Z'zgashi
Smash Legend
I hate fox and wolf. Marth isn't too bad IMO but lucario is pretty bad as well
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Atleast he's Playing Lucario for being a pokemon and NOT a sexy Female furry dat azz durr.You would play as Lucario, you Pokemon lover. =P
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It's the vid you used as an example for me, so I thought it'd be perfectly logical to present the same example to others that was presented to me, bruh.I can't believe you actually posted that vid of all ones.....
Anyways, DR is meant to keep yourself from committing as much as you would if you're dashing. It allows you to position yourself quicker since you can run and cancel the dash. You can also use it to bait reactions from certain situations. Or you can use it to pivot grab more than having to dash grab. You just need to experiment it. One person isn't able to figure out all of what DR can be applied to.
I'm probably moving in over the summer, so it's a bit down the road.PhilNye, that one lucario main guy is moving to Utah sometime soon so imma try and get that mu down hopefully by WHOBO
I'm attempting to learn one that goes at the same tempo as the melee dash dance. Y'know, the one that's fast, but is actually somewhat intimidating. XDDR dash dance?
Yes, we know.I learned a new way of platform-canceling from the Snake boards.
Basically, they said that you can platform-cancel without doing a d-air by just holding down on the control stick while you jump then letting go as you pass through the platform.
While this worked, I managed to come up with a better way of doing this (which is probably well-known, but I never saw anyone else talk about it): whenever I want to platform-cancel, I just flick the control stick down. It's easy, and allows me the most freedom to perform a move.
I'm pretty consistent with it now, actually. ^_^
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Huh.. force wake up wut? DACUS I think I know... Dash Attack Cancel Up Smash? Guessing Yoshi doesn't have it as good as Wario, Sheik, Falco, Snake, etc.fair > needle to force wakeup > dacus
Im not sure what you just asked but Forced wakeup is basicly hitting someone with a move that has a jablock quality and after they get hit they automatically stand up. other that than that you didn't ask a question.Huh.. force wake up wut? DACUS I think I know... Dash Attack Cancel Up Smash? Guessing Yoshi doesn't have it as good as Wario, Sheik, Falco, Snake, etc.
Was that a serious question?Fukken ZSS Vs Yoshi How do they WURK!?
What exactly are you asking?.....Not sure on the original name of the Yoshi techs but the list I have should hopefully help and would like to know what those names are.
Reverse Egglay: In air/ on ground (Just run in one direction and instantly turn around with Egg lay works anywhere)
Double Jump Egg Lay? (Moving in whatever direction you moved Control stick while double jumping which depends how hard you pressed it you'll get left or right and use egg lay in that direction)
Platform Cancelling: Smashville and Laylat only for me
Yoshi (Hulk) Bomb Smash? Yoshi bomb slopes immediatly do Doulbe jump to get back on and do either Tilt moves or Smash. (Burntsocks video)
Pivot Smashing? Run one direction go other direction to use Fsmash from second direction you face, works with Dsmash too. Think also did a jab or tilt by accident during a tourney match.
Reverse Egg toss? On any platform do an egg toss but go opposite direction of platform side you get off of and throw egg still. (SliceAUT video I believe)
Probably have moar later.
:320:
For the first one, I'm serious. How do you fight ZSS with Yoshim And maybe Pit as well since i've never won a match against the only two i've played so far.Was that a serious question?
What exactly are you asking?.....
fighting vs ZSS: pay attention to her side-b spacing, and don't go above her.Again been lurking boards as an Anon from 2003-2008 being on other Not so popular Brawl forums like Rel_12 and Dualdier12 and not joining until 2009 last year so I don't have everything burned into my brain yet.
Giant Plump list of Questions on the Way Yoshee's.
What does shining mean...
in brawl it's just fox and falco's reflectors, and falco's is included in melee.
Huh.. force wake up wut? DACUS I think I know... Dash Attack Cancel Up Smash? Guessing Yoshi doesn't have it as good as Wario, Sheik, Falco, Snake, etc.
