TheMightyP
Smash Obsessed
Wait, Kronos Island?
No way
No way
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Sounds promising but why can't we go a game without Green Hill or Chemical Plant, seriouslySay, someone received the latest information of Gameinformer recently where Sonic Frontiers would be talked about. Here are the main points from it.
- Controls were complemented multiple times. "Smooth and fast but not unwieldy", "Jumping is precise". "Speedy by controlled".
- The game starts with a cyber space level based on Green Hill Zone. You reach the open world afterwards.
- The cyber space levels are number. 1-1, 1-2, 1-3, etc. The first one worked as a tutorial and was done in "less than a minute".
- 1-2 is "Unleashed inspired". 1-3 is "metropolitan" - probably the one from the trailer ? -. Other levels are inspired by Green Hill (again) and Chemical Plant.
- Sonic Team listened to the criticism of the past few games being too short and think that Frontiers is a significant improvement in this regard.
- No mention of other islands in the preview, but they found Kronos Island to be quiet large. " Quell any concerns I had that Sonic would be able to speed across too quickly".
- The main loop is getting Portal Gears by defeating bosses => Using them to unlock Cyber Space levels => getting Vault Keys by finishing the Cyber Space level different challenges => Using them to unlock vaults containing the Chaos Emeralds.
- You can increase Sonic's strength and defense by collecting seed and giving them to the Hermit Koco. You can increase his top speed and ring limit by returning lost Kocos to the Elder Kocos. You can fast travel to them once you've met them.
- Big is in the game. Teaches you a fishing mini game.
- Amy gives you quests when you hit different milestones in collecting her hearts. They center on helping Kocos. One they found especially difficult included leading several lost Kocos back to their mother while avoiding explosions.
- They enjoyed the boss fights variety. The Flyer boss fight was one of their favorite moments in the game.
- "Shows more potential than I can recall for any 3D Sonic game".
What do you all think?
-Say, someone received the latest information of Gameinformer recently where Sonic Frontiers would be talked about. Here are the main points from it.
- Controls were complemented multiple times. "Smooth and fast but not unwieldy", "Jumping is precise". "Speedy by controlled".
- The game starts with a cyber space level based on Green Hill Zone. You reach the open world afterwards.
- The cyber space levels are number. 1-1, 1-2, 1-3, etc. The first one worked as a tutorial and was done in "less than a minute".
- 1-2 is "Unleashed inspired". 1-3 is "metropolitan" - probably the one from the trailer ? -. Other levels are inspired by Green Hill (again) and Chemical Plant.
- Sonic Team listened to the criticism of the past few games being too short and think that Frontiers is a significant improvement in this regard.
- No mention of other islands in the preview, but they found Kronos Island to be quiet large. " Quell any concerns I had that Sonic would be able to speed across too quickly".
- The main loop is getting Portal Gears by defeating bosses => Using them to unlock Cyber Space levels => getting Vault Keys by finishing the Cyber Space level different challenges => Using them to unlock vaults containing the Chaos Emeralds.
- You can increase Sonic's strength and defense by collecting seed and giving them to the Hermit Koco. You can increase his top speed and ring limit by returning lost Kocos to the Elder Kocos. You can fast travel to them once you've met them.
- Big is in the game. Teaches you a fishing mini game.
- Amy gives you quests when you hit different milestones in collecting her hearts. They center on helping Kocos. One they found especially difficult included leading several lost Kocos back to their mother while avoiding explosions.
- They enjoyed the boss fights variety. The Flyer boss fight was one of their favorite moments in the game.
- "Shows more potential than I can recall for any 3D Sonic game".
What do you all think?
I know.Say, someone received the latest information of Gameinformer recently where Sonic Frontiers would be talked about. Here are the main points from it.
- Controls were complemented multiple times. "Smooth and fast but not unwieldy", "Jumping is precise". "Speedy by controlled".
- The game starts with a cyber space level based on Green Hill Zone. You reach the open world afterwards.
- The cyber space levels are number. 1-1, 1-2, 1-3, etc. The first one worked as a tutorial and was done in "less than a minute".
- 1-2 is "Unleashed inspired". 1-3 is "metropolitan" - probably the one from the trailer ? -. Other levels are inspired by Green Hill (again) and Chemical Plant.
- Sonic Team listened to the criticism of the past few games being too short and think that Frontiers is a significant improvement in this regard.
- No mention of other islands in the preview, but they found Kronos Island to be quiet large. " Quell any concerns I had that Sonic would be able to speed across too quickly".
- The main loop is getting Portal Gears by defeating bosses => Using them to unlock Cyber Space levels => getting Vault Keys by finishing the Cyber Space level different challenges => Using them to unlock vaults containing the Chaos Emeralds.
- You can increase Sonic's strength and defense by collecting seed and giving them to the Hermit Koco. You can increase his top speed and ring limit by returning lost Kocos to the Elder Kocos. You can fast travel to them once you've met them.
- Big is in the game. Teaches you a fishing mini game.
- Amy gives you quests when you hit different milestones in collecting her hearts. They center on helping Kocos. One they found especially difficult included leading several lost Kocos back to their mother while avoiding explosions.
- They enjoyed the boss fights variety. The Flyer boss fight was one of their favorite moments in the game.
- "Shows more potential than I can recall for any 3D Sonic game".
What do you all think?
That's the secret: Sonic's always been Kino.I know.
I know it sounds impossible.
I know the very thought is almost laughable.
But-
Could this-
Could this truly be-
Sonic Kino?
I'll be blasting something else.Well, I may play this music every now and then when playing the fishing mini game.
The score for this scene is still brilliant.Wait, Kronos Island?
