- Joined
- Aug 31, 2005
- Messages
- 8,189
Best post all year.
Just because it is MK.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Best post all year.
Well, you would have to reverse every single thing Link does with his hands... All of it. Opening doors, the trajectory of the boomerang, the way enemies are hit... If I were a Nintendo developer... I'd probably just mirror the game...I didn't even notice it at first...
Won't that be weird, playing the GCN version or the Wii version, and going through stuff...backwards?
Character designs will, theoretically, alsobe reversed...isn't that just a tad weird?
Why reverse the whole game instead of just Link's hands?
I heard it was something about how he will interact with stuff differently because he's right-handed. I dunno, it just seems strange to me.
What do you guys think?
Well, in OoT there was this little character called Shiek...I really doubt, however evil Midna may turn out to be, that SHE is going to be Ganon in disguise, simply on the grounds that it would require a gender change... Now, if you were a game developer, why would you do that? You wouldn't.
IGN said:If Wii Sports is for the non-gamers, Twilight Princess is for the hardcore. After I spent 10 hours with the game, I barely managed to squeak by two temples, with the third so far off that I could scarcely imagine getting there, let alone approach the objective. (For the record, out of 30 or so journalists, nobody came close to the third temple.) I asked how long it took Nintendo's testers to complete the entire game the first time through. The answer is a whopping 70-plus hours. Adding insult to injury, diabolical Nintendo translator and localization manager Bill Trinen told me that he was working on his second play-through of the game. Knowing what to do and where to go, and skipping cut-scenes, Trinen said that he had logged about 27 hours to make it about two thirds of the way through the temples themselves - and that doesn't account for any of the side quests or time sucks like fishing, a single operation that could easily add hours upon hours to Zelda's depth. .
Source:http://wii.ign.com/articles/744/744044p1.htmlIGN said:Two Systems - One Game
Twilight Princess may have started as a GameCube title, but it finished a Wii one. There remains this faction of gamers that refuses to accept the possibility. You know who you are. You continue to argue that because the controls were originally designed for the GameCube pad there is no hope for the Wii build. You say that your arms will get tired using the Wii remote. You speak of mirrored worlds and right-handed Link. And you know what? It's all crap. If you have the means to buy Twilight Princess for Wii and you still get it for GameCube, you are a fool. And I state that without meaning to suggest that the GCN iteration is flawed - it isn't. It's an amazing swan song for Nintendo's older system, so if you've got no other option you're still golden. But that said, it's not as good as the Wii incarnation. In fact, were it up to me and not Nintendo (and in my dreams, it is), I'd have scrapped the GCN build altogether, forcing everyone to exclusively buy the Wii version. Honestly, Nintendo gave you five good years with GameCube; it's time to move on.
Sucks. A long tradition about to be broken.You now need five heart pieces to make a full heart container.
-Nintendo Power.
Shiek's gender is debatable, but I think we can agree it's a girl. While some text in the game says "He" or whatever in reference to Shiek, it's usually not said by someone who would actually know.Well, in OoT there was this little character called Shiek...