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Ashley is among the more popular choices over among Japanese fans, but its pretty similar overall compared to Westerners (their most popular seem to be Spring Man, Rex & Pyrra, Bandanna Dee, and K. Rool), Ashley I think rounds out the Top 5. The first two might have been introduced too late to make the base roster (Sakurai submitted his first project plan for Ultimate in December 2015), so they might not even be competing with K. Rool, Bandanna Dee, and Ashley for the few non-echo newcomer slots that Ultimate probably has.Sounds familiar...
How would you quantify this?Splatoon is now a bigger franchise in Japan than Final Fantasy.
Is this different from talking to a Treehouse person at Comic-Con? All I remember is that person repeated Sakurai's words, pretty much.RomanceDawn personally spoke to one of the higher up's at NOA, and he personally told him that "there really are not that many characters left."
Splatoon and Splatoon 2 both outsold FFXIII and FFXV. Final Fantasy has not had a game that has sold over two million copies since Final Fantasy XII which was released all the way back in 2006, and I am not even 100% sure FFXII sold over two million copies in Japan alone.How would you quantify this?
Is this different from talking to a Treehouse person at Comic-Con? All I remember is that person repeated Sakurai's words, pretty much.
I see, that's what I figured. Splatoon is a monster. Thanks!Splatoon and Splatoon 2 both outsold FFXIII and FFXV. Final Fantasy has not had a game that has sold over two million copies since Final Fantasy XII which was released all the way back in 2006, and I am not even 100% sure FFXII sold over two million copies in Japan alone.
Alright, cool. That makes sense. My personal feeling is the realistic limit is 8 unique characters like Melee. However, I don't suspect we will be inundated with clones/echoes like we were in Melee; Brawl and 4 both only added 3ish. The Melee clones were meant to help beef up a roster so it doubled from Smash 64, while we're already at almost 70 characters, doing such a thing seems unnecessary, especially if the big draw of the game is "everyone is here!"As to your second question, that is who I was talking about in relation to RomanceDawn. He did say that particular quote, "there really are not that many characters left." I pressed RomanceDawn on the NOA's rep language and that was the sentence he used.
I agree with this pretty much. Ashley's popularity is just a bonus; the fact that she's been so heavily promoted by Nintendo in the last few years, especially around the time of the design document, is a major boon for her. I'm close to 50/50 on Ashley making it in; call it 55%. I'd put her as the third most likely Nintendo newcomer after K. Rool and Bandana Dee. Not that it necessarily means "first K. Rool gets in, then Dee, then Ashley," just that if I had to bet on the dice roll, some characters have better odds than others.Ashley's strongest point is not "Japanese popularity" but rather if Nintendo sees her as a "brand" separate from WarioWare (the amount of Ashley themed badges in the Badge Arcade and Ashley 3DS themes might be evidence for this). Under other considerations (being the most popular WarioWare character aside from Wario, possible moveset potential) probably are not enough in Ultimate's unique circumstances.
Does Nintendo make money off of Ashley alone? Can they continue to make money off her alone? If the answers to those questions is "Yes, and A LOT", she stands taller than even the likes of K. Rool. That is how a side character from a relatively less notable Nintendo franchise manages to get in as an unique fighter when there are less than ten unique newcomer slots available.
Still doesn't confirm or not confirm Ashley. We'll see what Friday's update is. If it's Ashley as an AT, then it's game over, but if it ignores Ashley, then there's still hope for her as a playable character.Welp. We did get something for WWGold's japanese release, even though it's just Wario. But it does promote the new game instead of showing the origins on the japanese blog.
Yep, today is about Wario, not Ashley. So our hopes aren't crushed... Nor confirmed.Still doesn't confirm or not confirm Ashley. We'll see what Friday's update is. If it's Ashley as an AT, then it's game over, but if it ignores Ashley, then there's still hope for her as a playable character.
But it's nice that they acknowledge WarioWare, and Ashley is the most popular character in the series.
Because it's not Wario Land. And it has actual content in Smash by design. Wario is specifically based upon that series too... so this shouldn't be that surprising.Why does WarioWare get its own tag in the blog?
That makes me both excited and nervous about Friday. I have a feeling that Friday's update will be WarioWare related, but I'm nervous that it'll be Ashley as an assist trophy. We'll have to see then.Yep, today is about Wario, not Ashley. So our hopes aren't crushed... Nor confirmed.
The interesting thing here is that this is the first time that promotion for a new game is made on the website (japanese only).
Add the fact that the Japanese site uses the WW Gold logo here https://www.smashbros.com/ja_JP/fighter/series.html and now things are interesting!
