Big-Cat
Challenge accepted.
This has been in my head for some time. For the record, let me just say that I think the C-Stick was dumb from the get go and is an execution handicap that otherwise allows things that are otherwise impossible (unless that was intended).
With that out of the way, let's look at what we're going to have for the next game. We all know it'll be coming out for both the Wii U and the 3DS. Let's look at the Pro Controller.
As we can see, this controller has all the buttons needed to play Melee and Brawl, including a second analog stick.
Now, for the 3DS.
This is where the problem comes in. We're not only missing the trigger buttons, but we're also missing a second analog stick. Yes, there will be an accessory to allow a second analog stick, but we have to buy this accessory and I doubt it will come with this accessory as games that support it like Kingdom Hearts will have been out for some time by the time this game comes out.
So why not just make the two games different? Well, I can't see that happening. While I think there will be differences between the two versions, I can't see the game mechanics being any different. This would mean you have to create two versions of the roster to accommodate this difference when it comes to balance. A big thing with this game that Sakurai wants to do is interconnectivity. Therefore, it's safe to assume that the games will play the same.
Your thoughts on this possibility?
With that out of the way, let's look at what we're going to have for the next game. We all know it'll be coming out for both the Wii U and the 3DS. Let's look at the Pro Controller.
As we can see, this controller has all the buttons needed to play Melee and Brawl, including a second analog stick.
Now, for the 3DS.
This is where the problem comes in. We're not only missing the trigger buttons, but we're also missing a second analog stick. Yes, there will be an accessory to allow a second analog stick, but we have to buy this accessory and I doubt it will come with this accessory as games that support it like Kingdom Hearts will have been out for some time by the time this game comes out.
So why not just make the two games different? Well, I can't see that happening. While I think there will be differences between the two versions, I can't see the game mechanics being any different. This would mean you have to create two versions of the roster to accommodate this difference when it comes to balance. A big thing with this game that Sakurai wants to do is interconnectivity. Therefore, it's safe to assume that the games will play the same.
Your thoughts on this possibility?