You forget that I'm planning at running one of these in the future
And Hylian wants to as well.
So please, stop complaining. Brawl ain't sacred scriptures, and this nothing new for gaming, because PC gaming has been doing it for years. It's just new to console gaming.
At this point I'm not really complaining about anything (except maybe the directional airdodge). I just want to address the issues with using this kind of edited system. It also reassures me of my worries about it, should you do a side tournament for this.
I've already said I had no problems with this if it was run along with regular Brawl tournaments too, so even if I was whining, the matter would simply be not to join it.
Brawl ISN'T sacred scriptures. Just take a good look at Meta Knight...
This should be fun =)
What settings / codes will be used though...
I'm sure you'll at least have Lcancel, wavedash, no trip, but a slightly altered gravity and maybe even dmg setting I think add wonders to the game and even fix a couple gayities. We're still trying to find out which gravity setting is the best. Also I'm trying to find out some way to eliminate lock infinites and if I can, standing grab infinites and maybe at least limit chain throws. So far we've found a way to make Falco's chain not as gay with the 1.1 dmg and it also helps things move more quickly as characters die a little fast.
Sorry Espy, you're right I forgot about that. I kinda just took it for granted my computer had an SD slot. If you have a digital camera or something like that though you can add the files you want and the like through that. Even if you have an SD slot on your phone and a phone to computer connector cable would work. But yeah if not then a USB to SD connector would probably be needed and that does cost some money =/
As said earlier, the only issue I have is the aerial DIRECTIONAL airdodge. Against the more floatier/multi-jump characters, I would think anyone who's limited to only one mid-air jump and upB would be severely hampered because they would be immobile after an airdodge with the directional on.
I'm also still a little iffy about the gravity fixtures, but I'm all for the damage increase thing if it helps get out of multi-grabs and the like.
Oh, and don't screw with the jab lock system. It's really hard to do anyways, and it rarely even happens. About Dedede's chaingrab, wouldn't increasing knockback make it impossible, or is it always at a set knockback?
L-Canceling and no tripping sound great through, so I look forward to that.
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Of course, all in all, I have to personally see how this works. Think it would be possible if you brought it by next Wednesday?