Vyke
Smash Champion
Mass Effect 1 was a good game. Mass Effect 2 was an incredible Sci-Fi novel somehow wound into a game on the side. Each character feels unique, you care about what they're on about, and you pick favorites because of how they all work around each other. There is an incredible amount of versatility you can act on when interacting with each character of your crew--and it makes the re-playability that much stronger. Not to mention how you level your Shephard... Whom I believe is Bioware's best attempt at meshing a custom, user-defined character within a pre-defined story. I guess it helps that they chose great voice actors overall.
Mass Effect 3 worries me greatly, just as Dragon Age 2 caused everyone to go on murdering rampages (Didn't read the news the day it was released? I did. I regret it.) I hope all the new combat options are just additional plugs for the FPS fans out there, and that they don't chew up the story and spit it out. The Tech-Knife thing already looks overpowered as balls, and I don't want my combat to be simple-minded because of ease-of-use-combat-to-get-to-the-next-part. There will probably be difficulty sliders, at least.
Here's hoping Bioware doesn't **** up.
If they do: I might start drinking.
Mass Effect 3 worries me greatly, just as Dragon Age 2 caused everyone to go on murdering rampages (Didn't read the news the day it was released? I did. I regret it.) I hope all the new combat options are just additional plugs for the FPS fans out there, and that they don't chew up the story and spit it out. The Tech-Knife thing already looks overpowered as balls, and I don't want my combat to be simple-minded because of ease-of-use-combat-to-get-to-the-next-part. There will probably be difficulty sliders, at least.
Here's hoping Bioware doesn't **** up.
If they do: I might start drinking.