• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Important The Ridley for SSB4 Thread - End of an Era

Mega Bidoof

Smash Hero
Joined
Aug 14, 2013
Messages
8,463
Location
The Drought
NNID
Link46
3DS FC
1160-9840-1542
Alright, I finished it. :p

View attachment 13280
Thinking of a design of a Ridley costume is difficult, because I didn't want to take the simple "Rosalina in a costume" route, and took it to be more of a costume in the form of an actual outfit. And before you ask, no, that is NOT Ridley's head impaled on her head...that's a hat, hence the price tag...I want a Ridley hat...God, I sound like a TF2 player. :p


While I tried to keep the design mainly Super Metroid Ridley, I did include a couple of design hints from SchAlternate's Ridley rendition.
It's a sexy woman being an awesome dragon.
What more could a nerdy, hormone-filled teenager ask for?
 

ppbto

Smash Journeyman
Joined
Feb 18, 2014
Messages
402
First, Ridley dressed as Rosalina, then Rosalina dressed as Ridley.

Oh..... I love this thread.
 

False Sense

Ad Astra Per Aspera
Joined
Jan 17, 2014
Messages
8,332
NNID
FalseSense
3DS FC
3368-2599-3209
Alright, I finished it. :p

View attachment 13280
Thinking of a design of a Ridley costume is difficult, because I didn't want to take the simple "Rosalina in a costume" route, and took it to be more of a costume in the form of an actual outfit. And before you ask, no, that is NOT Ridley's head impaled on her head...that's a hat, hence the price tag...I want a Ridley hat...God, I sound like a TF2 player. :p


While I tried to keep the design mainly Super Metroid Ridley, I did include a couple of design hints from SchAlternate's Ridley rendition.
...Sometimes this thread goes a little too far.
 

AndreaAC

Ridley's Propaganda Artist
Joined
Feb 9, 2014
Messages
24,550
Well, it seems that the f-ing Devil's winds had stopped or at least lowered.....Now what else i could try to draw?.....

72A571_0D64A8A2D3DE4_002.gif

"...I have no idea....."
 

The King of Skulls

Smash Ace
Joined
Apr 25, 2014
Messages
782
Location
In the threshold of time and space.
3DS FC
4398-9294-7284
Well, it seems that the f-ing Devil's winds had stopped or at least lowered.....Now what else i could try to draw?.....

View attachment 13289
"...I have no idea....."
You could draw Ridley with the Hammer Bro. Suit from Mario Bros. 3, AKA the best Power-up in any Mario game. It was like fireballs, only it killed everything.
 

SchAlternate

Smash Master
Joined
Jul 9, 2013
Messages
4,795
Location
Whatever remained of Zebes
NNID
SchAlternate
Switch FC
SW-4691-2422-5427
Alright, I finished it. :p

View attachment 13280
Thinking of a design of a Ridley costume is difficult, because I didn't want to take the simple "Rosalina in a costume" route, and took it to be more of a costume in the form of an actual outfit. And before you ask, no, that is NOT Ridley's head impaled on her head...that's a hat, hence the price tag...I want a Ridley hat...God, I sound like a TF2 player. :p


While I tried to keep the design mainly Super Metroid Ridley, I did include a couple of design hints from SchAlternate's Ridley rendition.
Heh, I noticed those things on the legs and thought: "Huh, those kinda look like the ones on my version of Ridley". Then I read the rest of the post. :p

Pretty well done, my friend. Though I find it weird how the wings are behind her hair...
 

Cyberguy64

Smash Journeyman
Joined
Apr 25, 2014
Messages
439
Location
Denial
Alright, I finished it. :p

View attachment 13280
Thinking of a design of a Ridley costume is difficult, because I didn't want to take the simple "Rosalina in a costume" route, and took it to be more of a costume in the form of an actual outfit. And before you ask, no, that is NOT Ridley's head impaled on her head...that's a hat, hence the price tag...I want a Ridley hat...God, I sound like a TF2 player. :p


While I tried to keep the design mainly Super Metroid Ridley, I did include a couple of design hints from SchAlternate's Ridley rendition.
Well shoot. Now I want a Ridley suit in the next Mario game.
 

AndreaAC

Ridley's Propaganda Artist
Joined
Feb 9, 2014
Messages
24,550
You could draw Ridley with the Hammer Bro. Suit from Mario Bros. 3, AKA the best Power-up in any Mario game. It was like fireballs, only it killed everything.
The part of "it killed everything" caught Ridley's attention....that is why he's not complaining.....also not with the Assassin's Robes....

SCAN0174.JPG


A quick sketch after the Santana winds....DAMN IT...I hate those....
 
Last edited:

Ridley_Prime

Proteus Geoform
Joined
Sep 18, 2007
Messages
8,631
NNID
AlphaWarDragon87
3DS FC
0774-4845-6886
Switch FC
SW-7888-8563-5773
The idea was partially to reintroduce and salvage the PTSD that she suffered in Other M. Instead of cowering like a scared little girl, Samus tries to straight-up murder the cause of her trauma. Only after realizing that the clone holds no memories of her does she make the connection to Ridley's first meeting with her, that she's no better than he was, his murder spree is partially her fault, etc.

And, yeah, that Metroid consumption would probably need to be implemented somehow. Maybe have the Metroids swarm Ridley right after their final battle before Samus's eyes, and have Samus shoot off the Metroids just as he dies from being drained. He'd still be a frozen husk in Fusion, and because Samus stopped the Metroids from draining him completely, he doesn't crumble into dust.
Ah. Well as far as the PTSD's concerned I guess that's understandable. Yeah, that would've actually been a better twist when you put it that way.

