You have to admit, the goggles ARE kind of cute.
mad homo
mad homo
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Anther, I can't believe you'd want sonic banned. Shame, shame. If you ban sonic, where will you get your steak? And who cares about lbs and kgs, steak is steak. This much steak is still this much steak.What I'm saying is that any character that isn't pikachu should probably be banned. How come no one's listening to me >=[? I'm just posting in the spirit of competition and really feel like my words should have more weight than you people are putting on them. I'm sitting here throwing out numbers in the metric system and you insist on using pounds(lbs) and teaspoons? I'm just saying hear me out, but don't make me pout!
You can have a METRIC ton which is even MORE. :O AMAZING!^^And if we go metric then I can't have a ton of steak anymore!
But then I have to say the word "METRIC," which is just burning needless calories when I could be eating Steak already!!You can have a METRIC ton which is even MORE. :O AMAZING!
Man, no wonder your a steak master. :OBut then I have to say the word "METRIC," which is just burning needless calories when I could be eating Steak already!!
And I could also be having an Acre of steak!, which is even bigger and uses one less syllable!
MD/VA is good but I'm not about to lose to 30 people from there lmao. I know you weren't talking to me but I felt the need to reply to this because you lost to Ness as Sheik in tournament.praxis the problem is you are winning 2nd place in a ****ty region with no good players
same with overswarm
we could send one of 30 players from our region to yours and they would beat your god awful metaknight and win your god awful tournaments
>_>Stop being sore just 'cause the other characters all have way better costumes than Sonic.
That shouldn't matter at all when banning a character. It still takes away from the competitive aspect of the game, and that's what we do in tournaments...play competitively.Banning Meta makes the game more balanced, and competitive smash more interesting.
10facts.
That shouldn't matter at all when banning a character. It still takes away from the competitive aspect of the game, and that's what we do in tournaments...play competitively.
Also, it doesn't make Smash more interesting, you are removing a character. That's one less character people get to use in tournaments. What about the TONS of people that main MK? Their character isn't broken enough to be banned, but he's being taken away from them because other people aren't good enough to beat Metaknight. How is that fair to them at all? It's not.
The theory is that if you make it more interesting, you'll get more people to join/stay/not got to Melee, and then having those extra people will help progress the metagame faster and make up for the competitiveness lost when you first ban MK.That shouldn't matter at all when banning a character. It still takes away from the competitive aspect of the game, and that's what we do in tournaments...play competitively.
Also, it doesn't make Smash more interesting, you are removing a character. That's one less character people get to use in tournaments. What about the TONS of people that main MK? Their character isn't broken enough to be banned, but he's being taken away from them because other people aren't good enough to beat Metaknight. How is that fair to them at all? It's not.
Thats the problem, if we do nothing and quit, anti-ban wins.theorycraft again ...
i thought both sides gave up ...
and that means meta is unbanned ...
let's all just agree substantial evidence can't win
because you could theorycraft all evidence to death
so lets all join together and let this topic die and leave with sour grapes
About your second paragraph, I argue that because of the huge MASS of MK players there are actually fewer characters being played than if there was no MK because as panda stated everyone needs a counterpick for MK so they pick him up. So your point is moot.That shouldn't matter at all when banning a character. It still takes away from the competitive aspect of the game, and that's what we do in tournaments...play competitively.
Also, it doesn't make Smash more interesting, you are removing a character. That's one less character people get to use in tournaments. What about the TONS of people that main MK? Their character isn't broken enough to be banned, but he's being taken away from them because other people aren't good enough to beat Metaknight. How is that fair to them at all? It's not.
I agree with you and I think you're missing my point. Without fairness at all, we would not ban MK. He's not bannable. He is not unbeatable. He is not god like. He is a great character, the best in Brawl, but nowhere near banworthy.What's "fair" to MK mains is not an issue and shouldn't even be considered. People's feelings have no place in competitive gaming. The only things that should be considered are the well-being of the competitive community as a whole (the purpose of any ban is to strengthen the competitive community and ensure longevity of the product) and facts from both sides. Fairness is not an argument one way or the other.
So? Let them do what they want...Let them pick up MK. That does not make him any worse or better as a character, the point is he is not good enough to be banned. Even if 100% of the people in the U.S. picked him up right now, the character does not change. He is still beatable by many characters, and therefore should not warrant a ban.About your second paragraph, I argue that because of the huge MASS of MK players there are actually fewer characters being played than if there was no MK because as panda stated everyone needs a counterpick for MK so they pick him up. So your point is moot.
