exactly. And you would probably need a spotter just to count the grabs, which is also stupid.That's pretty stupid.
/thread
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exactly. And you would probably need a spotter just to count the grabs, which is also stupid.That's pretty stupid.
/thread
oh, the intelligence of barlwersexactly. And you would probably need a spotter just to count the grabs, which is also stupid.
EDIT: Whoops. I feel ********, sorry.oh, the intelligence of barlwers
exactly. And you would probably need a spotter just to count the grabs, which is also stupid.
I mean wow, it's in the very first postIn the victory/defeat screen after the match, you can check the stats to see how many times each player grabbed the ledge. If someone accuses the other of excessively planking/ledge stalling, you simply need to check the end stats.
Well you have me there. I read about the rule in a different post assuming there wasn't a counter in the game. I have been owned pretty hard. Bad first impressions XD. Anyways, with that in mind though, a match shouldn't be taken away from a winner because of that rule. Personally, if I played in a planking style , this rule would make me concentrate more on how many grabs I have, when I should be concentrating on the opponent.No, what makes you inferior and stupid is that you don't read.
It was said multiple times that there is a counter built into the game already, and if u look at the stats at the end of the game, it tells you how many ledge grabs you did.
The whole object of the rule is to "eliminate" the planking style... if you're worried about counting your grabs, then the rule is succeedingif I played in a planking style , this rule would make me concentrate more on how many grabs I have, when I should be concentrating on the opponent.
Nevermind. LOL.CoT4 showed this with several incidents, Norfair in particular being a troublesome stage to enforce it.
Then make an exception for edge-guarding. Stop being so ****ing closed minded, the solution is simple and just common sense to be honest.That's even worse.
If I keep getting knocked back off the stage while trying to recover, it's not Impossible to grab the ledge 5 times before he actually kills me.
hmm.....Good stuff. Enforce the rule. Maybe people will stop playing Brawl competitively after that.
*Wavedashes out of thread*
this is precisely the kind of thing that is unenforceableThen make an exception for edge-guarding. Stop being so ****ing closed minded, the solution is simple and just common sense to be honest.
Also: consecutive =/= getting hit off and latching on again anyways, there's a break in between the ledge grabs.
First off, you paused the game, which is against the rules. Secondly, you aren't the only match going on; like I said, potentially every single match will need a judge at the same time.And even if it hasn't gone unpunished, lets say someone does ledge-grab six times. You pause the game, call them on it and they deny it when a judge is approached. What's that, like 5 seconds gone by? How much time did you lose? And if you're smart and didn't approach, then you haven't even gotten a disadvantage at all. And if you did approach, you probably only took 10-15% damage. The fact is, this rule then STOPS them from doing it for the rest of the match.
You can 100% enforce the total edge grabs rule because at the end of the game, there is a number that TELLS YOU how many edgegrabs you had, instead of counting by hand, and with arbitrary distinctions concerning whether or not they were consecutive or notThere is no true 100% way to enforce a rule like these that we're discussing, but it's much better than DOING NOTHING AT ALL which is what the*******fine people in this thread are suggesting.
...because most of the barlw community feels that the tactic is illegitmate, which is why the stupid "Stalling rules: no stalling." has been put into place in every tournament in recent history.It's separate? Then what exactly is the point of discussing this rule?
My point is that since stalling is subjective, everyone has a different definition of what it could entail, so you have no way to know whether any claims are legitimate or completely bogusAlso, in your hypothetical scenario, every player in the venue has decided to go directly against the rules. How likely is that?
Well, if it is made clear that you can't ledgehop 5 times consecutively whilst your opponent is on the stage, while you're edge-guarding/being edge-guarded, I don't really see room for ambiguity. Of course everyone will have their own opinion, but you're still assuming that the vast majority of players will be completely oblivious. That's as unfair as someone assuming everyone will be perfect, which by no means am I implying.My point is that since stalling is subjective, everyone has a different definition of what it could entail, so you have no way to know whether any claims are legitimate or completely bogus
Subjective I guess; myself and my close friends ran EC Canada's biggest 08 Melee tournament in my basement and nothing went wrong at all. All issues were handled appropriately and blah blah blah etc....and if you've ever run a tournament, you know you have to prepare for the worst, and assume people are idiots
Camping and projectiles are too powerful too, we should set a limit on those as well to promote more fair play.
I don't know where you got the idea that this was happening; we've been bouncing actual content back and forth for the past 10 posts lol.Ok lets not turn this into yet ANOTHER melee vs brawl thread. We are all sick of it already.
yes instead of just stalling for 7 minutes people can stall for ~10 minutes or moreHow about we play the game and whoever dies first loses?
I like that idea, let's also take the timer off. no planking possible there.
no it's more like hey there's no time what's the point in stalling. having no time would make someone who is planking look like a ****** because wtf is the point in stalling if there's no time.yes instead of just stalling for 7 minutes people can stall for ~10 minutes or more
lovely.
That's actually a pretty good idea. The only problem would be that you know there would be jerks who make matches go well over ten minutes, and in a tournament, that's just not acceptable.Honestly, I am against this rule. In all honesty if you were so paranoid against camping it would be better to turn off the timer so planking does not get you any reward rather than doing this. I didn't like this idea when I first heard it, and I don't like it now. If you want to remove planking, remove the only benefit it has: winning by time out. That's INFINITELY better than checking number of ledge grabs every match.
even if there's no stalling, you have the practical problem of the tournament not finishingno it's more like hey there's no time what's the point in stalling. having no time would make someone who is planking look like a ****** because wtf is the point in stalling if there's no time.
how the hell do you get 520+ posts in a month? O_oI guess that's true, but forcing someone to change their style because it's cheap, or annoying, just doesn't seem to fit. And if it makes tournament play longer, then the hosts will just have to accommodate, like planning for every match to last 8 minutes. I know people will disagree with me, but I think if it's in the game, it's fair play.
that's a super low number considering the amount of times you grab the edge recovering and sometimes the safest way to come back is to just wait on the edge a little for an opening.how the hell do you get 520+ posts in a month? O_o
on topic though: I like the rule, normally I'd enter melee mode and bash brawl for being......brawl.
But I don't think that the rule on planking should be a definite number, I think it should be based on time so that it'd be something like a max of like 48 grabs/8 minute game. I dont believe this sounds unreasonable, but maybe it does and I'm an idiot.
Basically 48 would average out to 1 grab every 10 seconds for 8 minutes. I'm for this rule, and I'm for a version of this rule that is based on a rate rather than a definite number