No way
No dialouge, no funny moments, just the soundtrack and the soft berr... berr... berr...The score for this scene is still brilliant.
Wait that's just the film's entire OST
I mean fair. But still, like... I want to play all 3. But I don't want to play the original gamecube versions if they're going to get remade. But we don't know if they're going to get remade or not. So like.... i'm conflicted. Do I buy the remake and then play the original 2 and 3? What if they get remade later? What if as soon as I'm done playing 2 and/or 3 they announce remakes. Then I have to play it all over again. I just... I don't understand and really wish they had done a trilogy collection.I mean the World Series not counting Rally are three games instead of the two for Klonoa. They’re probably just testing the waters to see how well this does. From what I heard World 2 didn’t do well financially in Japan and World 3 was pretty mixed and that one didn’t even get released in Japan.
Your mom’s a trilogy collection.I mean fair. But still, like... I want to play all 3. But I don't want to play the original gamecube versions if they're going to get remade. But we don't know if they're going to get remade or not. So like.... i'm conflicted. Do I buy the remake and then play the original 2 and 3? What if they get remade later? What if as soon as I'm done playing 2 and/or 3 they announce remakes. Then I have to play it all over again. I just... I don't understand and really wish they had done a trilogy collection.
I am your mom.Your mom’s a trilogy collection.
If anyone is a parent between you two it ain't youI am your mom.
Just found out something amazing today. Avi Arad, founder of Marvel Studios and one of the lead producers of Morbius, wrote the theme song for Pac-Man and the Ghostly Adventures. Not only that, he played a major role in the show’s existence and served as an executive producer. pic.twitter.com/4xowLwDEqj
— Marie 🏳️⚧️ (@MarieMoments_) June 29, 2022
You wishI am your mom.
"The developers would like to gratefully acknowledge the original true believer, Avi Arad, whose vision led the way to bringing the Pac back to your consoles"Just found out something amazing today. Avi Arad, founder of Marvel Studios and one of the lead producers of Morbius, wrote the theme song for Pac-Man and the Ghostly Adventures. Not only that, he played a major role in the show’s existence and served as an executive producer. pic.twitter.com/4xowLwDEqj
— Marie 🏳️⚧️ (@MarieMoments_) June 29, 2022
HOLY **** IT ALL MAKES SENSE NOW
Implying that any Smashboards user had sexIf anyone is a parent between you two it ain't you
I totally have a sex.Implying that any Smashboards user had sex
Oh I get it, it's because Canada doesn't exist just like your love lifeI totally have a sex.
It lives in Canada.
THE MORB IS BAAAAACK~Just found out something amazing today. Avi Arad, founder of Marvel Studios and one of the lead producers of Morbius, wrote the theme song for Pac-Man and the Ghostly Adventures. Not only that, he played a major role in the show’s existence and served as an executive producer. pic.twitter.com/4xowLwDEqj
— Marie 🏳️⚧️ (@MarieMoments_) June 29, 2022
HOLY **** IT ALL MAKES SENSE NOW
It'll be up... tomorrowWelp, XC3 SE pre-orders are going up tomorrow and once again Nintendo won't give us a time frame of when it will actually be available. Guess I'm expected to watch the site all day.
View attachment 355740
Really hate this company sometimes
It isbut I just got Sonic IDW Issue 50 so all is well.
No ****ing wayIt'll be up... tomorrow
Pirating indie comics, a rare Mighty L.Oh the IDW scans are up. Time to go tofree comics sitethe bookstore to obtain it.
In my defense I am poor and have no money.Pirating indie comics, a rare Mighty L.
Anything that isn't Marvel or DC is considered indieIn my defense I am poor and have no money.
Also Sonic's indie?
YeahHey, do you guys see anything wrong with this?
I would simply not be poor.In my defense I am poor and have no money.
Also Sonic's indie?
Says the broke assI would simply not be poor.
Oh boy I can’t wait to collect all 2 billion korok seeds as Sonic.Say, someone received the latest information of Gameinformer recently where Sonic Frontiers would be talked about. Here are the main points from it.
- Controls were complemented multiple times. "Smooth and fast but not unwieldy", "Jumping is precise". "Speedy by controlled".
- The game starts with a cyber space level based on Green Hill Zone. You reach the open world afterwards.
- The cyber space levels are number. 1-1, 1-2, 1-3, etc. The first one worked as a tutorial and was done in "less than a minute".
- 1-2 is "Unleashed inspired". 1-3 is "metropolitan" - probably the one from the trailer ? -. Other levels are inspired by Green Hill (again) and Chemical Plant.
- Sonic Team listened to the criticism of the past few games being too short and think that Frontiers is a significant improvement in this regard.
- No mention of other islands in the preview, but they found Kronos Island to be quiet large. " Quell any concerns I had that Sonic would be able to speed across too quickly".
- The main loop is getting Portal Gears by defeating bosses => Using them to unlock Cyber Space levels => getting Vault Keys by finishing the Cyber Space level different challenges => Using them to unlock vaults containing the Chaos Emeralds.
- You can increase Sonic's strength and defense by collecting seed and giving them to the Hermit Koco. You can increase his top speed and ring limit by returning lost Kocos to the Elder Kocos. You can fast travel to them once you've met them.
- Big is in the game. Teaches you a fishing mini game.
- Amy gives you quests when you hit different milestones in collecting her hearts. They center on helping Kocos. One they found especially difficult included leading several lost Kocos back to their mother while avoiding explosions.
- They enjoyed the boss fights variety. The Flyer boss fight was one of their favorite moments in the game.
- "Shows more potential than I can recall for any 3D Sonic game".
What do you all think?