The thing with Other Ridley getting offed by a cloned Metroid Queen is something I probably would've changed though personally. I dunno, seeing any form of Ridley getting beaten/killed by something other than Samus kinda rubs me the wrong way. I accept it though since he was already in a real weakened state and it was used to explain the existence of the corpse in Fusion, but... The body in Fusion could've just been explained or stated as a different clone of Ridley. Like the one in Other M would be a clone created accidentally (as mentioned) but still lives, while the frozen Ridley body in Fusion would be a clone that the remains of the Federation's "inner circle" made happen intentionally in some attempt to harness/preserve or experiment on his species. The still-alive clone Ridley would later learn of this, and bring forth terrible vengeance on the Feds while trying to save or avenge his... fellow clone. And Samus would witness this while she's trying to get away from the same Federation that's still pursuing her after the events of Fusion. xD

Found this thing on Legends of Localization that could interest you.

Though I'm not sure if that's retconned.

http://legendsoflocalization.com/qa-is-ridley-from-metroid-really-native-to-zebes/
Don't see why that would be retconned at this point, but whether or not he's a Zebes native is something that can still be speculated either way, taking the manga and everything into account. Was Ridley around as a Zebes native before the Chozo ever inhabited the planet and created Mother Brain and Metroids? etc.
 

majora_787

Smash Hero
Joined
Jun 23, 2007
Messages
6,122
Location
Texas
Honestly, I think the PTSD situation in Other M was fine, if at worst unnecessarily heavy-handed about it. Though honestly, I agree it would have been much more interesting if Other M Ridley were killed by Samus instead of the Metroid Queen, and the Fusion Ridley was just an extremely particularly bad clone that the federation kept in the meat freezer.

The federation making Ridley clones for their army on purpose just sounds way worse(better) than making one clone on accident that would only come back once to be the worst iteration of Ridley in the series. But what's been done can't be undone, and we'll just have to trust Retro or whoever picks it up next to either do midquels, prequels to the Zebes incident, OR actually do something nice with the sequels after Fusion. Although, I'm not too hot on sequels after Fusion, since we have what. At that point, there are no metroids, no space pirates, no Mother Brain, no Ridley, no X-Parasites, no Phaaze OR leviathans...

I dunno. I just feel like Other M and Fusion reached too far forward and wrapped up too many components of the Metroid series.
 

TeenGirlSquad

Smash Master
Joined
Jul 6, 2011
Messages
3,496
Location
Onett, California
Although, I'm not too hot on sequels after Fusion, since we have what. At that point, there are no metroids, no space pirates, no Mother Brain, no Ridley, no X-Parasites, no Phaaze OR leviathans...
I don't think there are NO Space Pirates. And there's always the Galactic Federation.

EDIT: TBH, I don't even consider Other M to be canon. Not even just because of the terribad characterization, but also because it's a rehash of Fusion which feels redundant, and retroactively makes Fusion feel redundant. I'd rather not know what Samus's deal with Adam was, and I'd rather just believe what I believed back then, that it was just a preserved specimen of Ridley's species.
 
Last edited:

majora_787

Smash Hero
Joined
Jun 23, 2007
Messages
6,122
Location
Texas
I honestly don't want to call Fusion canon, but... And I'm sorry if this sounds mean, but I don't really know how else to say this, but I'm not a big baby about games and don't disregard them as "not canon" just because I don't like them. Like Fire Emblem's Elibe saga? I wish it didn't exist, but I don't refuse to acknowledge it. I just am selective about what of Other M I acknowledge as canon. Which is basically:

Samus went to the ship following a distress signal, worked with Adam's federation group, the Federation was cloning things they shouldn't have, Samus fought Ridley, Ridley died and his corpse was hauled off to the Fusion ship to become a Yu-gi-oh monster... extremely minimal stuff in all seriousness.

Moral of the story is, if the Metroid community is going to do the 'it's not canon because I don't like it' thing, then Metroid has only had what. Four games? And none of the expansion done in the universe matters because it never happened? That's kind of dull. And even if it spent all of its time on a ship like Fusion, it introduced new looks into alien species, the Federation's activities, Phantoon, and Ridley. Albeit, in a most likely modified and accelerated fashion.
 
Last edited:

Arcanir

An old friend evolved
Joined
Jul 8, 2013
Messages
6,679
Location
Getting geared up for the 20th
NNID
Shoryu91
3DS FC
4253-4855-5860
IIRC, there was an interview or an excerpt from the Fusion manual that said there were Space Pirates that invaded BSL and got infected by the X-Parasites. Granted, this could be reconned at this point due to Other M, but it is possible that venue could be taken if they don't want to have them completely dead.
 
Last edited:

majora_787

Smash Hero
Joined
Jun 23, 2007
Messages
6,122
Location
Texas
IIRC, there was an interview or an excerpt from the Fusion manual that said there were Space Pirates that invaded BSL and got infected by the X-Parasites. Granted, this could be reconned at this point due to Other M, but it is possible that venue could be taken if they don't want to have them completely dead.
Whether they retconned it or not they could probably retcon it again. Retcons can be silly like that, and if they needed to retcon to make a new game they would.

I just would rather they not.
 

TeenGirlSquad

Smash Master
Joined
Jul 6, 2011
Messages
3,496
Location
Onett, California
I honestly don't want to call Fusion canon, but...
Why not?

I just am selective about what of Other M I acknowledge as canon. Which is basically:
This is exactly how I used to feel, but it still feels contradictory and redundant to me.

Moral of the story is, if the Metroid community is going to do the 'it's not canon because I don't like it' thing, then Metroid has only had what. Four games?
Nine games? Counting Hunters and Zero Mission.

Yeah okay, I admit that **** was amazing.

I'm not trying to force my head-canon onto anyone else in the community, that's just how I see it, because Samus is a really important character to me and Fusion is a really important game to me.
 
