, particularly when you've been playing Zelda for four years but mastering him is so much fun! A challenge yay!
Have you played Zelda though, f***ing lightning kicks and sweetspot airels that are impossible to land. She has one airel that's not sweet spotted and it's has that shortest range ever, and I've only gotten dair once. It was pretty badass though.
Megaman may not be fore beginners, but Snake definitely is not for beginners! :joyful:I also main Zelda, as well as Shiek, Pit and ZS Samus.
 
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