Ryusuta
Smash Master
Getting a little on-edge about misspellings, are you? 
It was a typo, but not of your name.

It was a typo, but not of your name.
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LMFAO Nice O.Getting a little on-edge about misspellings, are you?
It was a typo, but not of your name.![]()
No you're not.Am I the only G&W who rarely uses bair?
In all honesty I think it's like 3.5:6.5 GnW.Yoshi vs G&W - 1:9?
Just kidding.
Talk about the match-up, you pusillanimous waste of space!
I don't remember your points, or else I'd refute them.In all honesty, i think its 4-6 G&W...
See, i can do it too =)
I wish people would refute my points, else its gonna be like, mmacs gonna put 3.5-6.5 since most people said that, even though my points have not really been refuted at all.
Which happens btw. See falcon =(
Okay, I agree with all of this. But the fact still stands is the survivability. He can survive to insane percentages. I don't even think half of the Yoshi mains know how to DI properly. So we don't survive. (Not saying that the majority of us don't know how to. I know you Proshis do. ^___^) So that is what gives them the major upper hand. And well, nice points Stocky. I give you kudos. Mmac, 4:6. GGs."I say its 40-60 G&Ws favor from a bit of recent tournament G-dubs practice. Yoshis uair beats his dair after the first few frames if we space it right, run away from bairs most of the time and ETS, this will not only put pressure, but he will more than likely DI towards u most of the time to try and stop u from your ETS, which is what you want, because yoshi can SHIELD GRAB bair if he is DIing in. Isnt life sweet =) Be aggressive when he is not, make him second guess his game with eggs, dont be an idiot and get hit by his smashes(at least get killed with his predictable fair rather than smashes), you can dtilt but only if you dont suspect a dtilt of his own, if he does that just ETS. G&W can juggle u with nairs and uairs(god i hate that move), dont down b please, just do your best to combine egg momentum shifts and be tricky and get down while taking minimum damage. He cant dsmash from down throw but he can do numerous things depending on your reaction, so if hes smart, you will likely get hit with a follow up or regrabbed a few times a match. Mix up ur techs.
The thing about G&W is he has really lackluster options when you are near him, compared to yoshi who has a magnificent jab and ftilt. Make him play your game, take as little damage as you can from his bairs and try to punish if possible, ALWAYS GO FOR THE UAIR! This is really what i would suggest, he cant dair to safety, so he has to just fall, and at that point, its fine cuz hes falling and you can do whatever you do to any other character(people do different things). Dash attack is a no no here(not like i use it anyways), and G&W still wins because of his survivability(bucket cancel can pretty much make him last long than snake on FD against horizontal kills), and because hes a really good character with amazing hitboxes. Thats it."
Wumbo
He mighta just barely missed it though and i grabbed him on the way up though. I'm not "exactly" sure just thought I'd mention it and maybe someone better could test or something *shrugs*@Gindler: That's... amazing! If we can somehow reliably come up with a way to grab him out of his up-B before he sweet-spots the ledge then this match-up could possibly flip entirely. o_O
@Chaco: We know that Mr. Game & Watch owns us. But we need to determine by how much. 40:60? 35:65? 30:70?
Pivot Grab.He mighta just barely missed it though and i grabbed him on the way up though. I'm not "exactly" sure just thought I'd mention it and maybe someone better could test or something *shrugs*
I'd say that it's a 30:70 matchup for characters. I've gotten to the point where I can reliably beat the key with my Dair, just need something to beat the turtle and fishbowl and I'd be set (i can DI out of them fine they just mess up my flow is all). I HATE that Dsmash of his too (WAY worse than MKs), that gives him at least 5 more advantage points just for that in my eyes.
Ha, i do that. Guess I shoulda said while in the air, being an aerial fighter and getting shredded in the air is a major disappointment.Pivot Grab.
Glerr
I've actually heard this before, but neither of them are huge tourney characters around here. I know this is a silly question, but what makes this match so broken?10:90 is reserved for Fox vs. Pikachu
Yeah, it's definitely that everyone has their hardest. I don't have a problem with any of those. My problems lie with. (Well cept DDD)Ready? My list is different, too.
Mario
Link
King Dedede
Peach
In that order. I haven't played any Falcos, but I'm pretty sure Falco would go up there somewhere.
Where did Marth being hard come in? It might not be in our favor statistically, but "hard" is a little out there.
Lol, stubborn i see. YOU CANT BEAT THEM IN THE AIR, SO DONT GET IN THE AIR!Mr. Game & Watch should be moved to 35 or stay at 30. I still want to know how to avoid turtle and fishbowl in the air.
"I say its 40-60 G&Ws favor from a bit of recent tournament G-dubs practice. Yoshis uair beats his dair after the first few frames if we space it right, run away from bairs most of the time and ETS, this will not only put pressure, but he will more than likely DI towards u most of the time to try and stop u from your ETS, which is what you want, because yoshi can SHIELD GRAB bair if he is DIing in. Isnt life sweet =) Be aggressive when he is not, make him second guess his game with eggs, dont be an idiot and get hit by his smashes(at least get killed with his predictable fair rather than smashes), you can dtilt but only if you dont suspect a dtilt of his own, if he does that just ETS. G&W can juggle u with nairs and uairs(god i hate that move), dont down b please, just do your best to combine egg momentum shifts and be tricky and get down while taking minimum damage. He cant dsmash from down throw but he can do numerous things depending on your reaction, so if hes smart, you will likely get hit with a follow up or regrabbed a few times a match. Mix up ur techs.
The thing about G&W is he has really lackluster options when you are near him, compared to yoshi who has a magnificent jab and ftilt. Make him play your game, take as little damage as you can from his bairs and try to punish if possible, ALWAYS GO FOR THE UAIR! This is really what i would suggest, he cant dair to safety, so he has to just fall, and at that point, its fine cuz hes falling and you can do whatever you do to any other character(people do different things). Dash attack is a no no here(not like i use it anyways), and G&W still wins because of his survivability(bucket cancel can pretty much make him last long than snake on FD against horizontal kills), and because hes a really good character with amazing hitboxes. Thats it."
Wumbo