Last edited:

Shinru202

Smash Journeyman
Joined
Mar 8, 2014
Messages
357
NNID
shinryu2
3DS FC
2809-8719-6664




Let's review all the facts covered till now, shall we?...But first, some "critical thinking" music

1 - Pyrosphere
In August 2013, Sakurai posted a POTD of the Pyrosphere and the notorious quote

"An enemy from Samus's Past may appear at any second"....Now many people said that this implies that Ridley could appear as a stage hazard...but is he really the stage hazard? I got two counter-arguments
1. Confirmation Bias: In the Japanese Quote, the quote is "Samus's Trauma" might also appear...
We ALL know that Ridley is the only character to make Samus undergo PTSD and he is the one who killed her parents...
but where does the Quote say that Ridley will be a stage hazard? IT DOESN'T!
All the Quote says that Ridley WILL make an appearance.




2. FD Pyrosphere: As illustrated in the Direct, most stages will have a Final Destination layout. Those FD versions are
stage hazard-free and usually smaller than the original stages and lacks floating platforms in general

Now take a look at both versions of the Pyrosphere...You might notice a couple of differences
1. The Lava Flow is stopped in the FD Pyrosphere: Lava/Acid is a common stage hazard in all Metroid stages in Smash Bros



...yet by turning off the Lava flow in the Pyrosphere, could it imply that Lava is the stage hazard?
I have no idea how Lava would play as a stage hazard...but I have a theory...


Take a close look at both versions of the Pyrosphere...You should notice "purple tubes" hanging below the stage...
They look different in both versions...Do those tubes have a function or are they decorations?


Those tubes did not exist in Other M since the stage was supported by a pillar


I speculate that the tubes could levitate the stage...but after a while...A siren could be heard and the tubes will fail...
The Stage will fall to the lower region of the Pyrosphere to where Samus fought Vorash....


VORASH could be a potential stage hazard...He could pounce above the stage and drop fireballs or even eat characters alive (1-hit KO)After a while, a siren could be heard and the tubes will regain their function, thus rising up the stage to the original position

However, there is still one piece of the puzzle that doesn't fit...

Sakurai stated that this hole is off-screen and it is huge...This hole is made by Ridley's Escape in Other M...
To be honest, I am not sure what this could imply...It could be a decoration but there is something else that bothers me...

I don't recall seeing TWO HOLES in the wall in Metroid: Other M...The circular-shaped one is the one made by Ridley in Other M...but what about the other "oval-shaped" hole? Does it have a function or is it just decoration?


All right...that's about it for the Pyrosphere
2. Multi-Roling
Multi- Roling is when a character can perform more than one role...A good example is Toon Link
Toon Link can be both a stage prop and a fighter...

but if he joins the fight, he is replaced by Alfonzo...



I don't think that the Alfonzo magic would work on Ridley...but I have a better idea...
How about if Ridley can be BOTH a stage hazard AND a playable character?
This may cause some confusion but hear me out...


I want you to imagine two scenarios, both scenarios have the Pyrosphere as a stage.
Scenario A: Player DOES NOT CHOOSE Ridley as a fighter--------->Ridley appears as a stage hazard
Scenario B: Player CHOOSES Ridley as a fighter----------------------->Ridley DOES NOT APPEAR as a stage hazard
This could be an interesting gimmick, making the stage unique.


If Ridley is a fighter, then his flight span would be nerfed compared to his Stage Hazard...

Also, it is not the first time a character is both a boss and a fighter

Bowser was a boss in Melee's Adventure Mode AND a playable character


Another Character was also a stage hazard AND playable at the same time... DK


Yes..Yes...I am aware that according to DK lore, that 8-Bit DK is actually Cranky Kong...but to the casual gamer, that is actually DK.
But the idea that a character can be both a stage hazard AND a fighter has already been made.


Multi-Roling is done...onwards to the next topic

3. Shadow in The Direct

On 8th April, Nintendo made a Smash-exclusive Direct...and IT WAS FRIGGIN AWESOME!!!
...but let's talk about what we saw during the Yellow Devil part...

Sakurai showed us a draconic shadow, and after careful analysis, we deduced that the Shadow actually belongs to Other M Ridley due to the bone-tail shard in the left pic...
Sakurai has been clear and DIRECT (no pun intended) when characters are deconfirmed as playable characters to being either
assist trophies or stage hazards...






But all what Sakurai showed us was Ridley's Shadow and a Quote : "Boss characters make an appearance on other stages ,not just this one"......OK, this heavily implies that Ridley will be a stage boss...but why the Shadow?

I even saw in Miiverse and SmashBoards that the Shadow is huge and this deconfirms Ridley....Does it?
Shadow's size and shape can be distorted by view angle and light source...



There is also the other possibility about Ridley's "Huge" Size :troll::


Other Miiverse and Smash Board Users speculate that the SSB4 Ridley model is a Hybrid between Zero Mission Ridley and Other M...
....I don't know...That Shadow was really distorted...but I if there would be any modifications


For a new design, why not use the Other M Ridley CONCEPT ART?



Next is the last segment.
4. Size is NOT Canon in Smash Bros

Many people keep saying that Ridley is TOO BIG
:smirk:



Jokes aside, Sakurai has quoted that the Smash Bros series DOES NOT ALWAYS STAY TRUE TO SCALE


Sakurai could be referring to the Dog...but he said clearly that the Smash Bros SERIES does not stay true to scale


Olimar is the size of a coin in the canon Pikmin game yet he is taller than Kirby

Also, Ridley's size is not even canonized yet in the Metroid series...
Sure, the basic size scale is that he should be bigger than Samus to be more menacing...
But that did not stop Bowser from joining the fight


Bowser's size constantly changes during the Mario history



...Ridley's size also changes during the Metroid series





And that's about....In the end, let's wait for Sakurai's OFFICIAL CONFIRMATION before giving up on our beloved Space Pirate Dragon.

