I give Sakurai a lot of praise. He really puts in the extra mile on these games. He goes above and beyond the average lead developer. On top of having wrist injuries from testing the game and working so much in general, that he underplays to get people to stop worrying about him, he goes to work earlier than he needs to, and updates a website with daily pictures and quotes with extra information about the game. He does all the balancing himself, (or at least has until this game), and makes most of the key decisions about the game.
On top of this, he feels it is his personal responsibility to make an accurate and well represented history of Nintendo's major IP's in these games. In Brawl, he even threw in playable versions of certain classics. These aren't just fighters to Sakurai. They are history.
Sakurai is doing a lot, lot more than selling a product. He's trying to give an accurate picture of Nintendo's history, in the most presentable way he knows how. It's an insane undertaking, but look at how much detail is in brawl, between the stickers, trophies, ect.
So when he makes decisions about the roster, I can't imagine how heavily it weighs on him. Just because he acts like a troll during reveals doesn't mean he takes this very seriously.
If someone doesn't want to buy a game because a character they want isn't in it, that's fine. I have no squabble with that.
If someone wants to get on Sakurai's case because of it, though, then that person really, really doesn't know what they're talking about, and needs to realize the world doesn't revolve around them and their fantasy roster.
And I stand by that statement regardless of Ridley's playability status.