At this point I hope Friday is nothing about Ashley, because I don't think we''ll get a direct.That makes me both excited and nervous about Friday. I have a feeling that Friday's update will be WarioWare related, but I'm nervous that it'll be Ashley as an assist trophy. We'll have to see then.
I really hope there's an August Direct that reveals her then.
It was no blunder.I think what Euler23 is talking about is how the blog normally tags posts. For Wario's post today they included a "WarioWare" tag, which is very strange considering no other series has been tagged like that so far, not even newcomers like Ridley or Inklings were tagged with "Metroid" or "Splatoon", so now the blog looks like this:
View attachment 155250
It's very strange, and I wonder if it was just a blunder on the part of person who put up the blog post.
Looking over at the Japanese site, they seem to be good on tagging posts with the series that the fighter/stage/item in question is from.I think what Euler23 is talking about is how the blog normally tags posts. For Wario's post today they included a "WarioWare" tag, which is very strange considering no other series has been tagged like that so far, not even newcomers like Ridley or Splatoon were tagged with "Metroid" or "Splatoon", so now the blog looks like this:
View attachment 155250
It's very strange, and I wonder if it was just a blunder on the part of person who put up the blog post.
Okay, this is unusual. It's probably just human error, but my speculative side is telling me that there could be something more to this.I think what Euler23 is talking about is how the blog normally tags posts. For Wario's post today they included a "WarioWare" tag, which is very strange considering no other series has been tagged like that so far, not even newcomers like Ridley or Inklings were tagged with "Metroid" or "Splatoon", so now the blog looks like this:
View attachment 155250
It's very strange, and I wonder if it was just a blunder on the part of person who put up the blog post.
WarioWare Gold released around this time. Wario is based upon WarioWare for his moveset. It's not that strange.I find it a little strange though that they used Gold as the Memory instead of something like Super Mario Land 2...
Hm...
I mean the point of Memories is that they're that, Memories, it seems strange that they're going off of the more recent games instead of something like even the Gameboy Advance game...WarioWare Gold released around this time. Wario is based upon WarioWare for his moveset. It's not that strange.
Yeah exactly. This is the first memory post to explicitly be about the latest game in a character's series. The closest it came to that before now is the Shadow Dragon NES post reminding us that Three Houses was announced, and even then that post was still primarily focused on the original NES game.I mean the point of Memories is that they're that, Memories, it seems strange that they're going off of the more recent games instead of something like even the Gameboy Advance game...
Ashley's definitely in the market testing, "Can we make money with her?" phase.You know honestly, as a matter of branding, Ashley would make more sense than Bandana Dee. Ashley has a unique advantage in being a break-out character whereas Bandana Dee, though a popular character to be sure, doesn't (to my knowledge) receive special marketing that makes him an individually profit-driving force (at least outside of the Kirby franchise itself) and certainly wouldn't be a priority character over Kirby himself or Meta Knight or Dedede. Ashley, however, is her own brand irrespective of Wario and the Ware series. And now, having seen the Japanese voice acting for her in the new game, I could add "Moe" to her description (a popular archetype in Japan AND highly marketable).
I can't help but think that Nintendo, at the very least, is testing the waters with her. They appear to be market testing her to see if they might have something more. Since we don't have ready access to sales data (of her 3DS themes and such) though, it's difficult to quantify her popularity, however we can read the tea leaves. Take for instance the earlier conversation we had about Ashley's 3DS theme being available as a reward on My Nintendo. Though it's unfortunate she isn't available in the EU, it does give us a data point to consider: she's available in the US. Considering the US has access to all 3 of her 3DS themes and considering one of those themes is being offered as a My Nintendo reward (albeit a cheaper one), I think it would be fair to say that her popularity is increasing in the US.
This could be massive.
If this estimation is correct, they might be tempted to pull the trigger. An appearance in a Smash Bros. title goes a long way in boosting a franchise (as well as the character themselves) and can solidify that franchise (or let's say "brand" as ChronoBound puts it, since in this case Ashley would be selling herself as the "brand") as a sustainable revenue source. It's why I'd almost be willing to bet my life on us getting another Xenoblade rep, if not 2/3 (depending on how you classify Rex/Pyra), as it "solidifies" the series. (For clarification, my assumption is Elma for the base roster and Rex/Pyra for DLC.)
The only concern might be whether or not Nintendo feels like they've done enough market testing for Ashley and whether or not they believe she has enough exposure currently. As well, it matters what they intend to do with her character if they can "solidify" her as a revenue generator. Does she get more spin-offs? More appearances in the Wario series? More in the Mario series? Certainly we'd get a plushie or something at the least. How would they plan to maximize her profit potential?