Here is a good concept art of a possible Ridley size:

I got a good feeling that E3 2014 will be Ridley's confirmation....

Peace
 
Last edited:

MagnesD3

Smash Master
Joined
Dec 5, 2012
Messages
4,850
Location
Hiding in Microsoft Headquarters




Let's review all the facts covered till now, shall we?...But first, some "critical thinking" music

1 - Pyrosphere
In August 2013, Sakurai posted a POTD of the Pyrosphere and the notorious quote

"An enemy from Samus's Past may appear at any second"....Now many people said that this implies that Ridley could appear as a stage hazard...but is he really the stage hazard? I got two counter-arguments
1. Confirmation Bias: In the Japanese Quote, the quote is "Samus's Trauma" might also appear...
We ALL know that Ridley is the only character to make Samus undergo PTSD and he is the one who killed her parents...
but where does the Quote say that Ridley will be a stage hazard? IT DOESN'T!
All the Quote says that Ridley WILL make an appearance.




2. FD Pyrosphere: As illustrated in the Direct, most stages will have a Final Destination layout. Those FD versions are
stage hazard-free and usually smaller than the original stages and lacks floating platforms in general

Now take a look at both versions of the Pyrosphere...You might notice a couple of differences
1. The Lava Flow is stopped in the FD Pyrosphere: Lava/Acid is a common stage hazard in all Metroid stages in Smash Bros



...yet by turning off the Lava flow in the Pyrosphere, could it imply that Lava is the stage hazard?
I have no idea how Lava would play as a stage hazard...but I have a theory...


Take a close look at both versions of the Pyrosphere...You should notice "purple tubes" hanging below the stage...
They look different in both versions...Do those tubes have a function or are they decorations?


Those tubes did not exist in Other M since the stage was supported by a pillar


I speculate that the tubes could levitate the stage...but after a while...A siren could be heard and the tubes will fail...
The Stage will fall to the lower region of the Pyrosphere to where Samus fought Vorash....


VORASH could be a potential stage hazard...He could pounce above the stage and drop fireballs or even eat characters alive (1-hit KO)After a while, a siren could be heard and the tubes will regain their function, thus rising up the stage to the original position

However, there is still one piece of the puzzle that doesn't fit...

Sakurai stated that this hole is off-screen and it is huge...This hole is made by Ridley's Escape in Other M...
To be honest, I am not sure what this could imply...It could be a decoration but there is something else that bothers me...

I don't recall seeing TWO HOLES in the wall in Metroid: Other M...The circular-shaped one is the one made by Ridley in Other M...but what about the other "oval-shaped" hole? Does it have a function or is it just decoration?


All right...that's about it for the Pyrosphere
2. Multi-Roling
Multi- Roling is when a character can perform more than one role...A good example is Toon Link
Toon Link can be both a stage prop and a fighter...

but if he joins the fight, he is replaced by Alfonzo...



I don't think that the Alfonzo magic would work on Ridley...but I have a better idea...
How about if Ridley can be BOTH a stage hazard AND a playable character?
This may cause some confusion but hear me out...


I want you to imagine two scenarios, both scenarios have the Pyrosphere as a stage.
Scenario A: Player DOES NOT CHOOSE Ridley as a fighter--------->Ridley appears as a stage hazard
Scenario B: Player CHOOSES Ridley as a fighter----------------------->Ridley DOES NOT APPEAR as a stage hazard
This could be an interesting gimmick, making the stage unique.


If Ridley is a fighter, then his flight span would be nerfed compared to his Stage Hazard...

Also, it is not the first time a character is both a boss and a fighter

Bowser was a boss in Melee's Adventure Mode AND a playable character


Another Character was also a stage hazard AND playable at the same time... DK


Yes..Yes...I am aware that according to DK lore, that 8-Bit DK is actually Cranky Kong...but to the casual gamer, that is actually DK.
But the idea that a character can be both a stage hazard AND a fighter has already been made.


Multi-Roling is done...onwards to the next topic

7. Shadow in The Direct

On 8th April, Nintendo made a Smash-exclusive Direct...and IT WAS FRIGGIN AWESOME!!!
...but let's talk about what we saw during the Yellow Devil part...

Sakurai showed us a draconic shadow, and after careful analysis, we deduced that the Shadow actually belongs to Other M Ridley due to the bone-tail shard in the left pic...
Sakurai has been clear and DIRECT (no pun intended) when characters are deconfirmed as playable characters to being either
assist trophies or stage hazards...






But all what Sakurai showed us was Ridley's Shadow and a Quote : "Boss characters make an appearance on other stages ,not just this one"......OK, this heavily implies that Ridley will be a stage boss...but why the Shadow?

I even saw in Miiverse and SmashBoards that the Shadow is huge and this deconfirms Ridley....Does it?
Shadow's size and shape can be distorted by view angle and light source...



There is also the other possibility about Ridley's "Huge" Size :troll::


Other Miiverse and Smash Board Users speculate that the SSB4 Ridley model is a Hybrid between Zero Mission Ridley and Other M...
....I don't know...That Shadow was really distorted...but I if there would be any modifications


For a new design, why not use the Other M Ridley CONCEPT ART?



Next is the last segment.
7. Size is NOT Canon in Smash Bros

Many people keep saying that Ridley is TOO BIG
:smirk:



Jokes aside, Sakurai has quoted that the Smash Bros series DOES NOT ALWAYS STAY TRUE TO SCALE


Sakurai could be referring to the Dog...but he said clearly that the Smash Bros SERIES does not stay true to scale


Olimar is the size of a coin in the canon Pikmin game yet he is taller than Kirby

Also, Ridley's size is not even canonized yet in the Metroid series...
Sure, the basic size scale is that he should be bigger than Samus to be more menacing...
But that did not stop Bowser from joining the fight


Bowser's size constantly changes during the Mario history



...Ridley's size also changes during the Metroid series





And that's about....In the end, let's wait for Sakurai's OFFICIAL CONFIRMATION before giving up on our beloved Space Pirate Dragon.

