4nace
Smash Ace
Yea, I kinda have a bias against Samus in brawl because I rarely ever see a good one and see tons of bad ones. But yea, my low tiers are alot different because I don't see many of them played at the top of their metagame...
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They can, just have to know how.I thought they couldn't double PS.
Well grab release is good but Peach has a more clear advantage in spacing game. Peach also has turnip dash, which makes Sheik's approaching lame. Peach has too many tricks she can pull off and faster than Sheik can.I've played Edreese (twice...thrice? now) and Sky'.
@Person above me
Peach has no guarenteed KO moves. Sheik has grab release > dacus on much of the cast, and ftilt > usmash on pretty much the entire cast. Please tell me who has a worse killing problem?
Did I mention Sheik also has down-B?
This is kind of surprising, a lot of MU's discussions talk about abusing the fact they can't.They can, just have to know how.
Wolf being better than Peach is a straight joke.Peach is better than Shiek. But Wolf is better than Peach...
Wolf
Peach
Shiek
You can read upon match up all you want. Theroy is not gonna make something a fact. if you need to lose to a Peach more than 50%, then you need to take me on then. All I hear about Snake beating Peach is the same crap all the time. I'm once again itting here saying "are you freaking serious? Over a year and still the same crap over and over?" I find this insane dude. I'm sorry but I am gonna be an azz and saying if after a year it is the same crap as to how Snake can beat a Peach or why Peach is losing to one, then these dudes are doing it wrong. Seriously man, de que diablo.I've played Edreese (twice...thrice? now) and Sky'.
Edreese switched to Bowser (more fun apparently?) and Sky' was a friendly, I didn't camp him like a ***** like I would have in tournament.
Peach.... can apply pressure, but if the Snake does the right thing. He takes no damage, you take chip damage (small %'s here and there) and overall, Snake wins.
Here's the thing:
I'm one of the few people I know who actually can use theorycraft to "know" a matchup based on my knowledge of both characters
I'm one of the few Snake's that I know whom know the Sheik matchup, the Fox matchup, the Peach matchup, etc. Why? Because at one time I had played all of these characters. I read up on each of their boards, I know their problems in the matchup, I abuse that.
Few Snake's put that much effort, and just play Snake like Snake (and usually win). More Snake's learn simply from experience, seeing theorycraft useless.
When I lose to a Peach by more then 50%, I'll let you know.
@Person above me
Peach has no guarenteed KO moves. Sheik has grab release > dacus on much of the cast, and ftilt > usmash on pretty much the entire cast. Please tell me who has a worse killing problem?
Did I mention Sheik also has down-B?
I think that was more so people tier whoring more near the end of Melee's stardom. They were certainly viable even at that point, but when Marth has a 55% win at tournaments from the top three players mostly contributing to those wins, it doesn't look like they would be viable.For now, anyway. One day we might get to the point melee is at and, like, CF and ICs are just not good enough to compete or whatever. But for now, it's fine.
This one is too easy. First off. if I was to realize she did not have flaws, I don't main her period and be one of the top Peach players in the country. Being one of the best is not simply placing well in tourny. it is understand your character 100%. And after a year, people still have not learned a thing. "peach can't do this and that, can't kill., waa waa waa" All I hear people cry about. And let one thing end the whole character in general. This is why people don't learn anything at all. And why this tier list is so stupid. And not just with Peach, alot of characters as well. This community is a mess.Because after a year, you are unable to fix your characters flaws. Why? Because you can't change the game.
You have to realize your character has flaws.
Snake has them, many less obvious then others. I'm glad for this because soooo few people abuse these flaws.
How often do you see people DI to avoid the 2nd hit of ftilt? I see it here and there, but rarely consistently. Almost every time someone gets ftilted, they were normally expecting it. So don't give me this "Frame 4, hard to react to" crap. Most everyone knows the range on it, and most everyone knows when it's our best option. I know I see an ftilt/utilt coming from a mile away, so I react to it before it happens.
Also I never said "Peach can't kill". I stated she has no guarenteed setup into a KO
I also never said she had reliable kill moves (of which Sheik also has 3, so they are tied in that department anyways)
Flaws:
1) Turnips go bye bye upon hitting a shield. If they bounced off, they'd be a FANTASTIC projectile.
