Zori
Smash Champion
take him to luigis mansion.
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I have a lot of practice against this type of retaliation. Sheik's attacks are very fast and easy to time to beat out Olimar's earials. Some things you can do against this are just shield after the dthrow and shieldgrab, you can dthrow>running grab>dthrow>running grab. Basically just follow his DI and grab when he lands. If he attack's you just shieldgrab it. Don't jump in the air against it, or you'll get punished.For uair i would mean at low % just to get him above you to combo a bit. stale moves usually wears off by the time you get him to 70-80 from a single uair. at low % if you dthrow i've had g&w's punish me by getting a free fair/nair off on me before i could even move after throwing. Maybe dthrow wouldn't be so bad if you run backwards away from him directly after throwing.
agree i really want to know how to beat him or tricks of how.Why do we not have a Snake match-up guide?
silly goose, it's G&W's turn, snake will get his turn eventuallyWhy do we not have a Snake match-up guide?
Why not just keep your distance and Side-B him (it)? I see nothing wrong with this and he (it) must approach you.Yup, the key theme I'm seeing here is staying on the ground. If nothing else, the most important thing to note is olimar wins on the ground, G&W wins in the air. It's extremely rare I'll ever full hop an attack ever against G&W. I do a lot of shorthopping around to bait G&W into an attack. A smart G&W is probably gonna do the same thing though, trying to short hop and bait you into whiffing a grab or something like that. The beauty in this is that Olimar has the ability to be more patient and force G&W to approach a bit earlier than he would want by using forward B.
I'd still give G&W the slight edge, around 55/45 (sorry dan haha) simply because if olimar makes a mistake, it's more punishable than if G&W makes a mistake.
Why do we not have a Snake match-up guide?
*off topic*agree i really want to know how to beat him or tricks of how.
Especially camping snakes XD
why Not Just Keep Your Distance And Side-b Him (it)? I See Nothing Wrong With This And He (it) Must Approach You..
yup, The Key Theme I'm Seeing Here Is Staying On The Ground. If Nothing Else, The Most Important Thing To Note Is Olimar Wins On The Ground, G&w Wins In The Air. It's Extremely Rare I'll Ever Full Hop An Attack Ever Against G&w. I Do A Lot Of Shorthopping Around To Bait G&w Into An Attack. A Smart G&w Is Probably Gonna Do The Same Thing Though, Trying To Short Hop And Bait You Into Whiffing A Grab Or Something Like That. The Beauty In This Is That olimar Has The Ability To Be More Patient And Force G&w To Approach A Bit Earlier Than He Would Want By Using Forward B.
Luigi's mansion is always good. But like Skank said, Yoshi's is amazing too.We need A Stsage discusiion thread for somethings. Where do we take ame and watch by the way. I personally think this is one of the more important things you look at when going against someone in a tourney.
Maybe a 2 neutrals, 2 counterpicks per char. But maybe that's too much. Why not just the best 3 stages. Did all of the gay man watch mainers leave?
same.i'm not in the thanks on the first page![]()
makes me sad panda
Fixedi'm not in the thanks on the first page![]()
makes me sad panda
I LOVE Luigi's mansion. After I whooped some peeps on it in friendlies, they began banning it.It would make me quite sad if it becomes banned. =(
Most people already ban it against me though. >>
Does that really sway the matchup as much as you think? Also Marth can't go super far offstage like G&W or MK.it's hard to explain :/
marth's edgeguarding options are harder to defend against than GnW's
GnW's are usually one hit then a tiny bit of lag to punish after a WAC
marth's on the other hand are not :/ fairfairfairfairfairfair
Name ONE good approach Marth has against Olimar. I'll give you a hint:plus he has a more effective approach on olimar than GnW does
EL coerce you into admitting a 6:4 Marth advantage?i tried
does he really need to go far offstage vs olimar? fair>fair in quick succession while falling > edgehogDoes that really sway the matchup as much as you think? Also Marth can't go super far offstage like G&W or MK.
fair>sideb works unusually well against olimar, and that's all he needs reallyName ONE good approach Marth has against Olimar. I'll give you a hint:
He has none.
his fair alone is reason enough for a disadvantageEL coerce you into admitting a 6:4 Marth advantage?![]()