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The Samus Boards are at Peace | The Dead Social

i made this poll before polls were cool


  • Total voters
    307

Darkshadow7827

Smash Lord
Joined
Sep 21, 2007
Messages
1,532
Location
Lower reaches of Shelbrunkand
Wooo, record vids NO-IDea. You know what's funny? Whenever the phrase "no idea" comes up, I'm automatically reminded of you and samus, haha. Of course I don't say anything cause none of my friends would get it :p Also, I need to do some research on Boss. Gonna go educate myself.
 
Joined
Mar 28, 2008
Messages
4,285
I still main samus and have not used my 2ndary in any tourney thus far. I just feel my 2nd is AT or maybe event passed up my samus. I do not know untill i try it.
Lolol. Kay if you say so ;)
He's lying to us D:

NO-IDea will definatly make it VERY far.
 

Saki-

Reset Project
Joined
Jul 28, 2008
Messages
3,206
Location
Glencoe, Al
NNID
iTasya
So yea being the smartie that I am I figured out it isn't one color but a mixture of 3 in an artistic way. So I will be testing it out on this semi decent post. Where is Will from? He has the same user name as our second best player in our state lol. Oh and good luck to any samus going to Pound.

Edit: I failed xD Hard so I defaulted it
 

NO-IDea

Smash Lord
Joined
Apr 26, 2009
Messages
1,690
Location
Baltimore, MD
You know what would be awesome? If someone could update the Samus frame data to include all the cool stuff, like duration, block stun, block hitlag, etc.

I truly think Samus could progress as a character once we finally obtain this information. Look what frame data did for Luigi and his jab game? This doesn't mean frame data will drastically change Samus, but at least it'll make some small changes all around and tweak her.

You know what would be more awesome? If somehow, by some miracle, we obtained this frame data before this weekend. Like, that would be ****ing godlike.
 
Joined
Mar 28, 2008
Messages
4,285
You know what would be awesome? If someone could update the Samus frame data to include all the cool stuff, like duration, block stun, block hitlag, etc.

I truly think Samus could progress as a character once we finally obtain this information. Look what frame data did for Luigi and his jab game? This doesn't mean frame data will drastically change Samus, but at least it'll make some small changes all around and tweak her.

You know what would be more awesome? If somehow, by some miracle, we obtained this frame data before this weekend. Like, that would be ****ing godlike.
You have no idea what your talking about xD.

JK. This would be really nice to have, but I have no idea (lolnopunintended) on how to obtain it.
 

Calebyte

Smash Lord
Joined
Oct 4, 2009
Messages
1,257
Location
Santa Cruz, CA
Hi Samus mains! I've been playing some Samus players and wifi, and it's bee fun! Samus is legit and underrated. I might pick her up.
 

Z1GMA

Smash Hero
Joined
Sep 10, 2008
Messages
5,523
Location
Sweden
You guys have the best Thread-Titles on SWF by far.

Is it Samus' design and the world around her that gives such great Title Possibilities?
Or is it just you guys beeing frickin creative?
Maybe both.

Also...
Your boards (one Mouse-click backwards) looks empty.
Are you short on Samuses atm, or are you just plain organized?

+1 Also...
Where's Rohins ?
 

DelxDoom

Smash Lord
Joined
Sep 9, 2006
Messages
1,555
You know what would be awesome? If someone could update the Samus frame data to include all the cool stuff, like duration, block stun, block hitlag, etc.

I truly think Samus could progress as a character once we finally obtain this information. Look what frame data did for Luigi and his jab game? This doesn't mean frame data will drastically change Samus, but at least it'll make some small changes all around and tweak her.

You know what would be more awesome? If somehow, by some miracle, we obtained this frame data before this weekend. Like, that would be ****ing godlike.
I asked Veril how he calculates it.

He uses a frame speed code and just counts them.

He explained to me that Brawl follows a normally easy to predict pattern but that you also have to take into account the time of shield dropping, the lag of the aerials themselves, and the biggie, Shield Lag Differential, which he says is a *****.

I would advise you guys not to expect anything yet, since they are still working on higher tiered characters.




On another note, anyone who's quit MapleStory feeling generous and cool enough to donate their account to me? A group of friends are sorta starting up again in Scania... I honestly don't really think I deserve anything level 30+ but anything can happen! pm plz ;o

Also I am coming off as a leach, I apologize.
 
Joined
Mar 28, 2008
Messages
4,285
your like the fifth person in the past 4 months that wants to pick her up, she's going up in popularity.
Yeah they pick her up, then drop her within a week when they realise she sucks balls.

You guys have the best Thread-Titles on SWF by far.

Is it Samus' design and the world around her that gives such great Title Possibilities?
Or is it just you guys beeing frickin creative?
Maybe both.

Also...
Your boards (one Mouse-click backwards) looks empty.
Are you short on Samuses atm, or are you just plain organized?
Yeah it's her design, and the fact that we have some very creative users here xD.

Well some threads got deleted, but we are short on Samuses, we are however recently, getting a small flock of them so things may change up a bit, and yes, we are organized, but Xyro is lazy :3.

On another note, anyone who's quit MapleStory feeling generous and cool enough to donate their account to me? A group of friends are sorta starting up again in Scania... I honestly don't really think I deserve anything level 30+ but anything can happen! pm plz ;o

Also I am coming off as a leach, I apologize.
D: Maple Story ewwww
 

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
What I think would make Samus high tier.

