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Important The Ridley for SSB4 Thread - End of an Era

SonicLink125

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I can't wait to see ridley haters reaction in miiverse seeing ridley confirmed in ssb4 as playable XD

I can see it now whether Ridley's in or not. Riots everywhere from both sides, fans gained and lost, the internet exploding, etc......

That's going to be a fun day.
 

ddd87

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Yes.

But that does oversimplify things. We don't know enough about Sakamoto's project management techniques to talk about this in too much detail, though.

He may have written the overall plot and scenes. He may have okayed the finished result. But the actually handling of the cutscene and dialogue within it was likely not in his direct control.

The problem there is that there are no solid professional writers involved directly. Sakamoto isn't one, nor are any of the guys on Team Ninja. Putting a bunch of amateurs together, even with a decent concept, is not going to turn out fantastic work. And Sakamoto may have been too close to the concept and designs to fully realize how badly it went.
Sakamoto did in fact had control over the cutscenes made by DRockets, and some were altered between the reveal of the game and its final cut (the animation when Samus introduces herself to not-Madeleine changes from E3 2009 to the final game).
My favorite one is where Samus is talking to Madeleine at the end of the game, Sakamoto asked why she was purple, they told him she had the gravity suit at that point, and he made them change that because it looked silly. And thats why the game has a Gravity Feature and not the suit.
 
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I'm having trouble even addressing the "what if he's not in-game" question.

Not only do I have a hard time envisioning him not making it in with everything he has going for him, but if Ridley wasn't included, it would massively warp my impression of not only Sakurai, but Nintendo as a whole.

I don't see them not including him, because to exclude Ridley after all the teasing they've done would just be a **** move. Even if Sakurai feels like trolling, I can't imagine that Nintendo's marketing team would let him troll this long and hard on an issue that they KNOW has this much demand.

If you want to know what to do if he's excluded, ask me once he is disconfirmed. Because I don't know what my views on Nintendo or Sakurai would be at that point, so I can't really answer you now.



They are when it comes to storytelling.
This.
As I've said before. I don't like the idea of viewing Nintenodo/Sakurai has flat out, jerks....
 

Cutie Gwen

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This.
As I've said before. I don't like the idea of viewing Nintenodo/Sakurai has flat out, jerks....
Seeing as how Nintendo/Sakurai seem to have been looking and listening to fans, I think the tease isn't some crummy boss! The only thing Sakurai has done that fans didn't like were certain characters who had no teasing or that characters they didn't like got in. Or arguably the edgehog removal, but that is stupid to complain about
 

AustarusIV

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I think Ridley's chances would only fade away for good if Nintendo either announced that they were done with the Metroid series, or if he fails to make any more future appearances in later installments.

I wouldn't worry about what's going to happen. Sure I would be disappointed if he's not in, but the Metroid franchise isn't going away any time soon.

Also, as much as I like Project M and some of the changes they've made, I would hate it if Ridley was first made a playable character in the Smash series (unofficially) by "Team No Fun Allowed" and not Sakurai.
 
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ChronoBound

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I think Ridley's chances would only fade away for good if Nintendo either announced that they were done with the Metroid series, or if he fails to make any more future appearances in later installments.

I wouldn't worry about what's going to happen. Sure I would be disappointed if he's not in, but the Metroid franchise isn't going away any time soon.

Also, as much as I like Project M and some of the changes they've made, I would hate it if Ridley was first made a playable character in the Smash series (unofficially) by "Team No Fun Allowed" and not Sakurai.
I have been around since the pre-Melee days. The fact of the matter is that we are going to look like idiots and the Ridley fanbase is going to contract big time once Ridley becomes a boss once again.

Its like my seniority among the Ridley fanbase and Smash Bros. fanbase means absolutely nothing. I have been supporting Ridley as a playable character in Smash Bros. when quite a few people in this thread were still in diapers. I have been a massive fan of Ridley for basically 20 years. I have wanted him in as a playable character for over 15 years.

The fact of the matter is, is that if Sakurai lets us down again (especially if he really does end up trolling us for over the year), WE HAVE TO take matters into our own hands.
 

Cutie Gwen

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I have been around since the pre-Melee days. The fact of the matter is that we are going to look like idiots and the Ridley fanbase is going to contract big time once Ridley becomes a boss once again.