Yoshi's DACUS stops him in place, it's not terrible but not very commonly used.
Fukken ZSS Vs Yoshi How do they WURK!?
Not sure on the original name of the Yoshi techs but the list I have should hopefully help and would like to know what those names are.
Reverse Egglay: In air/ on ground (Just run in one direction and instantly turn around with Egg lay works anywhere)
Double Jump Egg Lay? (Moving in whatever direction you moved Control stick while double jumping which depends how hard you pressed it you'll get left or right and use egg lay in that direction)
Platform Cancelling: Smashville and Laylat only for me
Yoshi (Hulk) Bomb Smash? Yoshi bomb slopes immediatly do Double jump to get back on and do either Tilt moves or Smash. (Burntsocks video)
Pivot Smashing? Run one direction go other direction to use Fsmash from second direction you face, works with Dsmash too. Think also did a jab or tilt by accident during a tourney match.
Reverse Egg toss? On any platform do an egg toss but go opposite direction of platform side you get off of and throw egg still. (SliceAUT video I believe)
Probably have moar later.[/COLOR]
:320:
1. If they're going to release onto a platform. Or at the edge when you can't end with Usmash or dash attack.I'm actually boring myself vs MK. I mean, eggs to break their flow, pivot grab > chain grab, uair for the kill. But it ends there, that's all I've been incorporating into the matchup. I end up playing it safe every match because there isn't much room for experimentation. I'd like general tips, because I know if it feels monotonous for me, I need to switch things up a bit. Here are a couple questions.
1. When is a regular throw preferable to a grab release?
2. Which regular throws can lead into safe combos?
3. Which are my best ledge options?
4. If I switch to agressive, how can I safely tack on some damage?
5. Is it always too risky to try a fair or dair spike?
**** yeah, I'm a verb.Depends on the MKs style you can either have lots of room to play around or not much.
Also stage dependant.
For example, mojoes MK was kinda shieldy and walk punishy, so i played with less eggs, more egg lay. Egg lay is a lot of fun and can make even the most boring matchups entertaining for me (:
Lee martins was like nadoey and standardish so against that kind of MK you gotta play gayer with more deltacodding, not so much aggression, etc.
Air im deeply in love with your sig lol
You sir, coined coined three adjectives and a verb. Grammatical win.burntsocks said:Depends on the MKs style you can either have lots of room to play around or not much. Also stage dependant.
For example, mojoes MK was kinda shieldy and walk punishy, so i played with less eggs, more egg lay. Egg lay is a lot of fun and can make even the most boring matchups entertaining for me (:
Lee martins was like nadoey and standardish so against that kind of MK you gotta play gayer with more deltacodding, not so much aggression, etc.
Approaching: The best combo starter is Bair by far, which you can cancel into the ground for a tilt to pop them up. Egg lay does a good job at putting him in the air, so you can egg pressure then follow up. Sh Dair is okay as a mix up, but you can be punished pretty hard for it.Sound advice, much appreciated. I'm starting to get the big picture here. Just a few more questions, on positioning or whatever.
The Approach: Let's assume I'm looking to start up a combo, and I get forced to approach. I like to use running SH dair, FF > egglay, RAR bair. MK has a lot to throw at me, so what's my safest bet?
Aerial chains: Cross out fair and dair. I'm good with egg toss juggling, mostly as an interrupter to lead into aerials. But again, with MK, the rules are changed. Does FF bair lead into uair? Nair to egg lay? My strength is in Yoshi's mobility, an lackluster airgame is suicide.
Shuttle punishing: Generally I shield a botched shuttle strike, but it's kind of a bad habit. Is the hitbox too large to space a pivot grab or DJC egg lay?
And counterpick opinions. When I'm unsure I take any CGable characters to Halberd and campable ones to Lylat, but those are more of my personal strengths than Yoshi's.
I was a verb first.**** yeah, I'm a verb.