Caael
Smash Lord
I hope you were joking.
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It couldn't possibly be because it's a Wii game. That would make too much sense entirely.
They never said anything about control schema, at all. Nothing has been confirmed, although most people (who pay attention and have thought things through) believe it will use at least the CC and the Wii remote/nunchuck combination. Personally, I think those are the only two it will use, while others (GAW, I believe) thinks it will utilize all of them.
And I want to say that I think it's awesome you can play Smash one handed and still win...single-handedly. Pun most certainly intended.
Well while there are simple enough treatments the side effects often far out way the positive implication's... And in a country full of self obsessed individuals our drivers are about as bad as they come...I guess I was wrong, it must blow to be so to the competitive scene, yet so far. Aren't any treatments available for your neurological problem? I've never heard of anything like it before so I don't know anything about it.
Hopefully online will help us out.
*Ahem*No offense taken, but I don't even understand what you're trying to say.
I said no they didn't because, well... they didn't. Dunno why you hate that.
While that's all true it doesn't mean that the Wiimote won't be used at all... At least for casual game play... But it likely rules out motion sensing features just as the announcement did say...*Ahem*
Don't throw our your GCN controllers just yet"-Sakuri, and since he wanted to keep things true to the original, motion controls won't likely be implemented.
"Miyamoto and Sakurai, who were there to make the announcement, hinted that the game could have full compatibility with the GameCube controller. Sakurai said that the reason was because he did not want to "alienate those familiar with the pad." In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because, "we found that trying to implement too much motion-sensory functionality can get in the way of the game."b
Sorry, I meant motion sensoring.While that's all true it doesn't mean that the Wiimote won't be used at all... At least for casual game play... But it likely rules out motion sensing features just as the announcement did say...
That announcement is one of the main resins I believe we can expect to see all three controls being implemented into the game...
EDIT... Actually Mr.GAW said it beast even though facts are sadly allot more vague then speculation is...
Well, you didn't address Super Smash Attacks or crouching, and you have nothing that works as a c-stick.
That scheme really isn't that good.
i hope you're not being sarcasticIn Melee the C-stick was used for the camera in Single Player and to do uncharged smash attacks in Multiplayer. I never use the C-stick, so forgive my noobness...
I believe that it was confirmed that Super Smash Attacks aren't used right away, as in, you can store them. (Actually, I think it was in Nintendrone's blog, which hasn't been proven true quite yet.)As far as I know, we don't know how Super Smash attacks will be activated, something tells me they don't need an entirely separate button for it...
I hope to god you're being sarcastic, because you truly are a n00b if you don't use the C-Stick. Also, camera controls and uncharges smashes are kinda crucial, Ninty wouldn't just take that out.In Melee the C-stick was used for the camera in Single Player and to do uncharged smash attacks in Multiplayer. I never use the C-stick, so forgive my noobness...
I'm sorry, I meant crawling, and that surely will need some type of button.And I'm sorry if pulling the analog stick down to crouch was too much of an effort for you in the last game. I guess I'm just a fool and don't know what I'm talking about...
And SHFFLCing, and smashing out of a wavedash, and pivoting, and rising aerials, and ledghopped aerials, and....I don't spam the C stick myself but It's a MUST for doing any A smash attack out of a run (Taping down first) or an Up-A out of a shield...
Question: how can you be lazy to move your thumb to use the c-stick?I don't use the C-stick much. I suck with it horribly and it tires me to do it.
(I am lazy...I know. I am not sarcastic and not a n00b. I can play differently if I want.)
Actually... I prefer to use the (A) button for those as Fox & Falco as well as a few others have good N-Airs & it's a PAIN to switch back & forth from the (C) stick to the (A) button on the fly...And SHFFLCing, and smashing out of a wavedash, and pivoting, and rising aerials, and ledghopped aerials, and....
