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What game are you playing? The only game where Charizard is better than any giant turtle is Pokemon. Bowser is better than Charizard.charizard is better than bowser
You are wrong in two ways:What game are you playing? The only game where Charizard is better than any giant turtle is Pokemon. Bowser is better than Charizard.
Anyway, I think the match-up is 55:45 in Mario's favor (arguably 60:40 Mario), but I can't type my reasons right now, due to me leaving on a four day trip right now.
Bowser is better then us now, he's got an infinite on us (I think.)I'll agree on 5/5 on Zard. No where near 55:45 in zard's adv IMO. That's like saying Boozer is bettering than us too lulz.
Lmao.Oh not this **** again.
LMFAO! I know right? probably like the best 2nd or 3rd board when it comes to debates in matchup boards, not to mention this was a mother****ing debate that'll never stopOh not this **** again.
I play some good PTs, or I think I do? lol. I play gurukid's PT and Ninjalink's PT if that helps. Idk why, but when it comes to PTs, I go hot and cold on them. Squirtle IMO is the most tuffest mother****ing turtle out of the 3. Probably because he can do so much mindgames and juggle mario like ****. So I'll agree with u on squirtle's juggleing part.yes ivy bair cancels out fireballs, and outspaces every attack mario has.
charizard is better than bowser, so it's not far-fetched that he'd do better against mario. and how is 5/5 "no where near" 55/45 charizard advantage?
also, did you know? mario is a clone of squirtle.
i don't play enough good marios (does anyone??) to comment in depth but this feels like a pretty even matchup. squirtle's juggling is more potent than mario's, and his ground game far exceeds that of mario. 1 frame jab is the most important part. ivysaur and charizard will excel at spacing mario out because of his lack of range, and punishing mario. getting juggled is very bad for both of them. if they can avoid that, pt should do very well against mario. it just seems like whoever gets the momentum and takes advantage of it the most will win.
but listen. mario will have a difficult time getting inside and setting up his juggles against a good pt. squirtle's too small and fast, ivysaur has great spacers in bair, ftilt, dtilt and charizard has 2 frame rock smash and greater grab range than dedede. keep that in mind. this isn't an easy matchup.
Well, Charizard's recovery is above average, so gimping is harder than against the likes of Falco and Bowser (and Snake's recovery isn't THAT great). Also, Flamethrower can be angled, which can (to a degree) counter an air fireball. Outside that, Take my advice, just find a way to get him airborne and over you while avoiding being grabbed.Other than gliding, i cant see how charizard is hard to gimp. His recovery isn't that good and super armor doesnt stop us from being able to cape it. There are much harder characters we can gimp (MK, D3, Snake, Pikachu, etc) If we can gimp them, then we have no problem gimping any of PT's pokemon. I know that flamethrower cancels fireballs like Bowser's fire breath does, but we can jump so that it will hit you. We aren't Luigi whose fireballs go straight in the air. Everybody says "we can space Mario because we have more range." We get inside their range then end up comboing or juggling. A lot of the cast outranges Mario. We are used to it. Also, I'm not sure why but we can cape your rock smash dealing quite a bit of damage to you.
For all of them, pokemon fatigue sucks, and that has to be put into account. It really messes them up and can give us a pretty big advantage. This also gives us a reason to fireball camp because as we are dealing some damage by camping with fireballs, FLUDD, bair, etc. (and you said that fireball camping is pretty effective vs. Ivysaur and Charizard) your power and knockback go down. That gives you a big disadvantage that really can't be overlooked. If that wasn't in the game, I think PT would be much better. How does returning effect the fatigue?
Yeah, I can't argue with that. It's actually pretty good, but extremely gimpable. If you recover from low, a Mario can drop down and Bair you. And honestly, Bowser is much harder to gimp than Charizard.Well, Charizard's recovery is above average, so gimping is harder than against the likes of Falco and Bowser (and Snake's recovery isn't THAT great). Also, Flamethrower can be angled, which can (to a degree) counter an air fireball. Outside that, Take my advice, just find a way to get him airborne and over you while avoiding being grabbed.
