Silhouette
Smash Lord
Our beloved Robotic Operating Buddy was manufactured with one major design flaw, that silly animation he has when someone footstools him, that animation, combined with his size, has made for other characters having some ridiculous, potentially infinite, combos on him.
**Please note that Jab Locks can be escaped by smash DIing away from your opponent.
**All combos may vary with DI
- Combo: Down Smash > Footstool > Down Air > Repeat
Video
*As dangerous as Zero Suit is sexy, can be avoided by staying in the air.
*0-Death
- Combo: Forward Air > Footstool > Jab Lock (Force Get Up) > Repeat
Video
*Little testing has been done for this, or if it is actually an "infinite", it may just end at the jab lock.
*Potential 0-Death
:shiek: - Combo: Forward Tilt > Footstool > Back Air > Repeat
Video
*Very difficult to perform and may not be practical in battle.
*0-Death
- Combo: First Hit of Neutral Air > Footstool > Repeat
Video1
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*Very difficult to perform and may not be practical in battle.
*0-Death
- Combo: Spin Dash > Footstool > Neutral Air > Jab Lock > Repeat
Video
*To performing this infinite you need tons of room, and no platforms, it would only be infinite on FD, anywhere else its just a Jab Lock set up.
*0-Death
- Combo: Down Throw > Up Tilt > Footstool > Quick Attack Lock
Video
*You can escape this by smash DIing towards the ledge.
*Damage depends on how quickly you reach the ledge.
**Please note that Jab Locks can be escaped by smash DIing away from your opponent.
**All combos may vary with DI
Video
*As dangerous as Zero Suit is sexy, can be avoided by staying in the air.
*0-Death
Video
*Little testing has been done for this, or if it is actually an "infinite", it may just end at the jab lock.
*Potential 0-Death
:shiek: - Combo: Forward Tilt > Footstool > Back Air > Repeat
Video
*Very difficult to perform and may not be practical in battle.
*0-Death
Video1
Video2
*Very difficult to perform and may not be practical in battle.
*0-Death
Video
*To performing this infinite you need tons of room, and no platforms, it would only be infinite on FD, anywhere else its just a Jab Lock set up.
*0-Death
Video
*You can escape this by smash DIing towards the ledge.
*Damage depends on how quickly you reach the ledge.