Actually you can. Well, I can anyway, and do on a regular basis. Ledgehops too.^^ Well, you simply can't smash during a wavedash with the A button. Nor can you do ledgehopped aerials (unless you're really floaty)
When you wavedash, let go immediately off the L or R and press the cstick the way you want to smash. I read the post but had a hard time figuring out what you were trying to say in terms of wavedashing to smashing. I do not use the cstick either except to do stuff like the smash out of wavedash/jab or if I want to do an upair shffl and do not feel comfortable using control stick and A.A smashing out of a wave dash won't work well for most as the game thinks your still holding L or R for a few frames after you hit the ground during the dash... (Even if you have god hands)
Best scenario on average you grab your opponent... You can B attack out of a wave in my experience but for the most part you need to use the C stick to counter the lag of the controls response's...
Most pros seem to spam the C stick & only take there thumb off it to preform a N-Air...
I'm not dumb enough to think I'm good or anything but I don't do that as I tend to use tilts allot which the C stick can't do...
I also only use wave dashing as a B-doge or to fast approach & U-smash, D-smash or grab out of a shield or shine after being knocked back or blocking an attack... Which is where most of my C stick work go's into...
Besides for that I don't pivot and instead tap down to quickly down cancel so I can do any attack wean I'm in my foes face... Which for me is normally taping the A button once or twice as it's the fastest entry attack for most characters before going into a series of tilts or smashing my opponent away... Which is why I keep my thumb on A as it's to hard to rapidly switch place's with it & the C stick... Timing is my best friend...
Yah that's what I do wean I use the wavedash as a dodge... But wean I approach my opponent I keep my shield up more time then not to limit them to a grab which they can't do quickly enough after being knocked back...When you wavedash, let go immediately off the L or R and press the cstick the way you want to smash.
Oh?... Sorry about that... Was my spelling to bad or was it my grammar?... My neurological issues kinda make it next to imposable to remember what words are supposed to look like let alone how they are supposed to go together... Kinda like a dyslexic memory... I can read at a college level but I can't even spell or wight at a fifth...I read the post but had a hard time figuring out what you were trying to say in terms of wavedashing to smashing. I do not use the cstick either except to do stuff like the smash out of wavedash/jab or if I want to do an upair shffl and do not feel comfortable using control stick and A.
Actually while faint theres a good chance we will finally be using the D-Pad for movements... (I'm basing this off that control Icon on the Smash Dojo's how to play page)lol As for activating Super Smash attacks or anything additional for the GCN controller, what did we use the D-Pad for again? TAUNTS?
D-Pad for SS Attacks.
You know crawling might just happen by pressing down twice or just holding the control stick in a downward motion...The c-stick is so important for me, it's as important as the jump buttons... I use the C-stick for nearly all my arials (cept nair of course) for most all character... I would really hate to see it go, but with super attacks and crawling... I am afraid of the stick's purpose remianing.
Well the left one would be the same as C stick... They still need one to function like a camera during one player games...You know, the Classic Controller has two analog sticks....
Just a thought.
Same actually... But we don't technically NEED them as there purpose is being served already...Um... I use X + Y to jump, and R to shield. I don't see myself abl tofunction without those buttons.
As good as that would be for solo & online play you couldn't possibly expect to go into a tournament & have them address each & every players custom button layouts just so they could play the game more comfortably...And maybe they could make it so you could customize what duplicate button any new move replaces...like if you only jump with X you could make the new thing Y and vice-versa. And make it so, for Classic Controller users, you could have the option to have B is for physical (A) attacks and Y is for the special (B) attacks.
Of course I were joking. I can't even see how it's supposed to play any game at all. I mean, the Nunchuck must have contact with the Wiimote, wich is impossible with that construction.I hope you were joking.
True... But we would have to see how excepting tournament play is to that... Even my small hole in the wall town game shop tires to get tournament play done & over with as quickly as possible...Well, if it was done in the same manner and/or as quickly as inputting your name I'm sure it wouldn't be much of an issue. If you're using the classic controller you could also maybe save it to your Wiimote.
*Reads*Earlier,(level9) you said the C-stick was on the left... It is on the right but whatever.