You said overriding the game developers intentions. However, they programmed this function into the game. And it was in Melee, so it's not like they just slipped up. They intended it to be there, therefore no intentions are being overridden.
What I meant by this was that the stick makes you do stuff that is otherwise humanly impossible based on the current conditions (meaning it can be changed). I don't know whether or not this was one of the c-stick's intended purposes, and it's hard to tell with Brawl.
As for Melee, we all know that the game was never intended to have a large competitive following (hence wavedashing still existing) so that's irrelevant.
And that's just it - the timing is very tough. And without that tough timing people are able to do much more. This is the way Smash was designed, and perhaps you can criticize the developers for making such an "easy" control scheme, but it is what it is.
It's not that tough. At first, I couldn't quite pull it off, but I was pulling it out consistently afterwards once I got readjusted to the game. Seriously, just practice the **** thing. IIRC, I was pulling this stuff off as early as Brawl's release (assuming it wasn't in Melee).
I have nothing wrong with an easy control scheme; in fact, I applaud it and it's what kept me in Smash for a while (and scared me from other fighters). I do have a problem with trying to get around the few difficulties the controls actually have in this manner (as opposed to, say, finding a rhythm to help the learning process).
But those apply to other games. This is Smash, and in Smash you can perform Smash moves with the c-stick. It is nowhere near equivalent to one-flick supers in BB - for one, those moves are used only a few times in a round, and smash moves are used constantly. Since smash moves are a constant part of play, you can't say it's wrong for them to be easily performed. Other games, sure, but this is Smash and this is the way that Smash is played. It's been played this way since Melee. You can criticize it in comparison to other fighting games, but Smash is different regardless so it's meaningless to say it should work like them.
I think you misinterpreted me earlier. Supers are NOT available under the Easy Specials stick. You still have to do the motions and such. Only special attacks are. In Street Fighter terms, this would be stuff such as the Hadouken, Shoryuken, Spinning Bird Kick, and Sonic Boom. With that in mind, it is similar to the c-stick.
You say that using the C-Stick is how Smash is played? It's my understanding that it's optional for it to be used. After checking the control customization options, you can do other things with the C-Stick, including specials. Smash attacks are only the default option.
Then you should stop using cars. You're putting everything in them that your feet can't do.
You can't really compare the two. Yes, I could walk all the way from Maine to Texas, but who would really do that? No one has the stamina to do that. On the other hand, you can do a hyphen Smash without a c-stick if you practice enough.The only thing that would make sense otherwise in using the C-Stick is to maintain momentum in the air.
Athough I had Melee the Christmas it first came out, I only started in competitive smash with Brawl this past school year. I am quite familiar with both games and their workings, however.
Okay, just wondering.