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It's not magic (or not always). He's alluding to the Big/Giant Bowser ability from Bowser's Inside Story.
Olimar is always small. So are Kirby characters, Pokemon (even Charizard is a measly 5'07") and R.O.B.
Meanwhile Ganondorf, who is always huge, has only been playable in Smash and has literally nothing else to go off of yet is just fine.
Sure Bowser shrinks and grows in his games, but what about Charizard and Pikachu? Do they shrink and grow in their games? No? Then explain this.
Yeah I'll keep posting this picture every time a size argument gets brought up. I'd love to hear someone counterargue this.
How about this?Here is pic, I can imagine something like this.
.n_n.
FixdMewtwo and/or Ganondorf AND Samus would destroy basically everyone
You dun goofed. Firstly, Sakurai has never commented his size. Every time Sakurai has talked about Ridley, which is 5 times iirc (Brawl Dojo: Boss entries, Norfair stage, VS Ridley music. "He'd have to be a little slow" and "An enemy from Samus past..."), he has never once mentioned his size. So you're just plain wrong on that one. Another thing you're dead wrong on is Melee Ridley being big, which he certainly isn't, bigger than Samus yes, but not big, and certainly not too big.btw folks, one thing to be noticed is sakurai never really say something against ganondorf size in TP, charizard, bowser or whatever you want to believe... but he did say it against ridley, because he know is important for the chracter being big, and all those examples really means nothing and you know why? because ridley is too big damnit, melee ridley was big, brawl ridley is big, AND HE NEEDS TO BE BIG IN SMASH4!!!!!
No one is saying Ridley needs to be small. Of course he needs to be bigger than Samus. But a teeny bit bigger than Bowser is a fairly good estimate if you ask me.How about this?
btw folks, one thing to be noticed is sakurai never really say something against ganondorf size in TP, charizard, bowser or whatever you want to believe... but he did say it against ridley, because he know is important for the chracter being big, and all those examples really means nothing and you know why? because ridley is too big damnit, melee ridley was big, brawl ridley is big, AND HE NEEDS TO BE BIG IN SMASH4!!!!!
Uh, no.
Anything else I can help you with today mate? ^^
As far as Ganondorf is concerned, take a look:
If they were next to eachother it would look pretty much like this:
They changed his appearance from OoT to Twilight Princess but kept the size accurate to Ocarina of time. So no, in the Smash Bros universe Ganondorf's size is accurate. In both Smash games he's a head taller than Link just about.
My brain hurts!Sakurai's Quote on Ridley:
"I think that would probably be impossible. If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that have been all right?"
Regards NOTHING on Ridley's size. Absolutely nothing.
After some minutes of google i guess you are right, sorry.You dun goofed. Firstly, Sakurai has never commented his size. Every time Sakurai has talked about Ridley, which is 5 times iirc (Brawl Dojo: Boss entries, Norfair stage, VS Ridley music. "He'd have to be a little slow" and "An enemy from Samus past..."), he has never once mentioned his size. So you're just plain wrong on that one.
No im not, and yes he is "wrong on melee ridley being big... bigger than samus yes, but not big" what? thats what im saying xD im not thinking in the huge ridley X from fusion, just super metroid size is enough, and he was close to that scale.Another thing you're dead wrong on is Melee Ridley being big, which he certainly isn't, bigger than Samus yes, but not big, and certainly not too big.
I read the manga, played the games, read all the info and study his artworks, sprites and models... he is big, not giant like kraid, but still big compared to samus, and he is always portrayed like that. That cool image with ridley and the adorable young samus is just legendary for me...either you haven't played Metroid games then, you haven't watched how Ridley fights, or you haven't read up on your history around him.
Im not following you there...you say is important but then you just dont care?Sure he has grabbed Samus a couple of times, but that's where the importance of his size ends.
I can stand for opinions, but I can't stand for someone not telling the truth. Research your stuff or don't speak up. Bowser is more dependant on being big, but he is still tiny in Smash Bros. Olimar is way more dependant on his size than any other character in Smash Bros, yet he's taller than Kirby. So if you only like Ridley because he's a big dragon, go herald for Deathwing or Alduin for Smash, because those two are dependant on size, Ridley isn't.
Are you implying that Sakurai cannot do the impossible?My brain hurts!
The Melee Ridley isn't Super Metroid size, it's quite a bit smaller, which is also quite clear. My point with it was that it's perfect for a playable size.After some minutes of google i guess you are right, sorry.
No im not, and yes he is "wrong on melee ridley being big... bigger than samus yes, but not big" what? thats what im saying xD im not thinking in the huge ridley X from fusion, just super metroid size is enough, and he was close to that scale.
I read the manga, played the games, read all the info and study his artworks, sprites and models... he is big, not giant like kraid, but still big compared to samus, and he is always portrayed like that. That cool image with ridley and the adorable young samus is just legendary for me...
Ridley grabing samus and flying with her like a doll is a signature move, he always does that and they even make an animation about it in brawl.
Grab, fire balls, the tail pogo stick and stationary fly... those are ridley main moves and you cant just skip one and say is not relevant, of course it is.
I like ridley because he can expand meta game and character inclusions, if size truly doesnt matter and we can have a big foe runing and flying around then we can pretty much have everybody in the game, dont you think so?
Still, what i said is true, it doesnt matter how characters of different universe interact in smash, the only thing that matter is how characters of the same universe interact, because thats how they represent the saga they came from.
With that said, i use the "ridley too big" as a joke, i dont see how being double samus size is too much, i really think doshin the giant could be an interesting idea but is too early for think in that.
And like I've mentioned before, you have no intends on changing your opinion. You're not convincing anyone either. So I'm not sure why you keep coming back here, because no one gains anything from it other than arguing.I'm not saying he couldn't work if he was shrunk, just like that melee intro scene.