2) Turnips have poor trajectory due to how they fall. If you don't know how far she can throw that thing, you don't know the matchup (Grenades have a great trajectory given Snake can get them to land nearly anywhere via grenade stripping or bouncing off of curved surfaces)
3) Her aerial game is good, if your opponent knows that punishing some things is just ********. (Float canceled fair. If I'm attempting to punish that, I get punished myself. I just powershield it and move on. No attempts to hit you afterwards)
4) Lightweight (while a minor flaw in most cases, you do have to admit that her KO moves aren't exactly a D3/Snake utilt when it comes to KO'ing. She should be dying far before Snake)
5) If below the stage, she can be edgeguarded rather easily for damage. (She is however, hard to gimp. But she can be kept off stage rather easily)
6) Slow movement = Few (if any) followups (not regarding low % Dair combos and such)
7) Air dodge is missing 10 frames of invincibility frames. Have fun being hit out of every single airdodge you do.
No it is not.Isn't air dodge a huge weakness of Peach? And her movement speed is also quite slow in both air and ground.
Ganondorf can kill, too; it's a question of how obvious the kill move is and whether or not you can easily lead or mindgame into it. None of those moves have a huge range and good speed without ending lag without being painfully obvious in typical situations.Edit: Not to mention she CAN kill mateys. She has fair, bair, sometimes nair and Usmash. Her Fsmash is useful too But nobody expects to use an Usmash. Ftilt is pretty sexy too.
LOLHere's my (totally unproven and possibly uninformed) opinion of her top tier matchups:
13. Kirby
Most players don't know how so it's not something you have to worry about often. It's too hard to explain really I couldn't just tell someone how to do it. It's a matter of always knowing the mechanics of IC's so well that you understand the momentum you need to have applied and the distance to which you should attempt to ps things so that they both ps. You can do this consistently by NOT trying to ps everything and instead just psing the things you know you can.This is kind of surprising, a lot of MU's discussions talk about abusing the fact they can't.
How do they double PS with the frame difference? Desyncing?
Are you certain mate? Even though what you have mentioned makes complete sense, I can't seem to imagine why she has no FC.
D- No Float Cancel.
FC (Float cancel) was one of the best things Peach had in melee. it was about 80% of her game. She does not have that anymore. And so people wont get confused, FC is when you Float, do an air attack, then land and there is no lag after. Now it may seem like when you Float then do an air attack and land, you dont lag at all. Reason for that is if you land at the right time, you will auto cancel the move, so you can attack right after. try landing a Fair at different times while floating and watch you lag. So there is no FC for Peach.
True true. But I mean to say, assuming you are well trained enough to mindgame your opponents, she can kill pretty effective-like.Ganondorf can kill, too; it's a question of how obvious the kill move is and whether or not you can easily lead or mindgame into it. None of those moves have a huge range and good speed without ending lag without being painfully obvious in typical situations.
People tend to forget what the true meaning of Float cancel is. It's when you Float and fast fall an air attack and there is no lag. In melee Peach really had no need to L-cancel much cause if you just float to air attacks, it kills the lag.Are you certain mate? Even though what you have mentioned makes complete sense, I can't seem to imagine why she has no FC.
But whenever I auto float and use her fair I manage to see no lag at all. Unless I'm too tired to actually see straight, I don't see how that is possible. Maybe I will try it tomorrow and get back to you on that.People tend to forget what the true meaning of Float cancel is. It's when you Float and fast fall an air attack and there is no lag. In melee Peach really had no need to L-cancel much cause if you just float to air attacks, it kills the lag.
Now in brawl if You was to float an fair and fall at different times, you will lag on the move. And Peach auto cnacles her other moves without floating at all. Only air move that lags from peach is her Fair if you fall at the wrong time. If you fall just before the move ends, around there, you will lag.
Thus Peach can not Float Cancel in brawl.
According to the majority of people, mindgames don't factor into a character's ability because every character can mindgame.True true. But I mean to say, assuming you are well trained enough to mindgame your opponents, she can kill pretty effective-like.
Well now! What am I supposed to say now?According to the majority of people, mindgames don't factor into a character's ability because every character can mindgame.
But it's not true just like it isn't true for DI, because some characters ahve movesets and attributes that affect their player's ability to DO these things.According to the majority of people, mindgames don't factor into a character's ability because every character can mindgame.
