STiCKYBULL3TZ
Smash Ace
After a Fair I usually follow it up with a Fireball. Not guaranteed but if they don't tech or do nothing then the Fireball catches them as they land and locks them. The rest is easy
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Semi-spike?Double posting again...But I have another question:
What have you guys found to be the best way to recover when knocked away far but kind of low?
Yeah that's pretty much what I try to do too. Against good players I often get gimped doing this. Maybe rising above and away from the ledge then falling to the ledge will work as a mix up? Lately, I haven't needed to Luigi Cyclone and I've been recovering fine just using Green Missile then double jump then SJP. I pretty much been avoiding getting semi-spiked altogether.Semi-spike?
I Green Missile'd low but adjusting that I don't commit a suicide but low enough so Luigi Cyclone doesn't shot me through the ledge, then Luigi Cyclone up high, making sure I end up below the ledge, then save myself with SJP.
Yeah, kind of gimpable, I know, unless you can mash the button well.
No...but I encourage someone to do so, would warrant a sticky if composed well. I'm not too great with frame data though. Last time I hear Luigi's is one of the best in game?has anyone created a thread concerning frame data on luigi?
was just checking before I started one, Luigi always been a fun side character for me to play. Not sure what other people think about him, but with the changes to DI and some other things, I think he's really good well so long as he is onstage. Anyways after getting the formatting ready I should be able to make decent progress. Hopefully I'll get it done in the next week.No...but I encourage someone to do so, would warrant a sticky if composed well. I'm not too great with frame data though. Last time I hear Luigi's is one of the best in game?
A long time ago ppl were talking about using Cyclone offstage to intercept recoveries. Has anyone been trying this? If so, was it a viable edgeguarding tool?
Not sure if it still works in smash 4, but for brawl people would set the d-pad to all specials and just mash it for mashingYeah I thought so. I see Mr ConCon do it. Looks like the only way to truly pull it off is to be able to mash really well. Other than that you have to hope for a trade in order to get the spike
Yeah. The Smash Wiki says it. At around..... Brawl Luigi page? I think this has been widely known.So I discovered that if you input side-b right after jumping, your jump height increases by like 1.5x.
I've found this invaluable in mixing up my recoveries and it creates some ridiculous aerial chase options.
Is this widely known?
I think that is footstooling. Level 9 CPUs does that so much. They footstool, but I am not sent downward at all, and they jump REALLY high from that. This, is what makes me believe Bowser had 3 midair jumps when I fight his CPU.But what I'm talking about isn't even footstooling. Or at least it doesn't look like footstooling. The footstool animation doesn't happen but you get massive height when double jumping right next to/on top of their double jump
This is something we should test, I have been edgeguarded multiple times because this keeps happening to mePossibly, but it might be a bit risky to do since they would have to be familiar with how far sideb will go with varying amounts of charge. And that's not even factoring in possible misfires to screw over their plans.
Getting footstooled out of sideb isn't too much of a problem if you still have your jump. Getting footstooled at all without your jump is when it's a problem.
I'm really tempted to change that on my C stick, but it would be a large adjustment for me, I'm really used to C stick smashes. special for D smashAny preference to using C stick for attack instead of smash for Luigi? I've been messing with it a bit and it's useful to get those quick Utilts when someone's behind you. That's really the only thing I've found truly useful. I've found myself doing more accidental Nairs too. I'm thinking about switching back to smash but I wanted to get other Luigi opinions on this
Was their name Estabon ?So how does the Luigi Cyclone work? I've experimented a few times as Luigi for fun lately and he seems really solid, but I am quite confused on how the Luigi Cyclone works... Someone on FG playing as Luigi killed me with a rising Luigi cyclone...
My question is, how do you make his cyclone rise and is there anything else I should know about it?
also how viable is Luigi Cyclone for recovering?
Thanks!
http://smashboards.com/threads/dthrow-cyclone-video.384079/So how does the Luigi Cyclone work? I've experimented a few times as Luigi for fun lately and he seems really solid, but I am quite confused on how the Luigi Cyclone works... Someone on FG playing as Luigi killed me with a rising Luigi cyclone...
My question is, how do you make his cyclone rise and is there anything else I should know about it?
also how viable is Luigi Cyclone for recovering?
Thanks!
Fair can trip opponents on the ground at low percents (not a bad lead in) and Bair has awesome range (nice for defensive air maneuvers). Uairs have some use against the taller kids, but it's riskyWhat should I land with when using Luigi? I mainly use nair and cyclone but I wanna learn even more possibilities since landing is not my strong suit.
Thank youFair can trip opponents on the ground at low percents (not a bad lead in) and Bair has awesome range (nice for defensive air maneuvers). Uairs have some use against the taller kids, but it's risky