I played in my first online tournament on Sunday made top 8 out of 16. I posted my matches here.
Round 1 fought a Ness dominated this set won 2-0
http://youtu.be/ZRCDRTcvzlk
Round 2 played a Sonic I wasn't patient enough this was the 2nd match only. I played better but couldn't get in enough on him
http://youtu.be/apTtctz84H8
Round 3 played a Kirby/Link match he started Kirby I won then he switch to Link I lost and I thought about changing but stuck with Ganondorf
http://youtu.be/Xta9Rz1PnTE
Round 4 played a Fox/Falcon match I let him get to much of an early lead with Fox then I felt like I made the mistake of not asking if he was going Fox again because he switched to Falcon and that threw me off because I was ready for Fox but it shouldnt have mattered I should done better against Falcon anyway made a bunch of mistakes there.
http://youtu.be/9jxoJYTl0AM
Any tips would be greatly appreciated.
Very nice.
There are a decent number of things to point out, but I feel for right now, the most important one is to work on your movement. Most of the time when you attacked, you stopped, then attacked. In other words, I noticed you would run, then stop, then do a move, then run, then stop, then do a move. I think a lot of this can be remedied by, similar to Kyzon, developing your air game a bit more.
Beyond that, there are a lot of opportunities for strong punishes that you may not be aware of. For example, in the Ness match, a lot of the times when he was recovering, you did UTilt, even when we has above the stage. UTilt's got its applications, but it's definitely a pick your fights kinda deal. =P
On a good note, your ability to read is certainly present. Now the thing is to develop the mechanics necessary to act upon reads of progressively higher technical demand.
Against Fox in particular, patience is a virtue in this MU which can't be overstated. You tended to run in without giving yourself time to breathe. These kinds of MUs require Ganon to move a lot and manipulate their movement patterns, which by extension requires some airtime, e.g. empty short hops, empty jumps, dash, shield roll baits, etc. Also, don't be afraid to spam aerials aggressively under platforms.
Also, for anyone interested, here're a few more from me:
vs. Jiggles
vs. Pika