I got a good feeling that E3 2014 will be Ridley's confirmation....

Peace
That music is great for critical analysis, it really sets the mood. Also I agree that something fishy is going on here, and am still hoping Sakurai is on our side. At e3 our prayers may be answered and hell ridley might even be in the playable demo.
 

majora_787

Smash Hero
Joined
Jun 23, 2007
Messages
6,122
Location
Texas




Let's review all the facts covered till now, shall we?...But first, some "critical thinking" music

1 - Pyrosphere
In August 2013, Sakurai posted a POTD of the Pyrosphere and the notorious quote

"An enemy from Samus's Past may appear at any second"....Now many people said that this implies that Ridley could appear as a stage hazard...but is he really the stage hazard? I got two counter-arguments
1. Confirmation Bias: In the Japanese Quote, the quote is "Samus's Trauma" might also appear...
We ALL know that Ridley is the only character to make Samus undergo PTSD and he is the one who killed her parents...
but where does the Quote say that Ridley will be a stage hazard? IT DOESN'T!
All the Quote says that Ridley WILL make an appearance.




2. FD Pyrosphere: As illustrated in the Direct, most stages will have a Final Destination layout. Those FD versions are
stage hazard-free and usually smaller than the original stages and lacks floating platforms in general

Now take a look at both versions of the Pyrosphere...You might notice a couple of differences
1. The Lava Flow is stopped in the FD Pyrosphere: Lava/Acid is a common stage hazard in all Metroid stages in Smash Bros



...yet by turning off the Lava flow in the Pyrosphere, could it imply that Lava is the stage hazard?
I have no idea how Lava would play as a stage hazard...but I have a theory...


Take a close look at both versions of the Pyrosphere...You should notice "purple tubes" hanging below the stage...
They look different in both versions...Do those tubes have a function or are they decorations?


Those tubes did not exist in Other M since the stage was supported by a pillar


I speculate that the tubes could levitate the stage...but after a while...A siren could be heard and the tubes will fail...
The Stage will fall to the lower region of the Pyrosphere to where Samus fought Vorash....


VORASH could be a potential stage hazard...He could pounce above the stage and drop fireballs or even eat characters alive (1-hit KO)After a while, a siren could be heard and the tubes will regain their function, thus rising up the stage to the original position

However, there is still one piece of the puzzle that doesn't fit...

Sakurai stated that this hole is off-screen and it is huge...This hole is made by Ridley's Escape in Other M...
To be honest, I am not sure what this could imply...It could be a decoration but there is something else that bothers me...

I don't recall seeing TWO HOLES in the wall in Metroid: Other M...The circular-shaped one is the one made by Ridley in Other M...but what about the other "oval-shaped" hole? Does it have a function or is it just decoration?


All right...that's about it for the Pyrosphere
2. Multi-Roling
Multi- Roling is when a character can perform more than one role...A good example is Toon Link
Toon Link can be both a stage prop and a fighter...

but if he joins the fight, he is replaced by Alfonzo...



I don't think that the Alfonzo magic would work on Ridley...but I have a better idea...
How about if Ridley can be BOTH a stage hazard AND a playable character?
This may cause some confusion but hear me out...


I want you to imagine two scenarios, both scenarios have the Pyrosphere as a stage.
Scenario A: Player DOES NOT CHOOSE Ridley as a fighter--------->Ridley appears as a stage hazard
Scenario B: Player CHOOSES Ridley as a fighter----------------------->Ridley DOES NOT APPEAR as a stage hazard
This could be an interesting gimmick, making the stage unique.


If Ridley is a fighter, then his flight span would be nerfed compared to his Stage Hazard...

Also, it is not the first time a character is both a boss and a fighter

Bowser was a boss in Melee's Adventure Mode AND a playable character


Another Character was also a stage hazard AND playable at the same time... DK


Yes..Yes...I am aware that according to DK lore, that 8-Bit DK is actually Cranky Kong...but to the casual gamer, that is actually DK.
But the idea that a character can be both a stage hazard AND a fighter has already been made.


Multi-Roling is done...onwards to the next topic

3. Shadow in The Direct

On 8th April, Nintendo made a Smash-exclusive Direct...and IT WAS FRIGGIN AWESOME!!!
...but let's talk about what we saw during the Yellow Devil part...

Sakurai showed us a draconic shadow, and after careful analysis, we deduced that the Shadow actually belongs to Other M Ridley due to the bone-tail shard in the left pic...
Sakurai has been clear and DIRECT (no pun intended) when characters are deconfirmed as playable characters to being either
assist trophies or stage hazards...






But all what Sakurai showed us was Ridley's Shadow and a Quote : "Boss characters make an appearance on other stages ,not just this one"......OK, this heavily implies that Ridley will be a stage boss...but why the Shadow?

I even saw in Miiverse and SmashBoards that the Shadow is huge and this deconfirms Ridley....Does it?
Shadow's size and shape can be distorted by view angle and light source...



There is also the other possibility about Ridley's "Huge" Size :troll::


Other Miiverse and Smash Board Users speculate that the SSB4 Ridley model is a Hybrid between Zero Mission Ridley and Other M...
....I don't know...That Shadow was really distorted...but I if there would be any modifications


For a new design, why not use the Other M Ridley CONCEPT ART?



