IxxI
Smash Fence
So don't ever really AAA combo?
Just jab >dtilt?
Just jab >dtilt?
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no, the AAA combo is a true combo. If people start to catch on by power shielding or spotdodging, then the AAA combo helps a lot, I love doing the AAA combo in the Olimar matchup actually.So Dtilt instead of AAA combo?
QFTno, the AAA combo is a true combo. If people start to catch on by power shielding or spotdodging, then the AAA combo helps a lot, I love doing the AAA combo in the Olimar matchup actually.
Dribbling = Glide Toss downWhat is the difference between dribbling and banana locking?
Oh okay, thanks.I dont think we gave you a specific enough definition of dribbling. Dribbling isnt just GTing down. Its glide tossing backwards while throwing down. Then hitting A immediately after wards to pick up the banana again. Its very fast and looks like you just slid backwards. And you can do it at almost any time on the ground (outve shields, running, popguns etc) This makes it very versatile and an awesome mindgame.
forward down glide toss>pivot dtilt> (possible extra dtilt depending on %'s and DI) > Grab > grab release or dtilt > follow upDribbling is last week. Reverse glide toss down to sh rising fair is whats up now. Thanks ADHD lol.
Dribbling does 8 damage. If you didn't know, that's a lot of a banana.Oh, okay I got banana locking.
How can dribbling help?
I usually just use that to get in smash attacks since i'm holding a banana.
hey if ur opponent lets u do banana tricks on u then lol it looks good in our combo vids ehwell while you guys have all your fancy banana tricks, I'll just be simple and do a regular thrown banana at you.
Peanuts, and Diddy hump are what I can think up from the top of my head.dealing with catching banana via air. while i know i can still do arials when i full hop my down b catch with arial or ZAC. what are possible follow ups with this besides a single arial attack :\? i find it rather pointless. i need more info :\
i guess i can peanut >_< ugh but seems so boring and bland :\ oh well.Peanuts, and Diddy hump are what I can think up from the top of my head.
Don't forget about landing. =D
Your opponent catches on to this fast, if it even works once; play an Olimar player and you'll break yourself of this habit real quick (you never want to be that close to an Olimar unless he's already tripped). This is a risky move, as I have learned from experience. I used to use this all the time before I learned it was a bad ideaDribbling does 8 damage. If you didn't know, that's a lot of a banana.
I dribble a lot, i mean...a lot. My favorite position is when I'm right next to someone, a lot of people jump out of shield and throw the banana down. I prefer to dribble instead, a lot of the time when the opponent sees you move, they will sidestep, just charge an FSmash, when the side step animation ends, they'll slip on the banana and your FSmash is open to ****.
Have fun with this.
DFEAR you have the devil's post! :Oyea its known. that discovery lead to the single naner lock
That's called "Shield Bouncing"; ADHD posted it a while back. If you're close enough, you can full hop and Z-Catch the banana before they do (then throw the banana straight down to shield pressure or trip if they drop their shield), but if they're far away, your best bet would be to Shield Bounce the banana back into your possession or to Barrel Cancel it, since they have it now. Shield Bouncing is one of the best ways to get a banana into your control as any character (including Diddy, of course).Ok, I was doing this against IxxI - and I'm afraid it'll happen to me.
You throw banana at opponent > opponent shields > OoS jump > Z catch
It's a really effective way to grab the bananas, and it can completely change the momentum of the match if the opponent knows how to use bananas.
Any advice as to try and prevent this from happening? (Throw closer and catch the banana yourself perhaps?)
I lol'di thought he said he wanted to keep it secret, yet everyone talks about it.. ASDF <_>?
Forward forward glide toss to dtaunt.forward down glide toss>pivot dtilt> (possible extra dtilt depending on %'s and DI) > Grab > grab release or dtilt > follow up
oh **** combo xD
Can you be more specific?so I'm having some trouble keeping bananas away from my opponent and speeding up my overall game play with diddy. when i watch myself play i feel slower than let's say other diddy mains, and my friends that i played with have already learned how to hold their own against bananas.
any advice?
my bad if any of this has been asked before >_<
Mixup how you spawn your bananas and control them once they're out. For example, with just one nanner you can jump downB-->flip kick, jump downB-->second jump z-catch, jump downB-->reverse peanut, or just jump downB-->downB. If you mix up enough you should be able to retain your new bananas more easily. Also be cognizent of the angle that a banana flies off of both your sheild and your opponents. Work on instant-throwing and z-catching, as they will help tighten your control after the nanas have been out. And most importantly...just keep practicing, you'll learn a lot about angles and throwing speeds over time.so I'm having some trouble keeping bananas away from my opponent and speeding up my overall game play with diddy. when i watch myself play i feel slower than let's say other diddy mains, and my friends that i played with have already learned how to hold their own against bananas.
any advice?
my bad if any of this has been asked before >_<
Can you be more specific?
I mean, I know what you're trying to tell us, but with Diddy, it really does depend on who you're going against.
For generic advice, normally what I like to do is always throw one at them, but keep the other in my hand. After the first one is thrown I run at them getting ready to either throw the second or dodge the first one they're about to throw back.
thanks alot i will try thissMixup how you spawn your bananas and control them once they're out. For example, with just one nanner you can jump downB-->flip kick, jump downB-->second jump z-catch, jump downB-->reverse peanut, or just jump downB-->downB. If you mix up enough you should be able to retain your new bananas more easily. Also be cognizent of the angle that a banana flies off of both your sheild and your opponents. Work on instant-throwing and z-catching, as they will help tighten your control after the nanas have been out. And most importantly...just keep practicing, you'll learn a lot about angles and throwing speeds over time.
Look for a grab opening and then throw then just pull out some bananas. Diddy is also pretty fast so against slower characters you can run away and just pull some out.What are some good ways of stalling your opponent when you don't have any bananas out? Should you attack, or just try to get more out?