It's an important question because Nintendo themselves might not know the answer. Right now it seems they're playing it safe by just doing simple stuff with her: "Let's try a 3DS theme." "It sold...? Alright, well how about another." "That too!? Hmm... Then how about the Badges." "That good!? Okay. Then something bigger... How about a Super Mario Maker skin??" "Good! Well then... what next?"
It's pretty clear to me that they're testing the waters. Personally, I feel like they've done enough at this point to where they could pull the trigger, add her to Smash Bros and then ride the wave by including her in a best seller like Mario Kart and then start printing money, but I could see the logic in a more conservative approach.
I will say, however, she's a lock for Smash 6.
They kind of already took the next logical step by giving her her own minigame in Gold. If demand and/or praise for the minigame rises enough it could see a full eshop release akin to Kirby minigames.You know honestly, as a matter of branding, Ashley would make more sense than Bandana Dee. Ashley has a unique advantage in being a break-out character whereas Bandana Dee, though a popular character to be sure, doesn't (to my knowledge) receive special marketing that makes him an individually profit-driving force (at least outside of the Kirby franchise itself) and certainly wouldn't be a priority character over Kirby himself or Meta Knight or Dedede. Ashley, however, is her own brand irrespective of Wario and the Ware series. And now, having seen the Japanese voice acting for her in the new game, I could add "Moe" to her description (a popular archetype in Japan AND highly marketable).
I can't help but think that Nintendo, at the very least, is testing the waters with her. They appear to be market testing her to see if they might have something more. Since we don't have ready access to sales data (of her 3DS themes and such) though, it's difficult to quantify her popularity, however we can read the tea leaves. Take for instance the earlier conversation we had about Ashley's 3DS theme being available as a reward on My Nintendo. Though it's unfortunate she isn't available in the EU, it does give us a data point to consider: she's available in the US. Considering the US has access to all 3 of her 3DS themes and considering one of those themes is being offered as a My Nintendo reward (albeit a cheaper one), I think it would be fair to say that her popularity is increasing in the US.
This could be massive.
If this estimation is correct, they might be tempted to pull the trigger. An appearance in a Smash Bros. title goes a long way in boosting a franchise (as well as the character themselves) and can solidify that franchise (or let's say "brand" as ChronoBound puts it, since in this case Ashley would be selling herself as the "brand") as a sustainable revenue source. It's why I'd almost be willing to bet my life on us getting another Xenoblade rep, if not 2/3 (depending on how you classify Rex/Pyra), as it "solidifies" the series. (For clarification, my assumption is Elma for the base roster and Rex/Pyra for DLC.)
The only concern might be whether or not Nintendo feels like they've done enough market testing for Ashley and whether or not they believe she has enough exposure currently. As well, it matters what they intend to do with her character if they can "solidify" her as a revenue generator. Does she get more spin-offs? More appearances in the Wario series? More in the Mario series? Certainly we'd get a plushy or something at the least. How would they plan to maximize her profit potential?
It's an important question because Nintendo themselves might not know the answer. Right now it seems they're playing it safe by just doing simple stuff with her: "Let's try a 3DS theme." "It sold...? Alright, well how about another." "That too!? Hmm... Then how about the Badges." "That good!? Okay. Then something bigger... How about a Super Mario Maker skin??" "Good! Well then... what next?"
It's pretty clear to me that they're testing the waters. Personally, I feel like they've done enough at this point to where they could pull the trigger, add her to Smash Bros and then ride the wave by including her in a best seller like Mario Kart and then start printing money, but I could see the logic in a more conservative approach.
I will say, however, she's a lock for Smash 6.
Edit: You guys are too fast! >_>
Crossing my fingers for Kat and Ana on Friday. Though honestly, as long as Ashley doesn't get deconfirmed as an Assist, I think you could actually make a valid argument that her chances have increased.
The extra costumes thing does make some sense now that you mention it. Remember how people raised an eyebrow to the fact that Meta Ridley was shown off in Ridley's trailer (presumably as an alt) and yet said costume wasn't anywhere in the demo? Interesting stuff.For those who don’t know someone pointed out that all of the costumes may have not been shown off, since Little Mac used to have 16 costumes and is now down to 8.
It's fake. I love it but it's probably fake.So I looked on this Discord and none of what’s in this leak actually seems at all far-fetched.
http://boards.4chan.org/v/thread/426237990/smash-bros-ultimate-leak
For those who don’t know someone pointed out that all of the costumes may have not been shown off, since Little Mac used to have 16 costumes and is now down to 8.
I wouldn’t get our hopes up JUST yet, but I wanted to bring this to attention.