None of us even considered going in-depht on fatigue.OK, I want to tell you this here and now, FATIGUE IS NOT A FACTOR IN A MATCH UP. A good PT would find a way to get a fatigued Pokemon out, whether it is by giving him space, KOing himself, or KOing you. Very rarely will fatigue come into effect, so don't say "we got an advantage because you have fatigue".
Bowser has poor vertical recovery and average Horizontal recovery. Charizard has Above average Vertical recovery and nightmarishly good horizontal recovery. I'd say Cape is a better gimper. Then again, around 75% of the work is actually getting Charizard off the stage and somewhat below it.Yeah, I can't argue with that. It's actually pretty good, but extremely gimpable. If you recover from low, a Mario can drop down and Bair you. And honestly, Bowser is much harder to gimp than Charizard.
Yeah, but Mario can dish out plenty of fireballs. If you're stopping them with Flamethrower, that just projects to us that you're going on the defensive. So you're actually wasting your own time dealing with fatigue. You'll HAVE to approach some time and force Mario far enough for you to switch.
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Bowser has better options when it comes to getting Mario away so he can prevent being gimped. With good meteor cancelling, neither characters will ever be that far below the stage. Bowser has better aerial speed, so on the offchance he does get caped, he'll be closer to the stage to start out with, and have the possibility of grabbing the ledge first. Bowser can also just Fair the Mario, since it is fairly fast and will get him out of the way.Bowser has poor vertical recovery and average Horizontal recovery. Charizard has Above average Vertical recovery and nightmarishly good horizontal recovery. I'd say Cape is a better gimper. Then again, around 75% of the work is actually getting Charizard off the stage and somewhat below it.
Absolutely. I was just saying earlier that he's put in a defensive postition, and he Charizard is just stupidly wasting time.Err, Charizard is about as Versatile as Mario (at least that's what I'd expect from a balanced Character). Charizard does as well defensively as he does offensively. Mario's fireballs may only keep him out of Mid range, but only for so long.
Yeah, if Charizard can't land a kill on the ground, his aerials aren't the best for killing. Although Nair and Fair could easily gimp Mario, he can still combo Charizard into oblivion.In fact, some PT users actually consider Charizard the LEAST affected by Fatigue, as he is still powerful, just less so.
Why are you putting so much emphasis on fatigue when you just said earlier that it didn't matter?Oh, and Fatigue only lowers attack by around 30% or so, so Charizard is still as agile as he is at full stamina. That isn't really a break, more like a 3 sec. breather.
This is why I said to edgeguard her with U-air. The angle from which you can approach with this aerial can be very difficult for Ivysaur to cover. And it'll gimp her like anything else once you edgehog.All 3 of the pokemon aren't especially hard to gimp either. One Fludd -> cape will usually do it, but DO note that Ivy's upB can stage spike you and she can sideB to get you off the ledge, so keep your invincibility when ledgehogging.
Which outright destroys any type of overall advantage that Charizard has.Also, I'm not sure why but we can cape your rock smash dealing quite a bit of damage to you.
Which possible ways would be...?Yes, Ivysaur is a girl. You can listen to the japanese voice to make sure.
Meh, Razor leaf off the ledge is an old trend these days. Now we try to razor leaf backwards to Bair if we can.
Also, Just because Mario can cape Rocksmash does not mean he destroys Charizard's possible advantage. He has other ways to get the job done.
Rock Smash is his best move, and the main way 'Zards rack up damage.Yes, Ivysaur is a girl. You can listen to the japanese voice to make sure.
Meh, Razor leaf off the ledge is an old trend these days. Now we try to razor leaf backwards to Bair if we can.
Also, Just because Mario can cape Rocksmash does not mean he destroys Charizard's possible advantage. He has other ways to get the job done.
Flame Thrower is a good alternative if not predicted.Which possible ways would be...?