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Well, won't say muchMetal Shop X appreciate the spoiler tag, but tbh I think there's definitely more to the game, so I'm not clicking it because no way they ended it like that. That computer is definitely evil.
It's not over yet!I... finished OneShot?
That's a really strange ending...
Well, did ya save the world, or send Niko home?I... finished OneShot?
That's a really strange ending...
You never told us that you lived inside Kris Kringle himself!View attachment 321289
todays a good day to be working. lol
Actually, I live in a city just inside Kentucky, but I work out-of-state in Indiana.You never told us that you lived inside Kris Kringle himself!
It was a joke BakuActually, I live in a city just inside Kentucky, but I work out-of-state in Indiana.
It’s a bit weird, because technically I fall under the laws of two states when it comes to labor laws, and I am legally obligated to follow both.
deleting my smashboards account rn /sosby ,
Guh-Huzzah! ,
NonsensicalThings
Gotta ask you all something.
You....ever wondered if you had sometime too much power?
Like so much power that you were able to do things that, once they're done, you kinda wonder why you did it in the first place? And if it's only going to bring you misery and despair in the long run?
If that question seem a bit to strange to you....well
I guess you could say it's a bit...
noooo don't pull a oyasumideleting my smashboards account rn /s
A Cancelled game can definitely legally be restarted. There’s been movies, games, and TV shows that were cancelled and have been restarted multiple times. Metroid Dread was literally just shown off and in like 2011 Sakamoto confirmed it was cancelled. Saying “paused” or “indefinitely postponed” is just a PR way of saying yeeeeah we’re probably just not gonna do that without getting the bad press from the word cancelledThe difference is, a paused game can be resumed at some point. A cancelled game legally can not. That’s actually why very few games have truly been “cancelled” and we instead usually just stop hearing things about it.
Market Analysts in general are all about the numbers and that’s it. They look at the surface level, look for patterns, and then connect the dots prematurely. It’s dumb as **** and yeah BBTAG was not a failure but analysts who just look at the sales see it as one.I wonder what the common thread between the former two games was.
It couldn't be that both games had their own wealth of issues that massively turned people away. Nope, no on-disc dlc, no ****ty visuals, no "making one of the main villains of the story mode a DLC character and revealing that 6 months before launch" or anything like that and certainly no silly marketing terms that just pissed people off.
Meanwhile BBTAG is a low budget asset dump outside of like, 7 characters and ArcSys games don't need to do gangbusters to be a success anyway
The market analysts sound like idiots if they're gonna ignore the context behind the numbers.
It’s been “paused” for years now and even Harada earlier this year said that Market Analysts couldn’t find a “reason” for it to exist because of failures like SFxTK, MvC:I, and BBTAG even though that last one really isn’t a failure at all.Didn't Harada himself say that wasn't the case? I read that it was just some punk trying to start a fuss.
How does Nintendo can be so nice with their employees, yet hate fanwork so much?Seems like Nintendo of Japan changed their internal structure to be more inclusove torwards LGBT
How ****ing ironic that the one company that doesn't change their logo to rainbow did more than the rest of these corporations that did.
The life of a ****poster is a hard one.Recording more awful memes, oh boy.
Nintendo was too lazy, so Sony took their shift.There was a problem fetching the tweetDammit Nintendo, not aga- oh wait...
Dammit Sony, not again.
Sony when Nintendo aren't being asses about copyrightThere was a problem fetching the tweetDammit Nintendo, not aga- oh wait...
Dammit Sony, not again.
Nintendo & Sony are in this battle to see who can be the worst toward their fanbases.There was a problem fetching the tweetDammit Nintendo, not aga- oh wait...
Dammit Sony, not again.
Sony has the added bonus of being garbage to their devs as well? You guys read the rant that an indie dev had?Nintendo & Sony are in this battle to see who can be the worst toward their fanbases.
Whoever win, we all loses no matter what, sooo atleast it's fair I guess.
I was going to say something, but honestly, I think all points been made here.Sony has the added bonus of being garbage to their devs as well? You guys read the rant that an indie dev had?
There was a problem fetching the tweetLanguage later down in the thread.
Something something ethical consumption blah blah blah.I was going to say something, but honestly, I think all points been made here.
Companies aren't your friend, folks, never forget that.
They just want their triple ayyyyyyy schlockAnother publisher who wished to remain anonymous told us some exact sales figures for one small indie release they named but asked us to withhold. The game sold around 20,000 copies on Xbox, compared to just 7,000 on PlayStation. However, when it came to releasing DLC, the Microsoft console saw 2,000 units shift, while, “On Sony, and [this is] not a ****ing joke, until today, 7.”
Eh. Never bothered with the last one and no real urge to bother with its sequel. At this point I just want more info about the games.
I can already tell this is gonna be better and funner than what was Mortal Komplaint: Rise of Cole.
Overall really hyped having enjoyed the first one! Wish Nightwolf was amongst the cast, perhaps potentially a 3rd film?
SnakeFighter64
If you read up on Sony, it's more and more clear that they simply focus on having these big band cinematic games with impressive visuals and not much else. They shut down all studios that did otherwise that's not Insomiac, they kill studios that they made themselves despite giving them no funding or really anything to help their cool new ideas (remember PSASBR?), and then they turn away indie devs trying to get by in life with their game.Honestly I wouldn't be surprised if a whole bunch of indie devs just abandoned Playstation because of the ****ty policies.
Especially when it results in dire sales like this:
They just want their triple ayyyyyyy schlock
should probably be another great movie (and despite Cole...cause we can ignore him), I'd say the movie was funny thanks yo Kano
I can already tell this is gonna be better and funner than what was Mortal Komplaint: Rise of Cole.
Overall really hyped having enjoyed the first one! Wish Nightwolf was amongst the cast, perhaps potentially a 3rd film?
SnakeFighter64
better idea...watch both movies. Scorpion's Revenge is probably the best MK movie like...everEh. Never bothered with the last one and no real urge to bother with its sequel. At this point I just want more info about the games.
Horizon is something that still has personality and great gameplay, so there's still some games that aren't being TLOU2 style (GOW seemingly still keeps up with being amazing gameplay wise as well)If you read up on Sony, it's more and more clear that they simply focus on having these big band cinematic games with impressive visuals and not much else. They shut down all studios that did otherwise that's not Insomiac, they kill studios that they made themselves despite giving them no funding or really anything to help their cool new ideas (remember PSASBR?), and then they turn away indie devs trying to get by in life with their game.
Creativity at Sony is dead, and artistic expression is a thing of the past, which, IMO, is the worst thing you can possibly do as a company.