Foxy
Smash Master
yup.
but thanks for being so cool anyways.
but thanks for being so cool anyways.
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anyone else find this funny? lollllI play Karn more than anyone lol we always go back and forth, be it Marth or Fox.
I'm through with rehashing the hyrule incident. I was simply in a "do whatever you want just bring that sh*t" sort of mood lol.
All day EVERY day.Lol stack that sh*t up
foxes jump out of shield speed is like 1/2 that of falco. If falco jumps into fox's shield with an aerial, the fox can time to jump out of the shield and shine before falco can. Then fox has like all his uthrow combos, up throw chain grab, up throw -> up smash -> another up smash or grab or ****ing anything. Thats more than "40%" from a falco shine combo, and easier to get.It's arguable about Sheik>Falco, I'll leave that alone.
Fox=Falco though. That matchup is way too even. Fox shine spikes kill early and he has a great tech chase game on Falco and can run around Falco's stuff some, but Falco has great stage control and his combos on Fox can lead to kills nearly as quick as Fox's. Falco at the very least has an almost guaranteed 40%~ on Fox from just a shine.
LOL yeah it's easy to float over falcos lasers... if the falco just does SHL the whole time... which after a falco notices he's not hitting with, he'll time them from full jumps. Falcos lasers almost completely stop peach. She has no apprach... it's hard for her to get turnips and he jump is so slow she can't just jump over the lasers.Falco > Peach? She can float over his lasers and make it certain that he can't recover. She can CG him, and she can get out of his combos by just being floaty.
Is this the reasons why you see foxes beat m2k?Marth vs Falco could be a little in Marth's favor, ok, but Marth and Fox have got to be even at the worst for Fox. Fox can get the good ol shine spikes at low percents, can Uthrow Uair combo, can take advantage of Marth's weakness from below and Fox can get around Marth's spacing due to his speed alone. Of course, all it takes is one screw up from Fox and Marth can grab combo him horribly, but Fox can return the **** and he has the attributes to keep pressure on Marth, which can force marth into making more mistakes.
People don't pick falcon to counter jiggs, they pick falcon to boost their MANpower to try and somehow pull out a victory. The only thing falcon has on jiggs is a higher % dthrow the knee combo. Jiggs has everything else.Falcon is frequently used to counter Jiggz. Falcon has the speed, the throw combos, and the power to KO Jiggz quickly if played appropriately.
You're giving the fox player the benefit of the doubt, but not the jiggs player. It's easy to DI fox's up throw... even easier than it is to DI jiggleys. Jiggs has any tech chase to rest for a kill at or above 20%. 0% if they DI wrong. Jiggs can punish any missed tech, wrong tech, or any other screw up WAY better than fox can... because jigglez can cover more area at a time while still being safe through the WOP.The worst one here is Jiggz > Fox. Fox ***** Jigglypuff still. Fox can just laser camp until Jiggz is above 50% and Uthrow Uair on some stages and begin searching for the Usmash on others. Obviously Jiggz has Uthrow rest, but Foxs these days are better and better at avoiding that. Jiggz still has a good edge game vs Fox, but Fox won't be approaching Jiggz too much, and especially on the edge, unless he has camped Jiggz to a fairly high percentage already.
Fox played perfectly would have a huge advantage, but at reasonable play levels they are somewhat even, depending on playstyles. Falco can really get off on Fox, and he can KO into a combo certainly sometimes before Fox could gimp him.foxes jump out of shield speed is like 1/2 that of falco. If falco jumps into fox's shield with an aerial, the fox can time to jump out of the shield and shine before falco can. Then fox has like all his uthrow combos, up throw chain grab, up throw -> up smash -> another up smash or grab or ****ing anything. Thats more than "40%" from a falco shine combo, and easier to get.
Jiggs gets anally ***** by Fox, real hard. Fox is definitely a CP for Jiggs.You're giving the fox player the benefit of the doubt, but not the jiggs player. It's easy to DI fox's up throw... even easier than it is to DI jiggleys. Jiggs has any tech chase to rest for a kill at or above 20%. 0% if they DI wrong. Jiggs can punish any missed tech, wrong tech, or any other screw up WAY better than fox can... because jigglez can cover more area at a time while still being safe through the WOP.
stack it up
Me agree with Davace.Me thinks Falcon and Martha are really close to even, depending on the stage
Proof that I'm right. Foxy disagrees.Jiggs gets anally ***** by Fox, real hard. Fox is definitely a CP for Jiggs.
It would be nice if you didn't have issues with me before you've even met me, lulzerzProof that I'm right. Foxy disagrees.
Of course Fox can jump OOS and do that, but it doesn't matter since Falco doesn't pressure that way anymore. He either retreating aerials or holds his jump so he can catch Fox with a shine regardless.foxes jump out of shield speed is like 1/2 that of falco. If falco jumps into fox's shield with an aerial, the fox can time to jump out of the shield and shine before falco can. Then fox has like all his uthrow combos, up throw chain grab, up throw -> up smash -> another up smash or grab or ****ing anything. Thats more than "40%" from a falco shine combo, and easier to get.
LOL yeah it's easy to float over falcos lasers... if the falco just does SHL the whole time... which after a falco notices he's not hitting with, he'll time them from full jumps. Falcos lasers almost completely stop peach. She has no apprach... it's hard for her to get turnips and he jump is so slow she can't just jump over the lasers.
Is this the reasons why you see foxes beat m2k?
People don't pick falcon to counter jiggs, they pick falcon to boost their MANpower to try and somehow pull out a victory. The only thing falcon has on jiggs is a higher % dthrow the knee combo. Jiggs has everything else.
You're giving the fox player the benefit of the doubt, but not the jiggs player. It's easy to DI fox's up throw... even easier than it is to DI jiggleys. Jiggs has any tech chase to rest for a kill at or above 20%. 0% if they DI wrong. Jiggs can punish any missed tech, wrong tech, or any other screw up WAY better than fox can... because jigglez can cover more area at a time while still being safe through the WOP.
stack it up
Forgive me if I'm wrong on this, but do we not judge matchups based on info like this? On tournament results? People who play their characters to the utmost, we judge matchups based on THEIR performance, right? I mean, we wouldn't have the tier listings, nor these match up arguments without this info the top players have provided via their play results. I think. Remember Chudat showing everyone that the ICs do have major potential, when everyone thought otherwise. Although, at this point, it does seem pointless, but whatever.Ahhh, the old M2K argument. See: http://www.youtube.com/watch?v=vZ4OFEt2nq4
SCC. Big tournament. M2K lost the set. Btw that's a bad argument, as we should just be sticking with knowledge of the matchup and character attributes instead of bringing players into it.
boss hog=troll
Buuuurrrnnnnso About Dem Rankins.. I Plan On Movin Up Like Foxy's Pp When He Sees The Lingerie Section Of Sears Catalog
sig'dso about dem rankins.. I plan on movin up like foxy's pp when he sees the lingerie section of Sears catalog