Empyrean
Smash Champion
Regarding all this animation talk, I just thought of something. If Ridley really is a hazard/boss, then why in the world would he be moving so slowly? Doesn't he have ass to kick or something? If, as a boss, that's his grab animation, then why not lunge or dive instead? It's like he didn't give a **** about what was happening around him, and that behavior is not really caracteristic of a hostile boss/hazard. Like Brawl Ridley, it would make more sense if he stayed still for his idle animation instead of slowly hovering around.
Instead, the animation looks more like the walking (as in tilting the control stick to walk) animation for a playable character. That would also explain why he stopped so abruptly to grab Pika and then continued to slowly fly away, in no rush whatsoever. A boss character with a fixed movement pattern would have much smoother movement.
In this light, there are basically two outcomes: Ridley ends up being playable or his boss animations/movement are just done horribly and lazily. Quite frankly, I myself believe more in the latter.
Instead, the animation looks more like the walking (as in tilting the control stick to walk) animation for a playable character. That would also explain why he stopped so abruptly to grab Pika and then continued to slowly fly away, in no rush whatsoever. A boss character with a fixed movement pattern would have much smoother movement.
In this light, there are basically two outcomes: Ridley ends up being playable or his boss animations/movement are just done horribly and lazily. Quite frankly, I myself believe more in the latter.