Its like my seniority among the Ridley fanbase and Smash Bros. fanbase means absolutely nothing. I have been supporting Ridley as a playable character in Smash Bros. when quite a few people in this thread were still in diapers. I have been a massive fan of Ridley for basically 20 years. I have wanted him in as a playable character for over 15 years.

The fact of the matter is, is that if Sakurai lets us down again (especially if he really does end up trolling us for over the year), WE HAVE TO take matters into our own hands.
DLC then, the fan outcry is there and is probably more than sufficant(I don't know how to spell that word)
 

SmilingMad

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I went to the dreaded page 492 of death and demise and tears. Even right after that "deconfirmation" there was hope still. And look at us now, four months later. Our straw grasping skills truly are unparalleled.


OK, this is acceptable I guess
What are you talking about. You do realize that Meta Knight is off topic right? Ridley related content only.
 
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ChronoBound

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DLC then, the fan outcry is there and is probably more than sufficant(I don't know how to spell that word)
DLC won't be an option. If Sakurai feels adamant about Ridley being too big, he is not going to change his mind the moment he completes Smash 4.

The only way Sakurai will change his mind is if he given an actual demonstration that he is wrong about Ridley (the fans making a high quality playable Ridley themselves).
 

Cutie Gwen

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DLC won't be an option. If Sakurai feels adamant about Ridley being too big, he is not going to change his mind the moment he completes Smash 4.

The only way Sakurai will change his mind is if he given an actual demonstration that he is wrong about Ridley (the fans making a high quality playable Ridley themselves).
That 2008 interview listed SPEED as an issue, as Ridley is strong and speedy in Metroid, if he thinks Ridley is too big he would also contradict himself as he screwed up everyone elses scaling
 
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SmilingMad

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DLC won't be an option. If Sakurai feels adamant about Ridley being too big, he is not going to change his mind the moment he completes Smash 4.

The only way Sakurai will change his mind is if he given an actual demonstration that he is wrong about Ridley (the fans making a high quality playable Ridley themselves).
I'm pretty sure Sakurai never said anything about size being an issue. That one interview said something about how Ridley would be slow, and questioning if we would be okay with that. The issue in that case would be balance.
 

ChronoBound

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That 2008 interview listed SPEED as an issue, as Ridley is strong and speedy in Metroid, if he thinks Ridley is too bigm he would also contradict himself as he screwed up everyone elses scaling
If Sakurai does end up making Ridley a boss (playable or not), he deserves every single flame headed his way, and them some. There is absolutely no excuse for him not to give Ridley a proper de-confirmation, as opposed to playing with the heart strings of the Smash Bros. fanbase for a year.

I'm pretty sure Sakurai never said anything about size being an issue. That one interview said something about how Ridley would be slow, and questioning if we would be okay with that. The issue in that case would be balance.
Balance is no excuse to exclude Ridley. If we can have a feather-light Mewtwo (despite canonically being heavy) or a slow Ike (despite canonically being among the fastest lords), then we can have a Ridley who has hits stats arranged to fit better in Smash Bros.

No, instead, if Ridley does fail to make it in, it will be through Sakurai wanting to force another stupid gimmick (this time stage bosses) down everyone's throats.

After three games of being highly requested, Sakurai HAS ABSOLUTELY ZERO EXCUSE not to include him as a playable character this time. NONE!
 
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Cutie Gwen

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Balance is no excuse to exclude Ridley. If we can have a feather-light Mewtwo (despite canonically being heavy) or a slow Ike (despite canonically being among the fastest lords), then we can have a Ridley who has hits stats arranged to fit better in Smash Bros.

No, instead, if Ridley does fail to make it in, it will be through Sakurai wanting to force another stupid gimmick (this time stage bosses) down everyone's throats.

After three games of being highly requested, Sakurai HAS ABSOLUTELY ZERO EXCUSE not to include him as a playable character this time. NONE!
Balance actually as a bit of a problem though, Ridley is VERY fast and VERY strong, and seeing as how the shadow moved slowly...
 

AlexTLW

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Sakurai showed one of megamans custom moves today. So that got me thinking of Ridleys possible custom moves.what if 3 fireballs are his neutral special attack. and that move can be customized to work like they did in the original Metroid so that the fireballs will go slow but will move up and down in the direction he is facing.
 

