keeper
Smash Champion
There's number crunching, but it's much more convoluted and unit control is usually much more of a factor over stats. If you have to rely on stats, you're probably in a bad spot overall and could just do better by out-producing someone.You're actually pretty spot on, multi-tasking is not the sort of thing that is emphasized much in MOBA games, although there are traces of it like last hitting/creep management, pets, and some other nuances. I feel there's a lot of stat calculation that makes itself very visible at top play though, like I might be going out on a limb when I say this, but the difference in knowing the specific stat calculations of an upgraded unit in SC2 (although it comes out in units : cost and type advantage ratios) is not nearly as necessary as the data crunching for stats/abilities/item values in a MOBA, there are people who do play the game almost entirely by a systemic number crunching style haha.
My brother tried out the Tribes Beta/Alpha (I forget which is out now), it's pretty legit.
Also, UT is a very underrated shooter, it is very classic and smacks of an archetyped 90s/early 2000 shooter, but has the potential for good tournament play imo. Oh, and it also has the ability to hoverboard around (you can tether to vehicles and do tricks and pivots too, which is pretty neat, there's even a "Snow-real" mod where it's pure hoverboarding on the mountains lol)
It's in Open-Beta. There was never a public alpha, but there was a closed beta back around December. Official release is on the 12th I think, it's basically going to just be a big patch.
I always wondered why UT dropped off the map.
Quake is pretty sick.Doesn't matter quake live is the best game of all time. Who's down to play some smash on friday?