I never said I was in that majority, SFP.But it's not true just like it isn't true for DI, because some characters ahve movesets and attributes that affect their player's ability to DO these things.
Like, Link has good DI. No, not Link players, Link. The character. His DI is good.
Ohh now I see what you're trying to say. Well I always fair perfectly though. I never even knew that. Thanks for this tip. It's good to learn character flaws.Fall at different times when you float and Fair and try to jab. You will lag at one point and Jab won't come out.
People say this and I still have no idea what it even means.But it's not true just like it isn't true for DI, because some characters ahve movesets and attributes that affect their player's ability to DO these things.
Like, Link has good DI. No, not Link players, Link. The character. His DI is good.
Without a glide toss, her movement is among the worst in the game. Her good moves that cover a great distance at once are glide toss (which requires a turnip and keeps you on the ground) and dash attack (which keeps you on the ground and is very punishable on block). She has an abysmal second jump and less-than-average horizontal aerial mobility, meaning that people like Wario and Wolf can jump circles around her on any stage with a platform.No it is not.
Only guaranteed on 4 characters, who are MK, Lucas, Squirtle and a single IC. Take out IC as they **** her and then the only really useful one is MK. She can do it to some other who jump release, but if they know the match up, they would just ground release.sheik for b tier
grabreleasedacus2gud
Everything you said about Brawl peach is good, but Melee peach, she DOES have a cause to L-cancel. Float canceling aerials are generally superior, but float-canceling rising and ledge aerials is impossible/not always good.People tend to forget what the true meaning of Float cancel is. It's when you Float and fast fall an air attack and there is no lag. In melee Peach really had no need to L-cancel much cause if you just float to air attacks, it kills the lag.
Now in brawl if You was to float an fair and fall at different times, you will lag on the move. And Peach auto cnacles her other moves without floating at all. Only air move that lags from peach is her Fair if you fall at the wrong time. If you fall just before the move ends, around there, you will lag.
Thus Peach can not Float Cancel in brawl.
Your personal ability to mindgame doesn't factor into match-ups.According to the majority of people, mindgames don't factor into a character's ability because every character can mindgame.
There is a right way and a wrong way to do it though.But it's not true just like it isn't true for DI, because some characters ahve movesets and attributes that affect their player's ability to DO these things.
Like, Link has good DI. No, not Link players, Link. The character. His DI is good.
You are a god among Ice Climbers.Most players don't know how so it's not something you have to worry about often. It's too hard to explain really I couldn't just tell someone how to do it. It's a matter of always knowing the mechanics of IC's so well that you understand the momentum you need to have applied and the distance to which you should attempt to ps things so that they both ps. You can do this consistently by NOT trying to ps everything and instead just psing the things you know you can.
Having full control over both characters means a lot more then just attacking with both or chaingrabbing. Understanding how to space both at the same time to accomplish things like psing with both and utilizing deysnching to it's fullest extent is something not many can do.
So yeah, it's possible . I can ps with both consistently.
My team: Strider, Dr. Doom, someone else.Also my MVC2 team:
Roll, ServBot, Megaman
GET AT ME
Again with this speed stuff...de que diablo. If it really was that big of a problem I not people people who do this stuff you go on about so many times. It is called using your head. I have been gayed it just about every way you speak of and dealt with it. You know what the proeblem is? You guys can't think of ways to deal with these things as Peach. "oh just run away and hop around. Run the clock and camp, nothing she can do, she is too slow waa waa waa" This is nonsense. And cause I am sure you don't know this. But a stage with platforms makes it easy to catch people. People can't from from me with this you speak of.Without a glide toss, her movement is among the worst in the game. Her good moves that cover a great distance at once are glide toss (which requires a turnip and keeps you on the ground) and dash attack (which keeps you on the ground and is very punishable on block). She has an abysmal second jump and less-than-average horizontal aerial mobility, meaning that people like Wario and Wolf can jump circles around her on any stage with a platform.
Everything you said about Brawl peach is good, but Melee peach, she DOES have a cause to L-cancel. Float canceling aerials are generally superior, but float-canceling rising and ledge aerials is impossible/not always good.
Float canceling everything also creates a definite pattern, it's better to mix it up and confuse your opponent.