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Smash Champion
ill just quit.
plain and simple
plain and simple
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I refuse to play a game with a certain design that is forced to work as a separate design by some old fogeys. (Yea, I'm talking about you Melee-goers. Seriously, play Melee and stop screwing with Brawl.)You should give it some time first before deciding something like that. You may grow to love it.
If you like pure strategy you should play Go =)))))
Quincy you're amazing.Well for people who play Counter-Strike either don't have lives, OR don't want to leave the basement of their mothers house =/
IMO, i don't like the game at all cause I'm not a computer game guy, unless you count Star Craft. That game is the s*** =)
Hey Espy, did you wanna go on Guilty Gear next Wednesday? I'm gonna dust it off and 3s and play those again
Nothing against this post, but for some reason it sounds like your FOR Melee 2.0 =/It's like people don't realize that we have already altered how smash is played and limited things. We definitly don't play the game in any way how it was intended to be played. Changing games via patches is quite common in PC games, just forign to consol gamers because it hasn't really been an option.
Now that it is don't be too afriad to explore new possibilities.
My mind's always open (albeit scattered around everywhere).It's like people don't realize that we have already altered how smash is played and limited things. We definitly don't play the game in any way how it was intended to be played. Changing games via patches is quite common in PC games, just forign to consol gamers because it hasn't really been an option.
Now that it is don't be too afriad to explore new possibilities.
It's been altered and limited within the game's own abilities.It's like people don't realize that we have already altered how smash is played and limited things.
Playing like crap and still beating all of us? It's more like all of us need to step up =/@Greyfox: Sure, I'll play some 3S and GG with you. However, I've only played GGX2 and Isuka, so if we play GGAC, I'll be clueless to some things, although I'm sure the transition will be smooth.
However, I'm at Gamelot on Wednesdays for BRAWL. I need to step up my game. I've noticed that I'm playing like crap recently...
When I say play like crap, I mean I'm slipping up here and there. I've been doing the same moves in pattern, I haven't been autocanceling fast enough, and I'm overall beginning to become more predictable. I've gotta mix up s'more.Playing like crap and still beating all of us? It's more like all of us need to step up =/
Lol then i guess its 3s then?
I talked about that with Tim ans he said slim had a crewAh i see...well its the same with my Zelda, except your Sonic has a little bit more options cause he's faster.
And i do have AC so next time we meet on Wednesday, we can play a little
Also, Nike20 was wanting to do that, but the thing is who do you want to be in the SA Crew?
You and Nike20 are a given and Slim as well
How about that Morningstar guy?I talked about that with Tim ans he said slim had a crew
we both agreed the best one would prolly be Nike, espy, me, greyfox and tim
EDIT: i just figured out a chain grab for squirtle :D he is gettin even sexier
well if we are going to go off last tourny rankings.....How about that Morningstar guy?
He did get 3rd in October's tournament...
I was going to go to that tournament as well, but Ethan said it starts at 3PM.Well when you put it like that, then you have to count me in as well.
The Crew I'm in is called RnJ, but I'm talking about a crew for players in SA to gather. Like a city crew.
@Espy: He or Ethan is supposed to be having a tourney today but i dunno where Ethan lives....just that they live near Gamelot =/
Does anyone know where Ethan lives? Cause i still cant find it =/ and I'm still looking on goingI was going to go to that tournament as well, but Ethan said it starts at 3PM.
I'm at work until 7, so tough luck for me...
Perhaps in November, during the Wednesday meetups at Gamelot, we can order this thing out...
Does anyone know where Ethan lives? Cause i still cant find it =/ and I'm still looking on going
You might want to call him before you just go though... >_>Ethan said:haha it starts around 3. My number is 210-544-9710
5943 cliff trail
L canceling? good. Shield Canceling is just plain silly.I got Brawl Player's Cut today. This game is so very very amazing. I love it! It's so fast and fun! I can simply feel the potential oozing out of every character in the game and know that I am no where near what that character will truely be capable of. This is just such a great feeling. You have soo much more control of your character and how they move and you can make them do so much more then they were able to before. This is the game I was hoping to get when brawl came out. Granted it could be improved but even with what I have so far it's just great.