What I'm saying is...wait for it...in my opinion, I'd rather have him be that huge badass boss then some playable ****** version, cuz I like Ridley as he should be, huge and scary, not Bowser's size. Which is why I keep saying if he is playable I want him to be alot bigger than Bowser and be Smash Bros first HUGE playable character.
I only keep talking about sizes because people are arguing against that point with weak images and arguments. Pokemon of any species can be different sizes, see my images above. Bowser is a little wobbly sure, but he's way more stable than Ridley in this regard. As for Ganondorf, the Smash Bros team took Ganondorf and kept him at his Ocarina of Time size, so ofc he isn't twice as tall as Link in Brawl, they picked a size from the Zelda games and stuck with it, and Olimar being blown up is a completely different case, no one will admit to it but making him bigger to fit the cast, yeah it's weird but it works, no one even talked about it before it had to be used as a weak argument against the whole shrinking Ridley stuff started.
And now anime and manga are being brought into this discussion, lol.
Just sayin'.
Which is also my point, i said close to that scale.The Melee Ridley isn't Super Metroid size, it's quite a bit smaller, which is also quite clear. My point with it was that it's perfect for a playable size.
He can do it on the floor like this guy.that he doesn't need to scrape her against a wall.
He can be immune to knockback like this guy.Ridley can be the biggest character in Smash Bros, but it'd be atrocious to have him run around being 2 times bigger than Bowser. In a game like Smash Bros, it doesn't really work. He'd be too easy of a target, he'd get plummeted everywhere, just imagine playing a Giga Bowser who can be knocked back in a 4 player free for all match, it just doesn't work.
I think you know is important for him, but you just dont want to take it too serious... which is fine.Size doesn't matter for Ridley ...
Being double of Samus' size is fine, that's about what the AngelGlory mock-up I posted yesterday is anyways.
I probably wasn't being clear before, and with me arguing against him yeah it didn't look like I was a supporter I guess. Other fighting games have done HUGE characters before but this is Smash Bros. I dunno if they can pull it off. I'll just say as a fan of Ridley if a shrunken Bowser-ish sized version of him is included it would be a wasted slot in my eyes. Much bigger playable Ridley would be one of the first characters I would try out.@SmashBro99
I thought you were saying you didn't want Ridley in before. I wouldn't be opposed to Ridley being the first huge character. However, with that said, I would assume there would be balance issues, and it would be difficult to make him balanced properly. That's probably why a lot of people want him to be around Bowser's size. Since it wouldn't be taking any risks, and it doesn't really make Ridley look less threatening since he's still one of the largest characters in the roster.
Oh god that's terrifying, I didn't know about that.Here is Ganondorf vs. Link in Twilight Princess
Hey man, this guy's like the size of two Shaq's or something.
Here's Brawl:
Falco lasers working like Fox lasers on ridley, thats about it.@Sobre
If Ridley is immune to knockback, how can he be knocked out of the stage?
You forgot about how Phoenix Wright works because he's not Ridley.The size argument is so stupid. People literally think size matters in a multiplayer Nintendo crossover fighting game. Characters in crossovers are rarely completely consistent with their actual game franchise counterpart anyways.
I mean I didn't know Phoenix Wright was able to summon magical blue energy when presenting evidence or that Maya, a spirit medium, was able to conjure up an energy shield, did you??
You wouldn't have taken me seriously if I said Phoenix Wright would be a cool character to play as in a fighting game, prior to his inclusion in the Marvel vs Capcom series. You probably would have argued that he's a pacifist and that a lawyer that really just yells "Objection!" wouldn't fit very well into the mix.
There are exceptions made SPECIFICALLY for crossover fighting games so the more fan demanded characters can be playable as well, despite what they may actually act like in their own game franchise. They'll at the very attempt to see if they can do what the fans want in most cases, just like Capcom did with Tatsunoku vs Capcom when they tried to think of ways to add Phoenix in to that game.
Oh yes. I forgot that large purple space dragons are going out of style these days.You forgot about how Phoenix Wright works because he's not Ridley.
Just forget about it. everyone on this threads gone insane, First they went through the stages of denial now that denial has turned into complete insanity because Sakurai's been blue balling these people for monthsIs it me, or has the size arguments become highly irrelevant and absurd!? Complain all you want, but the fact is, Sakurai can always find a way to make Ridley work out as a playable character.
Well based on all of Sakurai's comments on Ridley and how he was included in Brawl, I think it's pretty safe to say Ridley will be our first super huge playable fighter or a cool boss again, or an Assist Trophy if those return.
It seems that he does what HE believes works, and won't include Ridley on the roster just because he's one of the top requested characters, take a look at Wii Fit Trainer, pretty sure she wasn't highly requested, or requested at all but there she is, he made her work in a way he was happy with.
I probably wasn't being clear before, and with me arguing against him yeah it didn't look like I was a supporter I guess. Other fighting games have done HUGE characters before but this is Smash Bros. I dunno if they can pull it off. I'll just say as a fan of Ridley if a shrunken Bowser-ish sized version of him is included it would be a wasted slot in my eyes. Much bigger playable Ridley would be one of the first characters I would try out.
Maybe because he's in such a rotten gameIgnoring the fact Ridley can change colors like a chameleon, the purple can be attributed to rotting flesh.
...until the Ridley clone in Other M was shown to be purple as well....
You know, I think I had this conversation once, but to shift from Ridley debates.
Ridley was green in Zero Mission, then was Meta and Omega Ridleys, but then healed up enough by Super Metroid to be not a robot and purple?
I don't remember how that was supposed to all work.
Ridley was black in Super Metroid in-game (and red in artwork).