Ness' customs aren't great, honestly.
Seriously how'd you make PK Flash even worse and also I miss the Hexagon sparkles from Lucas' PK Freeze ;~;
PK Fires can't be lag cancelled (at least with a full hop, I think if you do them just as you descend from your double jump and full hop height you can) so that was a HUGE turn off for me.
I actually don't have PKT customs, but why use them? Lucas' is slower and I find that it going through things gives up your ability to juggle and it's kinda pointless when you can very well tailwhip with the original one. Though what Noa posted was indeed hilarious as hell.
The only thing I can see being used are the Magnet customs to grant you an extra hitbox in MUs where you can't absorb anything lol. I'd use the Vacuum for sure if the range was greater (I thought it was like Rosa's Gravity Pull range at first lol). I'd probably just stick with Lucas' even though the customs to remember him aren't worthy compared to what Lucas could actually do with them.
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I'm not getting the setups with Vacuum though... Like:
As most of us know, good players can escape PK Fire very reliably by holding away from the pillar and will DI out of it. This is where PSI Vacuum comes in. It creates a no-win scenario for them, by counteracting their DI and keeping them in the fire, or drawing them through the fire, to you, for you to release the move and damage with the small pop at the end of the special.
Can't you just run in and dash grab them instead? By the time you're in vacuum range, you probs could've just grabbed them instead. o.o
ALTHOUGH, I think I did find a use for the Vacuum; that being to cover ledge getup options (unless they let go and jump back on with an aerial or something)