Next is the last segment.
4. Size is NOT Canon in Smash Bros

Many people keep saying that Ridley is TOO BIG
:smirk:



Jokes aside, Sakurai has quoted that the Smash Bros series DOES NOT ALWAYS STAY TRUE TO SCALE


Sakurai could be referring to the Dog...but he said clearly that the Smash Bros SERIES does not stay true to scale


Olimar is the size of a coin in the canon Pikmin game yet he is taller than Kirby

Also, Ridley's size is not even canonized yet in the Metroid series...
Sure, the basic size scale is that he should be bigger than Samus to be more menacing...
But that did not stop Bowser from joining the fight


Bowser's size constantly changes during the Mario history



...Ridley's size also changes during the Metroid series





And that's about....In the end, let's wait for Sakurai's OFFICIAL CONFIRMATION before giving up on our beloved Space Pirate Dragon.

Here is a good concept art of a possible Ridley size:

I got a good feeling that E3 2014 will be Ridley's confirmation....

Peace
Well this was wonderful. Sometimes I feel weird leaving the direct feeling BETTER about Ridley.

EDIT: Ridley's fate will definitely be known at E3. Whether he is shown or not, the Wii U version of the game (which I assume will be available for demo purposes) will have the Pyrosphere stage, and we most likely will be fully able to find out if he is actually a Pyrosphere stage hazard.

EDIT: @ TeenGirlSquad TeenGirlSquad
There are still an unfortunate number of people who consider anything associated with the Prime games non-canon because they don't like them. So if we omit these games because we don't like them, that leaves... Metroid/Zero Mission(counted as one), Metroid 2, Super Metroid, and Fusion. And like I said, I would consider Fusion non-canon if I felt like that was a thing worth doing. Then what do we have. Metroid, Metroid 2, and Super Metroid? How much work have we undone through petty shenanigans at that point?
 
Last edited:

soviet prince

I am the terror that flaps in the night
Joined
Nov 10, 2007
Messages
3,142
Location
Kentucky
NNID
7066-9708-9591
so what the conclusions here, is ridley dead or does he stand a chance, the sal leak and rosanlinex leak really hurts his chances more show then him being a boss( a boss he can do a alphonso and not show up if ridley is on the field.)
 

Ridley_Prime

Proteus Geoform
Joined
Sep 18, 2007
Messages
8,631
NNID
AlphaWarDragon87
3DS FC
0774-4845-6886
Switch FC
SW-7888-8563-5773
Yeah, the "I don't like this so it's non-canon" dealio has always been stupidly faulty and something I never took seriously among fanbases for reasons mentioned.

That would be one of the most horrible nightmares I could ever have......
*snickers*

So, how about either an infant miniaturized Ridley or Little Birdie (don't really care which) and Baby Rosalina? Since the latter's a thing now too...
 
Last edited:

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,432
Switch FC
SW-1597-979602774
Alright, I finished it. :p

View attachment 13280
Thinking of a design of a Ridley costume is difficult, because I didn't want to take the simple "Rosalina in a costume" route, and took it to be more of a costume in the form of an actual outfit. And before you ask, no, that is NOT Ridley's head impaled on her head...that's a hat, hence the price tag...I want a Ridley hat...God, I sound like a TF2 player. :p


While I tried to keep the design mainly Super Metroid Ridley, I did include a couple of design hints from SchAlternate's Ridley rendition.
Where is the caption: "Do you love me now?" huh?
 

BaganSmashBros

Smash Hero
Joined
Apr 2, 2014
Messages
6,898
Location
Battlefield
I do.

I've wanted to make Ridley playable but could never get much done since I was working alone.
Then, if you won`t mind fixing few parts of the animations or just editing them in the way you want, i could help you. I remember seeing video with your Ridley and for nearly 1 week tried to find link to it...yeah...i was pretty young back then...
There is few thing i need to warn you about...*dramatic pause* I have to go to school 6 days out of 7 in the week...and i can be impatient sometimes. If you don`t want to fix something after me, then just tell me what to fix in those animations. And did you left work you already did somewhere or deleted it?
View attachment 13287
I wonder if Ridley lived in a planet like this....or he's actually from planet Zebes...
I think his homeworld is similar, but less unstable in terms of temperature, but still pretty hot since he can easily survive in the Lower Norfair.
so what the conclusions here, is ridley dead or does he stand a chance, the sal leak and rosanlinex leak really hurts his chances more show then him being a boss( a boss he can do a alphonso and not show up if ridley is on the field.)
Leaks can`t be trusted even a little bit since their source is unknown, so, it does nothing to nothing. He still has a chance because of *insert results of our analyze that went too far in my opinion and the only thing we didn`t analyzed is reflection in Sakurai`s eyes or something like that*.
And Rosalina in Ridley`s "clothes"...*looks directly at the sun* How to unsee that?! No, really, 90% of messages here contain something (like images...especially images) either funny, bizzare or...weird...
 
Last edited:

Dark Phazon

Smash Hero
Joined
Dec 13, 2012
Messages
5,910
Location
London, England
Then, if you won`t mind fixing few parts of the animations or just editing them in the way you want, i could help you. I remember seeing video with your Ridley and for nearly 1 week tried to find link to it...yeah...i was pretty young back then...

I think his homeworld is similar, but less unstable in terms of temperature, but still pretty hot since he can easily survive in the Lower Norfair.

Leaks No, really, 90% of messages here contain something (like images...especially images) either funny, bizzare or...weird...
Pffft......no they dont......
Radley disagrees.

downloadfile-5.png
 

D-idara

Banned via Administration
Joined
Jul 8, 2012
Messages
3,240
Location
Venezuela
NNID
D-idara
3DS FC
4511-0670-4622
I honestly don't want to call Fusion canon, but... And I'm sorry if this sounds mean, but I don't really know how else to say this, but I'm not a big baby about games and don't disregard them as "not canon" just because I don't like them. Like Fire Emblem's Elibe saga? I wish it didn't exist, but I don't refuse to acknowledge it. I just am selective about what of Other M I acknowledge as canon. Which is basically:

Samus went to the ship following a distress signal, worked with Adam's federation group, the Federation was cloning things they shouldn't have, Samus fought Ridley, Ridley died and his corpse was hauled off to the Fusion ship to become a Yu-gi-oh monster... extremely minimal stuff in all seriousness.

