Elyssa Xey Hexen
Broken!
- Joined
- Aug 6, 2008
- Messages
- 19,345
I recall raptor boost simply killing pikmin the moment it got to it.
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Raptor boost does not.Does Falcon Kick or Raptor Boost bypass Olimar's grab?
Uair, mainlyWhat is CF's momentom cancel. (Horizantel and vertical).
mkmkmkmkmkmkmkmksome characters can punish easier than others though.
Ledge canceled falcon kickI didn't say combos, I said mindgames.
Moar like trip danceDash Dance! :D
Mixing up ground vs air approaches.yo, what are some good mindgames that captain falcon can use.
Appeal for no reason. Invokes taunts.dThrow->dTaunt
I won't believe it. Isn't the start of BF with the kick ledge canceled on the other platform?Ledge canceled falcon kick
Believe it.
I've managed to cover SV back and forth in one complete circuit once before tripping. Never duplicated again though :/Moar like trip dance
If you memorize the placement from which the FK ledge cancels (without hitting the opponent) it's easy to mix into your game. And it's paid off, for me at least.I won't believe it. Isn't the start of BF with the kick ledge canceled on the other platform?
As it's based on luck it's best to avoid as much as possible. The occasional dash dance mindgame is ok, but just don't unnecissarily foxtrot and ****I've managed to cover SV back and forth in one complete circuit once before tripping. Never duplicated again though :/
Poll from the BBR-RC to the public: http://www.smashboards.com/showthread.php?t=310386
Discussion about it is not allowed per site rules (even in this thread), but we are allowed to conduct this poll
I'd be interested... what is the probability of tripping every time you dash? This is probably common knowledge, but I haven't found it.Moar like trip dance
1 %i'd be interested... What is the probability of tripping every time you dash? This is probably common knowledge, but i haven't found it.
That's not that bad! I bet dash dancing occasionally against certain characters could mess up their approach and trigger a punishable grab or aerial.
Woah! That's pretty sweet. I'll have to try that out. Thanks!Dash dancing is still legit, just not as legit especially with pivot grabbing I bait that **** out all the time. iirc you won't trip if you buffer a dash from a jump, just fyi to reduce that tripping bull**** that seems to plague falcon.
adding dash dancing? all the timeThat's not that bad! I bet dash dancing occasionally against certain characters could mess up their approach and trigger a punishable grab or aerial.
This is undoubtedly been thought of before... -.-", so maybe it's just not worth it? In my experience, including one or two of these "feints" ended in favorable results. Then of course, I don't have the hardest opponents. I'm trying to save up for a capture card so I can get my falcon critiqued!
But yeah, has anyone else added this to their game and did it help? If not, why not try? (unless you're facing MK, chaingrabber, or at high damage.)
4. It is.You have to press the stick like halfway to the max, just enough so Falcon doesn't stop running. If you do it right you can almost run on place if you do it right after the standing dash (http://www.youtube.com/watch?v=RiU1yevyaO0#t=1m41).
That really looks like it wasn't on purpose.http://www.youtube.com/watch?v=tW0VbKhAbjA 2:43
I started to use it years ago, im not saying i discovered it but its my signature move
http://www.youtube.com/watch?v=KcXLirhkKj8That really looks like it wasn't on purpose.