I don't believe fairness is actually an issue with MK. M2K, Azen, Dojo, and other good players will still win regardless of if MK is banned or not.I agree with you and I think you're missing my point. Without fairness at all, we would not ban MK. He's not bannable. He is not unbeatable. He is not god like. He is a great character, the best in Brawl, but nowhere near banworthy.
Going by what SHOULD be done in regards to everything competitive gaming has gone through, MK should not be banned.
But, all the people in this community don't feel like practicing as hard as they can, travelling, getting better, gaining experience. They don't feel like spending hours studying how to beat MK. They don't feel like PUTTING IN HARD WORK to beat him. When they lose to an MK, they blame it on the character instead of saying, "Wow, I should have kept my shield up and not got hit by that Dsmash." or "I have to stop rolling behind MK and getting Dsmashed."
So, because they want the game to be more FAIR and easier and the character selection more diverse, they choose to ban MK. Which is wrong, because they are letting personal feelings get in the way of what should actually be done, which is not banning MK.
I bring fairness into this as a response to anyone that wants to ban MK, because they have already brought fairness and personal feelings into this. If you want to ban him because he's too hard for you, then I ask you to put yourselves in MK mains shoes. You are taking away their character, for some people the sole reason they play Brawl.
If you choose to ban MK then you should have no choice but to acknowledge other people's points of view and feelings too, because you're already doing something based off of fairness and personal feelings.
It only takes away from the competitive aspect of the game if you define competitive as not banning anything.That shouldn't matter at all when banning a character. It still takes away from the competitive aspect of the game, and that's what we do in tournaments...play competitively.
do you mean ankoku's list, or comparing the top place winners at hobo 11 i.e. and which characters they used?You know, some of us actually went to the trouble of getting -empirical- evidence about this subject instead of sitting around theorycrafting XD
This is not the primary reason he's being discussed for a ban.but he's being taken away from them because other people aren't good enough to beat Metaknight.
If only we could....True, but if people just started training and practicing without banning MK or switching to him, pfft...We'd learn just as fast.
Look at NYC. Snakeee plays ZSS, does amazing vs MK.
Bum plays DK, does amazing vs MK.
Ninjalink plays like, every char...Does amazing vs MK.
And MK isn't banned in NYC. People just need to suck it up, don't switch to MK and practice with their characters and think of strategies and get better. And if they do switch, then he still shouldn't be banned because the character doesn't get any better. It's our fault as a community that everyone switches to MK, not the game's fault.
This is opinion.The only reason he should be banned is if he's unbeatable.
Personally, I'm thinking about it. Melee has never looked better. I can counterpick!Yeah, I doubt that many people would quit
There's also the touchy topic of Japan and their soft-bans though, mainly Old Saget. Its a soft ban, but thats basically a Japanese hard ban.Fair enough, but my opinion holds much, much more weight than yours. Looking at the history of competitive fighters AND competitive gaming in general, my criteria is widely held as the only, 100% criteria in determining a ban. Your criteria has, as far as I can tell, a total of 0 times ever determined anything in the history of competitive gaming. Competitiveness has nothing to do with banning.
I respect your opinion but it holds no weight compared to everything that's ever happened in competitive gaming, specifically fighters.
Oh so ironic; I thought this in the beginning, and then the community persuaded me otherwise.Personally, I'm thinking about it. Melee has never looked better. I can counterpick!
Brawl has issues other fighters don't, most notably stage advantages and disadvantages.Fair enough, but my opinion holds much, much more weight than yours. Looking at the history of competitive fighters AND competitive gaming in general, my criteria is widely held as the only, 100% criteria in determining a ban. Your criteria has, as far as I can tell, a total of 0 times ever determined anything in the history of competitive gaming. Competitiveness has nothing to do with banning.
I respect your opinion but it holds no weight compared to everything that's ever happened in competitive gaming, specifically fighters.
Don't be silly. Pick Snake and win on Neutrals and most counterpicks.Personally, I'm thinking about it. Melee has never looked better. I can counterpick!
None of those have been demonstrated to be overall advantaged. MK is still the smartest starting option and best one to switch to after you win to minimize counterpick potential.Don't be silly. Pick Snake and win on Neutrals and most counterpicks.
Pick Lucario and use all of his advantages.
Pick Olimar and play very defensively, very well.
There are more too.
Have other competitive fighters had to do things like banning items, stages, and stalling?Fair enough, but my opinion holds much, much more weight than yours. Looking at the history of competitive fighters AND competitive gaming in general, my criteria is widely held as the only, 100% criteria in determining a ban. Your criteria has, as far as I can tell, a total of 0 times ever determined anything in the history of competitive gaming. Competitiveness has nothing to do with banning.
I respect your opinion but it holds no weight compared to everything that's ever happened in competitive gaming, specifically fighters.