All right, I'm pleased to see that there is definitely still some interest in the contest. I do want to emphasize that nobody needs to refrain from entering a sprite because they don't think it's as good as it could be. I mean, you shouldn't just throw two sprites on top of each other and submit it, and I understand the feeling of not wanting to post something up if you're not fully satisfied with it, but nobody's going to flame your sprite if it's not the best it could be. Worst case, you don't win the contest and you get some feedback on how you could have done it better. Best case, you could win the contest and make it an actual contest instead of just a single person entering and winning awards.
If you're not that creative, can't think of ideas, don't know where to start, etc., there are tutorials in the OP to give you a start, you can message me for help if you want, and also, part of the reason I bumped the old
Pocket Monsters Inc. thread is so that people could maybe post general spritework outside of the contest, so that people can look at all sorts of past sprites for ideas and inspiration, and the like. Feel free to reference that thread for ideas, or to post sprites there for feedback outside of the contest.
Hey I know this is late but since there wasn't another one I figured why not? This is my first attempt ever at making a sprite and I really have no clue what I'm doing. Couldn't get the hang of recoloring, so please forgive my horrid skills.
I combined Hydreigon and Haxorus. I call it Hydreus
How can I get rid of the white back round?
I appreciate the enthusiasm in entering a sprite, though the round is over and I won't do judging or anything for it. Still, I hope you keep that enthusiasm for future prompts! I'll be putting up a new one on Friday.
As for getting rid of the background, you need a special program to make the background transparent. Photoshop is a popular one, but unless you have access to it already, it's pretty expensive. Free alternatives are Paint.NET and GIMP. I haven't used either program for that purpose, though, so I can't help you on how exactly to do it. But Google should be able to direct you to some tutorials.
Also, two major tips for spriting.
1) As it says for the OP,
never save a sprite in .jpg format. It's a commonly-used image format, but you should usually use .png for spriting. It doesn't do anything to the quality, and it's still not too large of a file size.
2) NEVER shrink down / increase the size of a sprite in Paint or a similar program. Increasing the size is sometimes okay if you do it through the Resize option and you do it by a multiple of 100, and by the same amount on both the horizontal and vertical axes, but usually you won't need to enlarge a sprite that much, and any other resizing will really mess with the quality of the sprite. Even if you have something like Photoshop that can resize without losing much quality, you want to keep it resized the same on both axes.
But oh well, you probably wouldn't have wanted the wrath of Jigglyoclefairyman anyways...
I kind of love you for this post.