(Truthfully though just with these things added is good. I think changing hit stuns/shield hitstuns, attempting to balance characters or anything else like that might only take away from the potential.)
The codes I'm using are L canceling (not shield(S) canceling), directional air dodge, no tripping, and 1.25 times gravity (doesn't kill characters recoveries but helps mend that super floaty feel everyone had and allows the game to move at a much faster pace and with egde gaurding mattering again and teching being something you need to know how to do again.
If anyone is at all interested in trying this out let me know. I'll be happy to have some people over for a smashfest =)
P.S. Falcon feels so amazing and is a super pimp =)
P.P.S. Hell, every character feels so very amazing XD
Edit: I'm sure once this gets play tested a bunch there'll still be lots of problems due to chaingrabs/infinites/and other gayities of brawl but for now I'ma just be estatic.
Whoa whoa whoa...Brawls throw game is like...broken lol KM.L canceling? good. Shield Canceling is just plain silly.
P.S. Falcon is still **** in Brawl without the hitstun
They need to make throws actually good for combos. Almost no one can do them.
Only for chaingrabs right?Whoa whoa whoa...Brawls throw game is like...broken lol KM.
and old dsmashOnly for chaingrabs right?
There isn't anything like Downthrow to Knee any more is there? That's what I'm talking about. That and there is hardly any reliable kill throws (Peach could really use her old fthrow)
The bolded parts...oh the bolded parts.The codes I'm using are L canceling (not shield(S) canceling), directional air dodge, no tripping, and 1.25 times gravity (doesn't kill characters recoveries but helps mend that super floaty feel everyone had and allows the game to move at a much faster pace and with egde gaurding mattering again and teching being something you need to know how to do again.
There's still hitstun in brawl it's just not as much as in melee.L canceling? good. Shield Canceling is just plain silly.
P.S. Falcon is still **** in Brawl without the hitstun
They need to make throws actually good for combos. Almost no one can do them.
One directional air dodge. combine this with the increased gravity and getting down to the stage is about the same as it was in melee. It's also harder to edge gaurd as there is a real risk involved in doing it now that you fall faster, but the payoff is higher as well. I can't say for sure whether MK will still **** but even if he does it's no different than regular brawl. With all the possibilities opened up to all the other characters now though I wouldn't be suprised if MetaKnight ended up being worse comparitively when compared normally.The bolded parts...oh the bolded parts.
I kinda threw up in my mouth a little when I read that.
Wouldn't multi-jumpers only **** harder with only ONE aerial dodge? MK's gimp game improves, doesn't it?
And the gravity thing...it makes Sonic's recovery cry. I don't mind it too much, but the gravity kills his UpB -> Uair KOs, making it even HARDER to KO, I would assume. Of course, I could and am possibly wrong, but this is assuming gravity sucks people down faster.
The only thing I definately don't like coming out of this whole Brawl+ fad would be the directional airdodge. Screws with everything off stage. Oh, and the S-Shielding. Kudos to the hackers for being able to fix it to only cut the lag in half.
Wavedashing was cool and all, but you seriously don't need it.
Those who are doing this aren't forcing others to stop playing brawl. You have every right to not play this if you want, that is fine, but don't try to tell others that they can't create/play a game they enjoy just because you don't like it.I'm with Puff on this one. Brawl is just gonna be that, Brawl and by changing the technicalities, you've basically made a MELEE game out of a game that was (and still is) supposed to be for BRAWL.
And that's the difference Ladies and Gentleman of the Jury, Brawl is always gonna be for Brawl and nothing more.
All this changes like Melee 2.0, which is a sad excuse for Melee players not wanting to give up whats already in the past, should have not have been created or made cause of the sole fact that there is indeed MELEE for the GC.
IMO, leave Brawl the way it is and if you want to do Melee techs and stuff, just goto Melee and leave Brawl alone. 'Cause in all honesty, playing a Melee version of Brawl is nothing more than a child wanting candy at the food store.
I know it's one DIRECTIONAL airdodge. Otherwise, you wouldn't be able to wavedash.There's still hitstun in brawl it's just not as much as in melee.