Moral of the story is, if the Metroid community is going to do the 'it's not canon because I don't like it' thing, then Metroid has only had what. Four games? And none of the expansion done in the universe matters because it never happened? That's kind of dull. And even if it spent all of its time on a ship like Fusion, it introduced new looks into alien species, the Federation's activities, Phantoon, and Ridley. Albeit, in a most likely modified and accelerated fashion.
Why wouldn't you call Fusion canon? It's a great game, I like the fact that it actually tells you where you should be headed.
 

Smashoperatingbuddy123

Smash Legend
Joined
Jul 16, 2013
Messages
10,909




Let's review all the facts covered till now, shall we?...But first, some "critical thinking" music

1 - Pyrosphere
In August 2013, Sakurai posted a POTD of the Pyrosphere and the notorious quote

"An enemy from Samus's Past may appear at any second"....Now many people said that this implies that Ridley could appear as a stage hazard...but is he really the stage hazard? I got two counter-arguments
1. Confirmation Bias: In the Japanese Quote, the quote is "Samus's Trauma" might also appear...
We ALL know that Ridley is the only character to make Samus undergo PTSD and he is the one who killed her parents...
but where does the Quote say that Ridley will be a stage hazard? IT DOESN'T!
All the Quote says that Ridley WILL make an appearance.




2. FD Pyrosphere: As illustrated in the Direct, most stages will have a Final Destination layout. Those FD versions are
stage hazard-free and usually smaller than the original stages and lacks floating platforms in general

Now take a look at both versions of the Pyrosphere...You might notice a couple of differences
1. The Lava Flow is stopped in the FD Pyrosphere: Lava/Acid is a common stage hazard in all Metroid stages in Smash Bros



...yet by turning off the Lava flow in the Pyrosphere, could it imply that Lava is the stage hazard?
I have no idea how Lava would play as a stage hazard...but I have a theory...


Take a close look at both versions of the Pyrosphere...You should notice "purple tubes" hanging below the stage...
They look different in both versions...Do those tubes have a function or are they decorations?


Those tubes did not exist in Other M since the stage was supported by a pillar


I speculate that the tubes could levitate the stage...but after a while...A siren could be heard and the tubes will fail...
The Stage will fall to the lower region of the Pyrosphere to where Samus fought Vorash....


VORASH could be a potential stage hazard...He could pounce above the stage and drop fireballs or even eat characters alive (1-hit KO)After a while, a siren could be heard and the tubes will regain their function, thus rising up the stage to the original position

However, there is still one piece of the puzzle that doesn't fit...

Sakurai stated that this hole is off-screen and it is huge...This hole is made by Ridley's Escape in Other M...
To be honest, I am not sure what this could imply...It could be a decoration but there is something else that bothers me...

I don't recall seeing TWO HOLES in the wall in Metroid: Other M...The circular-shaped one is the one made by Ridley in Other M...but what about the other "oval-shaped" hole? Does it have a function or is it just decoration?


All right...that's about it for the Pyrosphere
2. Multi-Roling
Multi- Roling is when a character can perform more than one role...A good example is Toon Link
Toon Link can be both a stage prop and a fighter...

but if he joins the fight, he is replaced by Alfonzo...



I don't think that the Alfonzo magic would work on Ridley...but I have a better idea...
How about if Ridley can be BOTH a stage hazard AND a playable character?
This may cause some confusion but hear me out...


I want you to imagine two scenarios, both scenarios have the Pyrosphere as a stage.
Scenario A: Player DOES NOT CHOOSE Ridley as a fighter--------->Ridley appears as a stage hazard
Scenario B: Player CHOOSES Ridley as a fighter----------------------->Ridley DOES NOT APPEAR as a stage hazard
This could be an interesting gimmick, making the stage unique.


If Ridley is a fighter, then his flight span would be nerfed compared to his Stage Hazard...

Also, it is not the first time a character is both a boss and a fighter

Bowser was a boss in Melee's Adventure Mode AND a playable character


Another Character was also a stage hazard AND playable at the same time... DK


Yes..Yes...I am aware that according to DK lore, that 8-Bit DK is actually Cranky Kong...but to the casual gamer, that is actually DK.
But the idea that a character can be both a stage hazard AND a fighter has already been made.


Multi-Roling is done...onwards to the next topic

3. Shadow in The Direct

On 8th April, Nintendo made a Smash-exclusive Direct...and IT WAS FRIGGIN AWESOME!!!
...but let's talk about what we saw during the Yellow Devil part...

Sakurai showed us a draconic shadow, and after careful analysis, we deduced that the Shadow actually belongs to Other M Ridley due to the bone-tail shard in the left pic...
Sakurai has been clear and DIRECT (no pun intended) when characters are deconfirmed as playable characters to being either
assist trophies or stage hazards...






But all what Sakurai showed us was Ridley's Shadow and a Quote : "Boss characters make an appearance on other stages ,not just this one"......OK, this heavily implies that Ridley will be a stage boss...but why the Shadow?

I even saw in Miiverse and SmashBoards that the Shadow is huge and this deconfirms Ridley....Does it?
Shadow's size and shape can be distorted by view angle and light source...



There is also the other possibility about Ridley's "Huge" Size :troll::


Other Miiverse and Smash Board Users speculate that the SSB4 Ridley model is a Hybrid between Zero Mission Ridley and Other M...
....I don't know...That Shadow was really distorted...but I if there would be any modifications


For a new design, why not use the Other M Ridley CONCEPT ART?



