That's perfect actually.
Also I don't really NEED to CG faster, at that speed no one ever shakes out (I don't say impossible to, because I don't know the frame data off the top of my head). I dropped the grab on frigate, I believe it was cause by improper buffering since nana did a dash grab instead of a pivot grab (if you have insight on what happen, it would be appreciated). But I agree, I can always learn to CG faster =) (possibly with trip proof CGs).
Also I dropped a grab on one of the yoshi matches... welp =/
JCUp-smash, got it! -_^b
I'll work on capitalizing on my desyncs (and dashes for desyncs).
I Fair-ed CG because it was a resort back to an old habit... since that was like the first CG I learned forever ago >.< Sometimes I start that by mistake instead on Sopo D-throw CG > Nana Grab, by then it was too late, or I was thinking I was committed to it at that point, I'll work on it =P
I'll review opportunities where I could have shield-grabbed, or set-up one. But I would say Boss is very safe in general, and unless the Jab itself was perfect shielded... it's pretty damn good move at stuffing grabs >.> (and combo-ing into d-smash D
Last comment is definitely something I noticed watching the match (especially going off the stage to try and get the kill... losing Nana, aka don't give Boss a chance >.<), thanks for pointing that out! =)
Anymore comments from anyone is appreciated, so keep them coming :D