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what combos?Just a question (by the way I am new to the fourms) I just learned about these sweet combos with b-sticking but i rely hevly on the c-stick in lucas's air game. So should i make the swich to b-stiking? Well thanks in advance!
Since you've already been using the C-stick, I would suggest keeping the C-stick for aerials. If you really want to b-stick you can but it wont be easy transitioning from the different controls.Just a question (by the way I am new to the fourms) I just learned about these sweet combos with b-sticking but i rely hevly on the c-stick in lucas's air game. So should i make the swich to b-stiking? Well thanks in advance!
But what about the vid with Ness EIDI? You think Marth just missed by one frame or something?DI on a grab break does exist.
EIDI doesn't exist. I just tested in debug. Neither ness nor lucas can.
Marth can always grab lucas with a standing grab (on flat stages) and same with ness.
The knockback from the DThrow is going to increase as your opponents damage increases, so I think its safe to assume that U-Tilt is better at lower Percentages, and Uair is better at higher percentages.I've seen a couple of vids of people playing Lucas lately and noticed that after grabbing an opponent at low percents, the Dthrow > Utilit combo was used. I normally use Dthrow > SH Uair and was wondering if Utilt is a better option, or if there are better moves to follow up a Dthrow with. I've stuck with Uair so far because it applies pressure, does a good bit of damage, has good priority and allows for Lucas to potentially follow up with other moves quickly, such as Bair. Opinions?