JayJay55

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Balance is no excuse to exclude Ridley. If we can have a feather-light Mewtwo (despite canonically being heavy) or a slow Ike (despite canonically being among the fastest lords), then we can have a Ridley who has hits stats arranged to fit better in Smash Bros.

No, instead, if Ridley does fail to make it in, it will be through Sakurai wanting to force another stupid gimmick (this time stage bosses) down everyone's throats.

After three games of being highly requested, Sakurai HAS ABSOLUTELY ZERO EXCUSE not to include him as a playable character this time. NONE!
Um, Brawl's roster was incredibly unbalanced, Meta Knight trumped all the characters. Balance is a major problem in fighting games. I'm sure Sora Ltd. and Namco Bandai can balance Ridley (although I don't see where you'd get the idea they'd leave him out just because of balancing I've never heard of leaving a character out because of balancing issues), Namco Bandai is known for Fighting games and their best sellers, Tekken and Soul Calibur are excellent and have balanced rosters. I thought the problem with Brawl was that the Balance team was significantly smaller than it was in melee. Or is it the other way around? Either way balance shouldn't be a that much of a problem this time around.
 
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MasterOfKnees

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Ridley being very fast and very strong canonically is no problem at all. You just make him slow. The end.
Isn't that kind of the conclusion Sakurai comes to anyways? "He'd have to be a little slow, would that be alright?" Why yes, yes it would.
 

Bananija

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Um, Brawl's roster was incredibly unbalanced, Meta Knight trumped all the characters. Balance is a major problem in fighting games. I'm sure Sakurai can balance Ridley. I thought the problem with Brawl was that the Balance team was significantly smaller than it was in melee. Or is it the other way around?
I remember that I had read somewhere that the balance was supposed to be optimized in ssb4
 
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I remember that I had read somewhere that the balance was supposed to be optimized in ssb4
Yes. Sakurai and the team are trying to keep the cast in check when it comes to balance. I hope they actually do manage to achieve this, although...it may take some patching.
 

JayJay55

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I remember that I had read somewhere that the balance was supposed to be optimized in ssb4
Then balance shouldn't be that much of an issue this time around. But Nintendo now has the technology to release patches so if any balancing issues do occur after release I'm pretty sure it will be fixed as soon as possible.
 

ChronoBound

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That's what seems to be happening! I'm not arguing with you, I'm agreeing! Sorry if there was some slight confusion
I am just saying Sakurai not including Ridley for "balance" reasons is completely stupid considering he has gone against canon for many other characters already playable in Smash Bros. (see Mewtwo and Ike in my previous post).

Sakurai has no excuse this time. If he wanted to get with a non-playable Ridley, he should have de-confirmed him the moment he started hinting at a Stage Hazardley.

Having a non-playable Ridley after a year of teasing is extremely mean-spirited, and absolutely no excuse for it.

As I said for months on end, my personal prediction is that Ridley will be a stage hazard/boss for the Pyrosphere, and that Sakurai finally showing Ridley as such, will coincide with an announcement that you will be able to "control" (more like tap actions) bosses in the Wii U version through the Wii U game pad.

Sakurai: See guys, you can finally play as Ridley (sort of). :troll: *laughs
 

Cutie Gwen

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I am just saying Sakurai not including Ridley for "balance" reasons is completely stupid considering he has gone against canon for many other characters already playable in Smash Bros. (see Mewtwo and Ike in my previous post).

Sakurai has no excuse this time. If he wanted to get with a non-playable Ridley, he should have de-confirmed him the moment he started hinting at a Stage Hazardley.

Having a non-playable Ridley after a year of teasing is extremely mean-spirited, and absolutely no excuse for it.

As I said for months on end, my personal prediction is that Ridley will be a stage hazard/boss for the Pyrosphere, and that Sakurai finally showing Ridley as such, will coincide with an announcement that you will be able to "control" (more like tap actions) bosses in the Wii U version through the Wii U game pad.

Sakurai: See guys, you can finally play as Ridley (sort of). :troll: *laughs
Ah, I understand what went wrong our communication, and that won't happen, Sakurai disconfirmed those kind of gimmicks before Ridley was even mentioned last time I checked
 

SmilingMad

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I am just saying Sakurai not including Ridley for "balance" reasons is completely stupid considering he has gone against canon for many other characters already playable in Smash Bros. (see Mewtwo and Ike in my previous post).

