While I was outside I thought up a moveset. Here it is
Attacks:
A:
Jab or kick
AA:
Shield hit
AAA:
Bigger sword hit finisher after knocking someone with the shield hit.
A-rapid: Multi-fist (fisticuff)
Forward-tilt:
Wind Sickles (fisticuff) -> Hands charge up to then launch a wave of arcing wind forward, having great range but not a lot of knock back (maybe just a small wind box along with the damage)
Down-tilt:
Leg Sweep (staff/pole) -> Use a staff weapon to sweep forward on the ground. Has a chance to trip.
Up-Tilt: Sword/Axe swing going up OR Whip hit upwards like the belmonts.
Dash Attack: Running Elemental Slash -> An elementally charged up slash like a fire slash in DQHeroes, or other sword skill like Luminary in DQ11
Forward Smash:
Gigaslash ->Huge lightning infused sword attack forward and towards the ground.
Up Smash:
Shining Shot (bow) -> Shoots upwards with a shining arrow that hits upwards and then rains down around erdrick to hit all around.
Down Smash: Whip attack on both sides like the belmonts OR
Boom -> Big explosion all around erdrick. Third idea is a strong mace hit back and forth.
Neutral-Aerial:
Axes of Evil -> Swings and spins around an axe hitting back and forth, with an effect on it like in the games, providing a big hit box around.
Forward-Aerial: A good Sword strike like some of the sword characters.
Back-Aerial: Boomerang throw backwards (doesn't go too far, and only does a weak arm hit if boomerang is already out) OR Slime throw
(throws a slime that looks happy to be thrown, and hits others on contact)
Up-Aerial: Axe/Sword swing up OR
Bang -> could act like Ivysaur's up-air to some degree.
Down-Aerial: Whip hit downwards or Bow shooting arrow downwards -> A bit like Megaman's down-air, but faster startup and no spiking hitbox.
Specials:
B: Sizzle -> Casts fire that moves forward in a wave motion close to the ground, and also sweeps backwards at some points. (Good as a setup, or making opponents go in the air) Powered up version stays longer if charged with tension.
Side-B:
Zap -> Casts lightning that goes forwards and upwards. Is more powerful version and a longer arc if charged with tension.
Up-B:
Bang jump -> Casts bang downwards, causing an explosion shooting erdrick upwards. Does not put in free-fall, but can't jump after it. (Can be useful to quickly go in the air after someone and following up, or shooting arrows downwards at someone on the ground, etc) More powerful blast and height with tension charge.
Down-B:
Blockenspiel (shield) -> Both a blocking ability as well as an attack. Take reduced damage and no knockback, and attack at the same time (maybe with a small delay?) with the shield. OR
Tension up which has a bit of startup (or Feel the burn, which would act like Incineroar's revenge in smash).
Grabs:
Slime could come out as part of grab or some throws.
Final Smash:
Gigagash. Super powered up version that hits a big and wide arc forward. Maybe even party members showing up and using MPathy to give mp to erdrick to use the powerful move, almost like a DBZ spirit bomb moment.
-
And that's it. what do you think?