So I main Kirby and picked up Pit to mainly help out with Snake, Marth, and Lucario but I found a massively glaring weakness. I was playing my friend's TL and he SDI'd outta Pit's fsmash. Before its asked, no I wasn't far away, he was right in front of me and I thought it would be a guaranteed stock since he was in kill range. I will admit that this guys SDI is stupid good but are there any setups that would make dsmash easier to connect with? I figured this would apply to Marth and Lucario since they're floaty like TL.
You can SDI almost all of Pit's moves to my knowledge, but then, most multi-hitting characters have that problem. Pit just has it worse than some IF the opponent has good reaction time/good prediction skills/knows they can do it at all.
I know you can SDI his SideB, Utilt, Fsmash, jab, Uair, Nair...
The thing is, to my knowledge, none of this really criples him. And you know, you can SDI stuff like TL's Fsmash and Dsmash, along with ROB's Dsmash, Kirby's Fair and Dair, MK's Fair, Lucario's Dair, etc., yet these are still all good moves which everyone uses often.
Being able to have your moves SDI sucks, sure, but Pit actually has it better than most in that of the moves he actually seems to rely on that can be SDI'd, SDI'ing doesn't allow for you to get punished.
Anyway, that's my impression, but I haven't played Pit very long, so meh.