SSB: Charge Shot
SSBM: Screw Attack
SSBB/SSBM: Homing Missile/Super Missile
SSBM: Bomb
SSBM: U-tilt
SSBB: D-tilt
SSBM: N-air
SSB: D-air
SSBB: Z-air
SSB: F-throw
SSB: B-throw

Those throws could actually KO!
 

IsmaR

Super Moderator
Super Moderator
BRoomer
Joined
Oct 27, 2007
Messages
19,484
Location
Ooromine IV, the second planet from the sun FS-176
NNID
Super_Sand_Lezbo
3DS FC
3179-6068-0031
Switch FC
SW-7639-0141-7804
SSBM: Screw Attack
Brawl Screw Attack with 64 Screw Attack's properties(pulls you in slightly stronger, strong electric stun-type effect, quicker, etc.) would be better IMO.
SSBB/SSBM: Homing Missile/Super Missile
But Super Missiles are green D:
SSBM: U-tilt
Kinda mixed between Melee's and Brawl's tbh. Brawl's isn't that good, but I like it.
SSB: N-air
Fix'd
SSB: D-air
Read that as D-throw at first, lol. .-. Brawl's range with 64's speed pl0x.
SSB: F-throw
SSB: B-throw

Those throws could actually KO!
<3333 that about the game. That and B-air kills.
 

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
I forgot about b-air. :(

As for the Screw Attack from Melee, if I recall correctly, it has what the Brawl version does not: priority. Now the Screw Attack cancels if it hits with another attack. It shouldn't be that way.
 

DelxDoom

Smash Lord
Joined
Sep 9, 2006
Messages
1,555
I always thought ROB had a lot of similarities with Samus.

Anyways, 1:35, though cool, should have been faster so it would have been harder to escape.

Needs more bair in general.

Don't grab release right next to the edge of the stage!!! Throw him off and shoot lasers or grab the edge

Charge Gyro. Or shoot out uncharged gyro if he's not approaching, and grab it, and glidetoss for awesome.

Usmash and Uair have really not so great hitboxes HORIZONTALLY. You're better off with ftilt as you were doing a lot. I'm referring to the spotdodge - usmash - spotdodge - usmash, both usmashes whiffing because he was to the right of you. He definitely could have punished this

The uair to dsmash was cute but blah, I'd rather see a bair there.

Up B ledge snaps. If you're close to the edge, don't use your second jump like at 2:50 and 4:05. This is really important to avoid either stage spikes or general punishing crap. Kinda use it like Samus Zair/Up b etc. ROB's ledge game is no Samus ledge game but you really could use it better ;P

Also, recovering high is much safer than going for the ledge when you have no jumps and are relatively high and away from the stage.

Try dash attack sometimes (as a punish). It's great lol, imo more reward than forward air(as a punish) since you get instant pressure with utilt at low percents and you pop them right above you for anything really. but it still has more risk than a retreating fair. However, you were trying to space against Marth range-wise and that's not a great idea usually with ROB with arm swingy moves. Nair/Bair on the other hand have great range.

When that Marth is being aggressive, if you get a good hit in which gives you enough space, laser him for free damage. He might run into it, or if he auto airdodges, you can take advantage of that to get free damage. ROB has almost instant super range on his laser, it is good.

I enjoy spotdodge abuse. It's scary as a mindgame trick and happens to work. I think the Marth was catching on at the end though.

I THINK THIS IS ENOUGH EDITS

last edit: good stuff
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
18,090
Location
Houston,Tx
i dont know who you are. i dont know what you want. if you are looking for ransom i can tell i have no money. but what i do have, is a very particular set of skills. skills that i have aquired over a very long career. skills that make me a nightmare for people like you. if you let my daughter go now, that'll be the end of it. i will not look for you, i will not persue u but if you dont...i will look for you, i will find you...and i will kill you.
 

NO-IDea

Smash Lord
Joined
Apr 26, 2009
Messages
1,690
Location
Baltimore, MD
Isn't Samus a robot?

Also, tell your boy Riot that since Melee, the smash series has had side+b as a move. Spot dodge nonsense...
 
Joined
Mar 28, 2008
Messages
4,285
ROFL. Noid basically has it right how on earth can he think that spotdodging solves all of these problems?
 

DelxDoom

Smash Lord
Joined
Sep 9, 2006
Messages
1,555
i dont know who you are. i dont know what you want. if you are looking for ransom i can tell i have no money. but what i do have, is a very particular set of skills. skills that i have aquired over a very long career. skills that make me a nightmare for people like you. if you let my daughter go now, that'll be the end of it. i will not look for you, i will not persue u but if you dont...i will look for you, i will find you...and i will kill you.
Woo Mango vs Kage


Planking isn't banned at Pound 4, Xyro should win that tournament
 

Z1GMA

Smash Hero
Joined
Sep 10, 2008
Messages
5,523
Location
Sweden
Hell, guys, I wish Samus had better KO-power.
She'd be a great character is she just... could......... kill . . . .

I left Samus because of her weak KO-power.
And I started using Ganon instead. Ganon who has sick KO-power, but can't hit his opponent instead >_>'

I still second her, though, 'cause she's a hella fun character.
 

Xyro77

Unity Ruleset Committee Member
Joined
Aug 25, 2003
Messages
18,090
Location
Houston,Tx
NOIDEA
No-Idea
Idea-NO
IDEANO

Name search right now and tell me if you lost to polter. Your shoutout to him makes me think you lost. SAMUS SHOULD NEVER LOSE TO YOSHI!!!!
 
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