Sakurai has no excuse this time. If he wanted to get with a non-playable Ridley, he should have de-confirmed him the moment he started hinting at a Stage Hazardley.

Having a non-playable Ridley after a year of teasing is extremely mean-spirited, and absolutely no excuse for it.

As I said for months on end, my personal prediction is that Ridley will be a stage hazard/boss for the Pyrosphere, and that Sakurai finally showing Ridley as such, will coincide with an announcement that you will be able to "control" (more like tap actions) bosses in the Wii U version through the Wii U game pad.

Sakurai: See guys, you can finally play as Ridley (sort of). :troll: *laughs
I honestly don't see playable bosses being a thing. Look at Yellow Devil. He was designed to be similar to the boss fight in the original games, his attack pattern only somewhat altered by a greater amount of projectiles shot to make him more dangerous. He has a blind spot behind him where he can't hit anything. He is unable to move beyond transforming into projectiles, staying true to the original bossfights.

In case you haven't seen the issue here yet, Yellow Devil isn't designed to be taken control of. Controlling Yellow Devil would be like watching paint dry. You are unable to move unless you are prepared to wait for five seconds to face the other direction. Your attacks are telegraphed and slow. Compare this to being able to play as a fully mobile, powerful playable character.

I just really can't see something like this happening. It's a poorly thought out shoe-in gimmick.
 

Dalek_Kolt

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Playable bosses won't be a thing. Why?

Because Smash Bros. is a fighting game. Playable bosses have no place in a game about fighting.
 

WayfaringElf

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Smash Bros is a game where you look forward to playing as an otherwise nonplayable character (ganon, ridley)

Making said character a boss and then having them having telegraphed boss gimmicky tap controls would be the least entertaining thing of all time.
 

JaidynReiman

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I don't see the deal with not making Ridley fast and strong.

He can have those features in his air game but be awkward and frail on the ground.
I think the main issue is that Ridley's actual default movement speed would be a bit slow, but his specials are fast.
 

Naglfarii

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If Sakurai does end up making Ridley a boss (playable or not), he deserves every single flame headed his way, and them some. There is absolutely no excuse for him not to give Ridley a proper de-confirmation, as opposed to playing with the heart strings of the Smash Bros. fanbase for a year
Chill. He did no such thing. If he isn't playable you only have yourself to blame for hyping yourself up for the possibility, as he's never implied ridley would be more than a boss.

Don't blame him for your own mistakes
 

Naglfarii

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I think the main issue is that Ridley's actual default movement speed would be a bit slow, but his specials are fast.
Idk if they could really make an anti Mac character either, because there's a lot more ground attacks than aerials thanks to smash attacks.

I can see how itd be challenging to make ridley a character that fits in smash but there's hope that it's possible if charizard can work
 

WayfaringElf

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I was considered foolish for being sceptical of Gematsu,
I was called delusional for wanting Pac-man and Mii's
I was ridiculed for wishing for Megaman
and now I'm delusional for standing with y'all, believing in Ridley.
 

Cutie Gwen

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Idk if they could really make an anti Mac character either, because there's a lot more ground attacks than aerials thanks to smash attacks.

I can see how itd be challenging to make ridley a character that fits in smash but there's hope that it's possible if charizard can work
Nevermind what I said, you aren't that detractor I just argued with, you have earned a bit of respect
 

MasterOfKnees

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Playable bosses won't be a thing. Why?

Because Smash Bros. is a fighting game. Playable bosses have no place in a game about fighting.
To be fair Sakurai considers it a party game, not a fighting game.

Still, there are some holes in it. Bosses only appear occasionally, and Yellow Devil wouldn't be fun to play as. Sure they could make an alternate mode for it, and sure Yellow Devil could be an exception, but neither of those really makes sense to me, a sub-mode that's technically just a slightly modified match isn't justifiable, and if they had planned playable bosses they wouldn't have made Yellow Devil act like he does. Plus, how would a boss actually win? How would you make the mode fun and fair for both the boss and the players? Following the philosophy that the game has to be fun for everyone the mode just doesn't work.
 
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