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Makes me wonder why they say 70:30 for a olimar and MK match up. Versus my friend it feels alot more like 55:40. Its all about my fortress defense and my ground game. Juggling my purples, grabbing on my blues and Usmashing him after im done grabbing him. But all he has to do is get me airbrone and Im in trouble. With careful air dodging and a nicely placed Uair/Dair i can turn the tables quickly. He knows that if im above him i will Dair him and he'll sky rocket espically if he gets hit with a purple.i play MK's all the time and it's fun
it's becoming easier and easier for me to play MK's
i managed to beat mikeHAZE's MK in a friendly (he seemed to be playing very serious)
First off, the best way for a MK to nado effectively and not get grabed is to use the nado as an approach. If the nado approach is done right then it should send olimar airborne if he shields out. I can very easily shield the nado, turn around and grab. There is a cool down after nado, so the pause is all i need to grab him with. I can also cancel Drill Rush with purples and counter his dash atk approach with purples.Originally Posted by UnSaxon51 View Post
Pikmin:
- What this match is all about. The number that Olimar has and the colors at his disposal will constantly force you to adapt, but will force the Olimar player to adapt as well.
- Whites will die from just about anything, even the Jab-combo. They're weak for everything except Pikmin Throw, and even then you can remove them pretty quickly.
- Yellows and Reds are about even in survivability. They are the chief damage dealers.
- Blues are the most annoying in my experience. They have the longest smash range and grab range, have fairly good knockback, and live almost as long as purples.
- Purples survive the longest and hit the hardest, but move the slowest and have the least range. Under most circumstances, you should be able to avoid them, but watch out for aerials using them.
In the Air:
- Meta Knight's sword has better priority than Pikmin in the air. It also has slightly more range from the sides.
- Olimar's aerials come out just as fast as MK's, so if Olimar attacks first, you'll feel it.
- Avoid attacking from above Olimar. While MK can beat the captain from most directions, a Pikmin Uair will almost always cancel Dair, and sometimes will go through. Nair can beat it, but usually the Pikmin will out-distance you.
- Olimar is good in the air, but MK is better. If you keep the pressure on, you should be able to rack up the damage
On the ground:
- Olimar's hit boxes are pretty big and last a long time. His range is superior in all directions, but you can get around with Fair or Nair under most circumstances. However...
- Be careful of Olimar's grab! It is just as fast as a normal grab, but the range is VERY deceptive. In particular be careful of blue Pikmin.
- Mach Tornado is your best friend! It goes through Pikmin Toss, Dsmash, and Fsmash, regardless of Pikmin color. As a bonus, it will usually kill any straggling Pikmin. However, it does NOT remove any Pikmin that are currently attached to you! They will continue to do damage until they are removed with the final hit of MT.
Getting the KO:
- Olimar has a tether recovery. GIMP THAT SUCKA!
- Olimar is very susceptible to Wall of Pain threats. Many times if he dodges, he may no longer be able to reach the edge.
- If Olimar is below the stage, you can risk attacking from above with Dair or Nair. Olimar (usually) cannot risk using Uair because it risks being out of tether range.
- You can still stage spike while Olimar is hanging from his Pikmin Chain.
- Try to avoid being directly between Olimar and the ledge. He can spike you back using the tether, especially if the lead Pikmin is a purple or blue. (Thanks to MisterMoo for pointing this one out!)
nah, it's fine. We're just sort of cruising here. We've finished most (if not all) of his harder matchups. We can get into the more even matchups now.sorry if im derailing the snake discussion with my MK talk. Im going to talk to my friend that mains a snake and ask him about a Ladder fight he lost to an Olimar with. One thing he did say was due to the fact that he was heavy, he got grabbed alot.
In the 'Magikarp declares war on Grimer' user blog, I was an advocate of Magikarp, so the mods decided to brand me with this sigwow your sig is amazing.