elvenarrow3000
Smash Master
- Joined
- Jul 22, 2007
- Messages
- 3,308
Poop =( Fair is such a cool move too.
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Can't man, plane tickets are $230 and my crew isn't driving. only dmac, darkrain, and one or two others are going. :\ I might be going to TO4 though, which is two weeks from CT. you should go.Strong Bad you should try to come to this tournament w/ Darkrain in CT this weekend, I'll be there![]()
Can't man, plane tickets are $230 and my crew isn't driving. only dmac, darkrain, and one or two others are going. :\ I might be going to TO4 though, which is two weeks from CT. you should go.Strong Bad you should try to come to this tournament w/ Darkrain in CT this weekend, I'll be there![]()
Alright alright. I uploaded a pair against falco. I'll put up another 5 or 6 tomorrow. We got some good matches recorded, and the best part is that i won most of them. lol. Will be up tomorrow.*Sigh*
I know Mexican is using Windows Movie Maker.
Hmm, before you press the publish button (@ Mexican), choose the second choice "Compress to:" and change the MB size to a reasonable amount.
Basically, DON'T do the first/default/recommend choice before you publish the video.
Good point. Well...i have a few vids of me against some other random fox if you haven't seen those yet...EDIT: Also, Mexican, it's hard to critique you when most of your matches aren't serious =P
lol, against Julian was from almost a year ago, but thanks nonetheless. I made a lot of mistakes in that match, and there were a few things that were just stupid in that match (d smash not hitting him and his sex kick beating my giant punch).All right, against Julian, right?
I find it easiest to edgeguard the Fire Fox by getting closer to it. That way, you're occupying more of the lanes in which he might go at once, and with the priority and coverage of DK's bair, it shouldn't be too hard to knock him out of it.
I dunno about the fulljump approaches, especially on Battlefield. The platforms make it so that you can't really change up your angles, and with DK's weight and priority, I think you could afford to just trade hits every once in a while.
You get caught off to the side a lot... that kinda limits your options from the uthrow because of the platforms, and Fox will get you off the edge much easier that way...
http://www.youtube.com/watch?v=dnXPqMQzBfoDunno, that was the most recent you vs Fox vid that wasn't against KFC. Although technically all those vids are last year =P
It's pretty tough to combo on that stage, so i try going for the gimps. B throw sets up for gimps... that and i might've done one or two of them on accident. lolAll I can really say is that you're missing some JC grabs and you miss a couple techs here and there. I saw back-throw on FoD, what's with that? o.o
Eh, what can i say? i'm really defensive. I try to let my opponent approach me rather than trying to approach them. DK's only real approach is approaching backwards, and in that case, it's pretty difficult to get a grab that way. I try to read my opponent and counter rather than rush in. And yes, the dash attack misses a lot, but look at how many times i throw it out, and look how many times i'm being punished for it..not that many when you look at it. It's kinda risky, but it usually pays off when you can land it. As for the u airs, it works against some, it doesn't work against others. It probably works better on falcon than it does fox or falco, but you gotta get your grab/combo somehow. lol. I'll try mixing up my approach more though. I'll see how it goes for meSeems like you're trying too hard with the dash attack and uair approaches... I dunno, they're kinda easy to see coming? The only real mixup you do is the run in, wavedash back then attacking...
Hopefully NJ updates the thread soon. If you haven't subscribed to my videos already, you probably should so that you don't have to wait for me to post the link (since i usually forget). There's a vid up of falcon, another one or two coming up soonSounds good. I dunno, Fox is a rough character to play against, especially as DK.
Thanks dude*edit*- HAPPY BIRTHDAY NJZFINEST!!!!!!!!!!! (a day late, i know, but oh well. lol)
I don't have that much experience against jiggs myself. After beating DSF's marth, i lost to his jiggs. lol. If you can manage to grab her, at low damages you can d throw to giant punch. You can chain grab her with d throws if she doesn't DI right. You can also u throw to u air at lower damages. The best thing to do is camp with b airs and charge your giant punch. Do full jumped charges, and if she tries to come in, fast fall and b air. It's really difficult for jiggs to get passed that. Also, the giant punch is just as good as a rest when it comes to this battle. Jiggs is really light, so she dies from the giant punch at relatively low damages. This matchup is all about spacing. You just have to space yourself better than the jiggsI'm curious on your take of this Mexican.
I've been fighting a jigglypuff, which has been a royal pain. The only thing I can really do is bair and up b when she attacks from above. I've been winning, but barely. Is there anything I can do? She seems to out prioritize everything!
I'm pretty sure that it's just the last part of the f air. If you don't hit them with your f air until the last second, it'll meteor them, anytime before then will hit them away....i wish it didn't meteor and i wish that dk didn't have his forward b. lolI have a question. Where is the spiky part of the fair, and how can I avoid hitting it out of the uthrow?
Crouch canceling should only be used either to A: Get a crouch cancelled grab (rarely works) B: To use a d tilt to get your opponent off of you (maybe followed up by a n air or grab, i'll leave that part up to you), or C: to get a crouch cancelled d smash. Works best when you're at low damages and they're at high damages, if they're at low damages, they won't go very far and will have a chance to attack you in your lag.Hey I was recently looking for a secondary character, my main being Marth. And after playing with Doc, Samus and Link I decided to pick up the big Ape. Mainly because it doesn't require a lot of technical ability to become good with him, and his attacks are pretty straightforward. Also I like his raw power yet surprising speed. I do have some questions though.
When under pressure I often CCC with down-tilt -forward-tilt and it works very well, it gives a reasonable amount of damage and knockback+ it has long reach and high priority. Is this a good technique, what do you think?
Another question, when you're charging your Giant punch and you get disrupted, do you still receive the charge bonus on execution of the move or do you have to start from scratch.
Lastly is it wise to approach people with a Nair/Fair SHFFL? I find that the Nair has very low priority and I always get intercepted by characters with long reach before I land the hit. And Fair has a rather awkard timing.
I'm the green ape elect MEXICAN F.T.A, and i approve of this message. =)dk approaches with dash dances and back airs. if u can approach ur opponent with anything else, ur opponent either doesnt know how to play vs dk or is playing badly atm. im pretty sure mexican would agree with me =P
also u can charge ur giant punch to full, and sometimes ur opponent will get scared nd u can giant punch him by just running up and giant punching
i think mexican would agree with everything i just said, but he'll probably add alot more about approaching lol