Falcon is fine. Dair -> Knee is a real consecutive hit combo in brawl =)
**** was so cash when I pulled that off so I checked training mode to check it and it actually combos.
One directional air dodge. combine this with the increased gravity and getting down to the stage is about the same as it was in melee. It's also harder to edge gaurd as there is a real risk involved in doing it now that you fall faster, but the payoff is higher as well. I can't say for sure whether MK will still **** but even if he does it's no different than regular brawl. With all the possibilities opened up to all the other characters now though I wouldn't be suprised if MetaKnight ended up being worse comparitively when compared normally.
Sonic's recovery is still fine. He can now air dodge up after his up B and 1.25 doesn't gimp recoveries as much as heavy brawl. Not to mention his other B moves help his recovery quite a bit even if he didn't have up B.
Some people told me to put the dmg to 1.1 to counteract the fact that it's harder to kill upwards now. I tried it out and it's actually quite nice. It speeds up kills over all so people don't live to 200% everytime and it only lets falco chaingrab a couple of times before it stops. This is good and probably needed as he becomes even more beastly with his double laser becoming much more potent and L canceling helps him a while lot.
The directional airdodge actually only helps things off stage. With the slightly higher gravity if you airdodge off stage even if it was non directional you would more than likely fall too far down to be able to recover anyway. So adding a direction actually helps a lot of peoples recoveries, i.e. Sonic, people with grapples (they're the ones that really need it).
On stage though having only one air dodge does mean that you can't spam it like most people do after they get hit. You actually have to think a bit and be smart when to use your air dodge.
As far as not needing wavedashing, I agree with you, in a sense. In melee wavedashing really wasn't "needed". In brawl on the other hand there isn't even applicable dash dancing. Wavedashing adds a sense of spacing and control that is very much needed and could not be attained normally with the brawl engine. The closest things brawl has to allow that sort of spacing are walking, dash shielding, or pulse walking (repeating your initial dash animation). Walking is just too slow and cannot give you the degree or speed of movement and open up the possibilities that wavedashing does. Dash sheilding is decent but still quite slow for trying to space and change directions. Pulse walking is good for some characters like Lucario but most characters don't have applicable spammable opening dash animations, well that and tripping is in normal brawl... so you can't really use it anyways...
Again I'm not trying to force anyone to play this. I think it would be nice if some people did but it's fine if you don't like the idea.I know it's one DIRECTIONAL airdodge. Otherwise, you wouldn't be able to wavedash.
As I've said before, I'd need alot of persuading to even accept something like this Frankenstein of a game project.
I don't care how much it helps Sonic's recovery, or anyones for that matter. MK will **** just as hard, and some characters will have more difficult times getting to the stage (Falcon, Link, pretty much everyone with a "meh" recovery...Marth).
Let's hope so.Again I'm not trying to force anyone to play this. I think it would be nice if some people did but it's fine if you don't like the idea.
I can't say for sure how well characters can recover now as I need more play testing first. But I can say that those characters are certainly improved on stage. Link and Falcon both have quite nice combo ability now and link will remain a great projectile camper. But I should mention that even if their recoveries end up being quite bad I think it's more likely that in this version that they move up on the tier list than down on it =P and at worst stay around the same spots so not much will be lost.
Well I don't have to worry about it getting past TO's or the SBR and I doubt many others do as well. Most people just want to play this for fun and have a game they can enjoy. I don't know if anyone is thinking of truely trying to make this a regular tourney fixture yet.Let's hope so.
Then again, this entire project still has to get by most TOs and the SBR.
Not to mention the issues when dealing with how to distribute it, and to allow those who can't afford to hack to be able to use this.
Don't you need a CPU that can read SD cards?Well I don't have to worry about it getting past TO's or the SBR and I doubt many others do as well. Most people just want to play this for fun and have a game they can enjoy. I don't know if anyone is thinking of truely trying to make this a regular tourney fixture yet.
It's free.... cost 0$ to hack... You go to the thread and it provides all the files you need. The only thing that might cost any money to get is Twilight princess, but you only need that for about 1 minute and most people know at least someone with the game that will let them borrow it for 1 minute.... If worse comes to worse it's always rentable(but that would cost a bit of money, less than a tourney entree though)
But yeah I could see lots of problems arise if people did ever try to do this regularly at tournies. (how to know everyone has the same hacks, etc, etc) But again we probably don't need to worry about that