Next is the last segment.
4. Size is NOT Canon in Smash Bros

Many people keep saying that Ridley is TOO BIG
:smirk:



Jokes aside, Sakurai has quoted that the Smash Bros series DOES NOT ALWAYS STAY TRUE TO SCALE


Sakurai could be referring to the Dog...but he said clearly that the Smash Bros SERIES does not stay true to scale


Olimar is the size of a coin in the canon Pikmin game yet he is taller than Kirby

Also, Ridley's size is not even canonized yet in the Metroid series...
Sure, the basic size scale is that he should be bigger than Samus to be more menacing...
But that did not stop Bowser from joining the fight


Bowser's size constantly changes during the Mario history



...Ridley's size also changes during the Metroid series





And that's about....In the end, let's wait for Sakurai's OFFICIAL CONFIRMATION before giving up on our beloved Space Pirate Dragon.

Here is a good concept art of a possible Ridley size:

I got a good feeling that E3 2014 will be Ridley's confirmation....

Peace
Well played to help ridley

But did you mention the part about the jerking movement of the shadow when the boss's don't jerk (exclusing porky and tabuu)

And the measurement of the shadow with the center of the stage

And the jump animation at the very very end of the shadow appearance

And pikachu escaping ridleys grab without struggling and yet ridley does not attack
 
Last edited:

Dalek_Kolt

Smash Master
Joined
Mar 30, 2014
Messages
3,557
Location
Skaro
Why wouldn't you call Fusion canon? It's a great game, I like the fact that it actually tells you where you should be headed.
That was probably the point; Most Metroid players don't like being railroaded.

Now me, personally, Fusion was the very first Metroid game that I played, and I was used to railroading games. However, upon playing other games in the series, while I agree that it was a little linear at times, there were enough pockets and routes and extra rooms to make me forget that I was essentially in a hallway.

Compare Final Fantasy XIII or Other M, in which they plop you in a straight line and block your progress with a ton of locked doors, respectively.
 

D-idara

Banned via Administration
Joined
Jul 8, 2012
Messages
3,240
Location
Venezuela
NNID
D-idara
3DS FC
4511-0670-4622
That was probably the point; Most Metroid players don't like being railroaded.

Now me, personally, Fusion was the very first Metroid game that I played, and I was used to railroading games. However, upon playing other games in the series, while I agree that it was a little linear at times, there were enough pockets and routes and extra rooms to make me forget that I was essentially in a hallway.

Compare Final Fantasy XIII or Other M, in which they plop you in a straight line and block your progress with a ton of locked doors, respectively.
Actually, Fusion's not that railroaded, Metroid has always been about figuring out how to get somewhere, and Fusion had plenty of tricky puzzles and exploration segments to get where you wanted to go. I just liked the way Fusion actually told you the place you were trying to reach through exploration, although I still think Super Metroid's a great game, I think the stupid amount of aimless wandering has to be one of the game's only flaws, Samus should feel like a hardened bounty hunter, not a hobo looking for missile upgrades.

Metroid Prime wouldn't be as fun without the 'Scan data' segments that actually tell you whenever an event or something accessible happens on the world map, keeps you from wandering around Tallon IV, I would've never reached the adult Sheegoth if it wasn't for those little tidbits of 'Go here now' that the game gives you, it can't all be cryptic bull**** and remembering the color of the doors on previous areas.
 

OblivionWolf

Smash Ace
Joined
Nov 1, 2013
Messages
561
3DS FC
0877-1107-8984
Well played

But did you mention the part about the jerking movement of the shadow when the boss's don't jerk (exclusing porky and tabuu)

And the measurement of the shadow with the center of the stage

And the jump animation at the very very end of the shadow appearance

And pikachu escaping ridleys grab without struggling and yet ridley does not attack
Yeah people keep passing that over and let me use my magic powers to spoil something for alot of you.

People predicting Ridley will be a stage hazard and playable....Your wrong. Its either we seen playable Ridley's shadow or we seen tiny, baby sized, dwarfed, miniscule Ridley stage hazard who also has bad animations for a boss.

I think its obvious what the outcome is gonna be.
 

Shinru202

Smash Journeyman
Joined
Mar 8, 2014
Messages
357
NNID
shinryu2
3DS FC
2809-8719-6664
Well played to help ridley

But did you mention the part about the jerking movement of the shadow when the boss's don't jerk (exclusing porky and tabuu)

And the measurement of the shadow with the center of the stage

And the jump animation at the very very end of the shadow appearance

And pikachu escaping ridleys grab without struggling and yet ridley does not attack
The Shadow's behaviour is very mysterious or odd....For a stage hazard, Ridley doesn't seem too aggressive....Not exactly what you expect from an AI...
...also I did notice that Ridley did what seems to be a backjump before the screen went black...or is he retreating after Pikachu attacked him offscreen?

I also mentioned that the Shadow's true size could be distorted by light and view angle...
 

The King of Skulls

Smash Ace
Joined
Apr 25, 2014
Messages
782
Location
In the threshold of time and space.
3DS FC
4398-9294-7284
The Shadow's behaviour is very mysterious or odd....For a stage hazard, Ridley doesn't seem too aggressive....Not exactly what you expect from an AI...
...also I did notice that Ridley did what seems to be a backjump before the screen went black...or is he retreating after Pikachu attacked him offscreen?

I also mentioned that the Shadow's true size could be distorted by light and view angle...
Wel, as a counter to the 'not aggressive movement,' Yellow Devil barely moves. Then again, he barely moves in Megaman, while Ridley is like a hyperactive moth compared to him.

Ridley for SSB4!
 
Top Bottom